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fixed Teferi, Hero of Dominaria's untap trigger
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8c8b6c99cc
commit
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1 changed files with 8 additions and 8 deletions
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@ -31,8 +31,6 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.Game;
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@ -46,6 +44,11 @@ import mage.util.CardUtil;
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*/
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*/
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public class UntapLandsEffect extends OneShotEffect {
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public class UntapLandsEffect extends OneShotEffect {
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private static final FilterLandPermanent filter = new FilterLandPermanent("untapped lands");
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static {
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filter.add(new TappedPredicate());
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}
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private final int amount;
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private final int amount;
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private final boolean upTo;
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private final boolean upTo;
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@ -70,15 +73,12 @@ public class UntapLandsEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller != null) {
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TargetLandPermanent target = new TargetLandPermanent(upTo ? 0 : amount, amount, StaticFilters.FILTER_LAND, true);
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int tappedLands = game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game).size();
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TargetLandPermanent target = new TargetLandPermanent(upTo ? 0 : Math.min(tappedLands, amount), amount, filter, true);
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if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
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if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
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// UI Shortcut: Check if any lands are already tapped. If there are equal/fewer than amount, give the option to add those in to be untapped now.
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// UI Shortcut: Check if any lands are already tapped. If there are equal/fewer than amount, give the option to add those in to be untapped now.
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FilterPermanent filter = new FilterLandPermanent();
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if (tappedLands <= amount && upTo) {
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filter.add(new TappedPredicate());
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int tappedLands = game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game).size();
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if (tappedLands <= amount) {
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if (controller.chooseUse(outcome, "Include your tapped lands to untap?", source, game)) {
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if (controller.chooseUse(outcome, "Include your tapped lands to untap?", source, game)) {
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for (Permanent land : game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game)) {
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for (Permanent land : game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game)) {
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target.addTarget(land.getId(), source, game);
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target.addTarget(land.getId(), source, game);
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