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* Skull of Orm - Fixed that it wrongly did bring back creatures instead of enchantments.
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1 changed files with 9 additions and 2 deletions
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@ -38,7 +38,8 @@ import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.target.common.TargetCardInGraveyard;
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/**
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@ -47,13 +48,19 @@ import mage.target.common.TargetCardInGraveyard;
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*/
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public class SkullOfOrm extends CardImpl {
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private static final FilterCard filter = new FilterCard("enchantment cards");
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static {
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filter.add(new CardTypePredicate(CardType.ENCHANTMENT));
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}
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public SkullOfOrm(UUID ownerId) {
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super(ownerId, 106, "Skull of Orm", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
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this.expansionSetCode = "DRK";
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// {5}, {tap}: Return target enchantment card from your graveyard to your hand.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandTargetEffect(), new ManaCostsImpl("{5}"));
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ability.addTarget(new TargetCardInGraveyard(new FilterCreatureCard()));
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ability.addTarget(new TargetCardInGraveyard(filter));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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