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- Fixed #5632
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1 changed files with 19 additions and 28 deletions
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@ -1,6 +1,5 @@
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package mage.cards.l;
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import java.util.Objects;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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@ -13,7 +12,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.players.Player;
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import mage.players.PlayerList;
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import mage.watchers.common.PlayerLostLifeWatcher;
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/**
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@ -32,8 +30,12 @@ public final class LudevicNecroAlchemist extends CardImpl {
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this.toughness = new MageInt(4);
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// At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
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this.addAbility(new BeginningOfEndStepTriggeredAbility(Zone.BATTLEFIELD,
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new LudevicNecroAlchemistEffect(), TargetController.EACH_PLAYER, new LudevicNecroAlchemistCondition(), false));
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this.addAbility(new BeginningOfEndStepTriggeredAbility(
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Zone.BATTLEFIELD,
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new LudevicNecroAlchemistEffect(),
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TargetController.EACH_PLAYER,
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new LudevicNecroAlchemistCondition(),
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false));
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// Partner
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this.addAbility(PartnerAbility.getInstance());
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@ -54,24 +56,15 @@ class LudevicNecroAlchemistCondition implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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PlayerLostLifeWatcher watcher = game.getState().getWatcher(PlayerLostLifeWatcher.class);
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PlayerList playerList = game.getState().getPlayerList().copy();
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Player currentPlayer;
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UUID sourcePlayerId = source.getControllerId();
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Player firstPlayer;
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if (playerList == null) {
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return false;
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}
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firstPlayer = playerList.getCurrent(game);
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currentPlayer = playerList.getNext(game);
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while (watcher != null && currentPlayer != null) {
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if (!Objects.equals(currentPlayer.getId(), sourcePlayerId) && watcher.getLifeLost(currentPlayer.getId()) > 0) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null
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&& watcher != null
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&& watcher.getLifeLost(controller.getId()) == 0) {
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for (UUID playerId : controller.getInRange()) {
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if (watcher.getLifeLost(playerId) > 0) {
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return true;
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}
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if (Objects.equals(currentPlayer, firstPlayer)) {
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return false;
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}
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currentPlayer = playerList.getNext(game);
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}
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return false;
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}
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@ -100,14 +93,12 @@ class LudevicNecroAlchemistEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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UUID playerId = game.getActivePlayerId();
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if (playerId != null) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.chooseUse(outcome, "Draw a card?", source, game)) {
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Player player = game.getPlayer(game.getActivePlayerId());
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if (player != null
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&& player.chooseUse(Outcome.DrawCard, "Draw a card?", source, game)) {
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player.drawCards(1, game);
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return true;
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}
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}
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return false;
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}
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}
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