Added 7 equipments with atomatic attach effect.

This commit is contained in:
LevelX2 2013-05-27 14:47:33 +02:00
parent 40d1ea8da1
commit 9c1883578d
7 changed files with 558 additions and 2 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.morningtide;
import java.util.UUID;
import mage.Constants.AttachmentType;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.ShroudAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author LevelX2
*/
public class CloakAndDagger extends CardImpl<CloakAndDagger> {
private static final FilterPermanent filter = new FilterCreaturePermanent("a Rogue creature");
static {
filter.add(new SubtypePredicate("Rogue"));
}
public CloakAndDagger(UUID ownerId) {
super(ownerId, 141, "Cloak and Dagger", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "MOR";
this.supertype.add("Tribal");
this.subtype.add("Rogue");
this.subtype.add("Equipment");
// Equipped creature gets +2/+0 and has shroud.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0));
ability.addEffect(new GainAbilityAttachedEffect(ShroudAbility.getInstance(), AttachmentType.EQUIPMENT));
this.addAbility(ability);
// Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "attach {source} to it"),
filter, true, true, null));
// Equip {3}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
}
public CloakAndDagger(final CloakAndDagger card) {
super(card);
}
@Override
public CloakAndDagger copy() {
return new CloakAndDagger(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.morningtide;
import java.util.UUID;
import mage.Constants.AttachmentType;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.DrawCardTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DrawCardControllerEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author LevelX2
*/
public class DivinersWand extends CardImpl<DivinersWand> {
private static final FilterPermanent filter = new FilterCreaturePermanent("a Wizard creature");
static {
filter.add(new SubtypePredicate("Wizard"));
}
public DivinersWand(UUID ownerId) {
super(ownerId, 142, "Diviner's Wand", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "MOR";
this.supertype.add("Tribal");
this.subtype.add("Wizard");
this.subtype.add("Equipment");
// Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."
Ability gainedAbility = new DrawCardTriggeredAbility(new BoostSourceEffect(1,1, Duration.EndOfTurn), false);
gainedAbility.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn));
Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.EQUIPMENT);
effect.setText("Equipped creature has \"Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn\"");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
effect = new GainAbilityAttachedEffect(
new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardControllerEffect(1), new GenericManaCost(4)), AttachmentType.EQUIPMENT);
effect.setText("and \"{4}: Draw a card.\"");
ability.addEffect(effect);
this.addAbility(ability);
// Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "attach {source} to it"),
filter, true, true, null));
// Equip {3}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
}
public DivinersWand(final DivinersWand card) {
super(card);
}
@Override
public DivinersWand copy() {
return new DivinersWand(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.morningtide;
import java.util.UUID;
import mage.Constants.AttachmentType;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author LevelX2
*/
public class ObsidianBattleAxe extends CardImpl<ObsidianBattleAxe> {
private static final FilterPermanent filter = new FilterCreaturePermanent("a Warrior creature");
static {
filter.add(new SubtypePredicate("Warrior"));
}
public ObsidianBattleAxe(UUID ownerId) {
super(ownerId, 144, "Obsidian Battle-Axe", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "MOR";
this.supertype.add("Tribal");
this.subtype.add("Warrior");
this.subtype.add("Equipment");
// Equipped creature gets +2/+1 and has haste.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 1));
ability.addEffect(new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.EQUIPMENT));
this.addAbility(ability);
// Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "attach {source} to it"),
filter, true, true, null));
// Equip {3}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
}
public ObsidianBattleAxe(final ObsidianBattleAxe card) {
super(card);
}
@Override
public ObsidianBattleAxe copy() {
return new ObsidianBattleAxe(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.morningtide;
import java.util.UUID;
import mage.Constants.AttachmentType;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.UntapSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author LevelX2
*/
public class ThornbiteStaff extends CardImpl<ThornbiteStaff> {
private static final FilterPermanent filter = new FilterCreaturePermanent("a Shaman creature");
static {
filter.add(new SubtypePredicate("Shaman"));
}
public ThornbiteStaff(UUID ownerId) {
super(ownerId, 145, "Thornbite Staff", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "MOR";
this.supertype.add("Tribal");
this.subtype.add("Shaman");
this.subtype.add("Equipment");
// Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature."
Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new GenericManaCost(2));
gainedAbility.addCost(new TapSourceCost());
gainedAbility.addTarget(new TargetCreatureOrPlayer());
Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.EQUIPMENT);
effect.setText("Equipped creature has \"{2}, {T}: This creature deals 1 damage to target creature or player\"");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
effect = new GainAbilityAttachedEffect(new DiesCreatureTriggeredAbility(new UntapSourceEffect(),false), AttachmentType.EQUIPMENT);
effect.setText("and \"Whenever a creature dies, untap this creature.\"");
ability.addEffect(effect);
this.addAbility(ability);
// Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "attach {source} to it"),
filter, true, true, null));
// Equip {4}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(4)));
}
public ThornbiteStaff(final ThornbiteStaff card) {
super(card);
}
@Override
public ThornbiteStaff copy() {
return new ThornbiteStaff(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.morningtide;
import java.util.UUID;
import mage.Constants.AttachmentType;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.AttackingCreatureCount;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author LevelX2
*/
public class VeteransArmaments extends CardImpl<VeteransArmaments> {
private static final FilterPermanent filter = new FilterCreaturePermanent("a Soldier creature");
static {
filter.add(new SubtypePredicate("Soldier"));
}
public VeteransArmaments(UUID ownerId) {
super(ownerId, 146, "Veteran's Armaments", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "MOR";
this.supertype.add("Tribal");
this.subtype.add("Soldier");
this.subtype.add("Equipment");
// Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
DynamicValue attackingCreatures = new AttackingCreatureCount("attacking creature");
Ability gainedAbility = new AttacksOrBlocksTriggeredAbility(new BoostSourceEffect(attackingCreatures,attackingCreatures, Duration.EndOfTurn),false);
Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.EQUIPMENT);
effect.setText("Equipped creature has \"Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature.\"");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
this.addAbility(ability);
// Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "attach {source} to it"),
filter, true, true, null));
// Equip {2}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
}
public VeteransArmaments(final VeteransArmaments card) {
super(card);
}
@Override
public VeteransArmaments copy() {
return new VeteransArmaments(this);
}
}

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@ -0,0 +1,82 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.planechase2012;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.TargetController;
import mage.Constants.Zone;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
/**
*
* @author LevelX2
*/
public class SaiOfTheShinobi extends CardImpl<SaiOfTheShinobi> {
private static final FilterPermanent filter = new FilterCreaturePermanent("a creature");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
}
public SaiOfTheShinobi(UUID ownerId) {
super(ownerId, 113, "Sai of the Shinobi", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "PC2";
this.subtype.add("Equipment");
// Equipped creature gets +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 1)));
// Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "attach {source} to it"),
filter, true, true,
null, true));
// Equip {2}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
}
public SaiOfTheShinobi(final SaiOfTheShinobi card) {
super(card);
}
@Override
public SaiOfTheShinobi copy() {
return new SaiOfTheShinobi(this);
}
}

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@ -61,12 +61,12 @@ public class AttachEffect extends OneShotEffect<AttachEffect> {
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget()); Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null) { if (permanent != null) {
return permanent.addAttachment(source.getSourceId(), game); return permanent.addAttachment(source.getSourceId(), game);
} }
else { else {
Player player = game.getPlayer(source.getFirstTarget()); Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null) { if (player != null) {
return player.addAttachment(source.getSourceId(), game); return player.addAttachment(source.getSourceId(), game);
} }