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[VOW] Implemented Bloodcrazed Socialite
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Mage.Sets/src/mage/cards/b/BloodcrazedSocialite.java
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Mage.Sets/src/mage/cards/b/BloodcrazedSocialite.java
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.abilities.keyword.MenaceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.permanent.token.BloodToken;
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/**
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*
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* @author weirddan455
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*/
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public final class BloodcrazedSocialite extends CardImpl {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("Blood token");
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static {
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filter.add(SubType.BLOOD.getPredicate());
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filter.add(TokenPredicate.TRUE);
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}
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public BloodcrazedSocialite(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add(SubType.VAMPIRE);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Menace
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this.addAbility(new MenaceAbility());
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// When Bloodcrazed Socialite enters the battlefield, create a Blood token.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new BloodToken())));
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// Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
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this.addAbility(new AttacksTriggeredAbility(new DoIfCostPaid(
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new BoostSourceEffect(2, 2, Duration.EndOfTurn).setText("it gets +2/+2 until end of turn"),
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new SacrificeTargetCost(filter)
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)));
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}
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private BloodcrazedSocialite(final BloodcrazedSocialite card) {
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super(card);
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}
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@Override
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public BloodcrazedSocialite copy() {
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return new BloodcrazedSocialite(this);
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}
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}
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@ -41,6 +41,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Ascendant Packleader", 186, Rarity.RARE, mage.cards.a.AscendantPackleader.class));
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cards.add(new SetCardInfo("Ascendant Packleader", 186, Rarity.RARE, mage.cards.a.AscendantPackleader.class));
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cards.add(new SetCardInfo("Belligerent Guest", 144, Rarity.COMMON, mage.cards.b.BelligerentGuest.class));
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cards.add(new SetCardInfo("Belligerent Guest", 144, Rarity.COMMON, mage.cards.b.BelligerentGuest.class));
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cards.add(new SetCardInfo("Blood Hypnotist", 145, Rarity.UNCOMMON, mage.cards.b.BloodHypnotist.class));
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cards.add(new SetCardInfo("Blood Hypnotist", 145, Rarity.UNCOMMON, mage.cards.b.BloodHypnotist.class));
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cards.add(new SetCardInfo("Bloodcrazed Socialite", 96, Rarity.COMMON, mage.cards.b.BloodcrazedSocialite.class));
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cards.add(new SetCardInfo("Bloodsworn Knight", 97, Rarity.UNCOMMON, mage.cards.b.BloodswornKnight.class));
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cards.add(new SetCardInfo("Bloodsworn Knight", 97, Rarity.UNCOMMON, mage.cards.b.BloodswornKnight.class));
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cards.add(new SetCardInfo("Bloodsworn Squire", 97, Rarity.UNCOMMON, mage.cards.b.BloodswornSquire.class));
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cards.add(new SetCardInfo("Bloodsworn Squire", 97, Rarity.UNCOMMON, mage.cards.b.BloodswornSquire.class));
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cards.add(new SetCardInfo("Bloodvial Purveyor", 98, Rarity.RARE, mage.cards.b.BloodvialPurveyor.class));
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cards.add(new SetCardInfo("Bloodvial Purveyor", 98, Rarity.RARE, mage.cards.b.BloodvialPurveyor.class));
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