Implemented Vivien's Crocodile

This commit is contained in:
Evan Kranzler 2019-06-25 19:10:42 -04:00
parent 7d40ca0ffe
commit 9ba1e6f2d7
2 changed files with 52 additions and 0 deletions

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@ -0,0 +1,51 @@
package mage.cards.v;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.common.FilterControlledPlaneswalkerPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class ViviensCrocodile extends CardImpl {
private static final FilterControlledPlaneswalkerPermanent filter
= new FilterControlledPlaneswalkerPermanent(SubType.VIVIEN, "a Vivien planeswalker");
private static final Condition condition
= new PermanentsOnTheBattlefieldCondition(filter);
public ViviensCrocodile(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
this.subtype.add(SubType.CROCODILE);
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.
this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield),
condition, "{this} gets +1/+1 as long as you control a Vivien planeswalker"
)));
}
private ViviensCrocodile(final ViviensCrocodile card) {
super(card);
}
@Override
public ViviensCrocodile copy() {
return new ViviensCrocodile(this);
}
}

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@ -306,6 +306,7 @@ public final class CoreSet2020 extends ExpansionSet {
cards.add(new SetCardInfo("Veil of Summer", 198, Rarity.UNCOMMON, mage.cards.v.VeilOfSummer.class)); cards.add(new SetCardInfo("Veil of Summer", 198, Rarity.UNCOMMON, mage.cards.v.VeilOfSummer.class));
cards.add(new SetCardInfo("Vial of Dragonfire", 241, Rarity.COMMON, mage.cards.v.VialOfDragonfire.class)); cards.add(new SetCardInfo("Vial of Dragonfire", 241, Rarity.COMMON, mage.cards.v.VialOfDragonfire.class));
cards.add(new SetCardInfo("Vilis, Broker of Blood", 122, Rarity.RARE, mage.cards.v.VilisBrokerOfBlood.class)); cards.add(new SetCardInfo("Vilis, Broker of Blood", 122, Rarity.RARE, mage.cards.v.VilisBrokerOfBlood.class));
cards.add(new SetCardInfo("Vivien's Crocodile", 301, Rarity.COMMON, mage.cards.v.ViviensCrocodile.class));
cards.add(new SetCardInfo("Vivien, Arkbow Ranger", 199, Rarity.MYTHIC, mage.cards.v.VivienArkbowRanger.class)); cards.add(new SetCardInfo("Vivien, Arkbow Ranger", 199, Rarity.MYTHIC, mage.cards.v.VivienArkbowRanger.class));
cards.add(new SetCardInfo("Vivien, Nature's Avenger", 298, Rarity.MYTHIC, mage.cards.v.VivienNaturesAvenger.class)); cards.add(new SetCardInfo("Vivien, Nature's Avenger", 298, Rarity.MYTHIC, mage.cards.v.VivienNaturesAvenger.class));
cards.add(new SetCardInfo("Voracious Hydra", 200, Rarity.RARE, mage.cards.v.VoraciousHydra.class)); cards.add(new SetCardInfo("Voracious Hydra", 200, Rarity.RARE, mage.cards.v.VoraciousHydra.class));