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Implemented Solid Footing
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2 changed files with 104 additions and 0 deletions
103
Mage.Sets/src/mage/cards/s/SolidFooting.java
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103
Mage.Sets/src/mage/cards/s/SolidFooting.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.PermanentIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SolidFooting extends CardImpl {
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public SolidFooting(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}");
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this.subtype.add(SubType.AURA);
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature gets +1/+1.
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this.addAbility(new SimpleStaticAbility(new BoostEnchantedEffect(1, 1)));
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// As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
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this.addAbility(new SimpleStaticAbility(new GauntletsOfLightEffect()));
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}
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private SolidFooting(final SolidFooting card) {
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super(card);
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}
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@Override
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public SolidFooting copy() {
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return new SolidFooting(this);
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}
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}
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class GauntletsOfLightEffect extends ContinuousEffectImpl {
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GauntletsOfLightEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "As long as enchanted creature has vigilance, " +
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"it assigns combat damage equal to its toughness rather than its power";
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}
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private GauntletsOfLightEffect(final GauntletsOfLightEffect effect) {
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super(effect);
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}
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@Override
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public GauntletsOfLightEffect copy() {
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return new GauntletsOfLightEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent == null || permanent.getAttachedTo() == null) {
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return false;
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}
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Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
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if (attachedTo == null || !attachedTo.getAbilities().containsKey(VigilanceAbility.getInstance().getId())) {
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return false;
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}
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FilterCreaturePermanent filter = new FilterCreaturePermanent();
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filter.add(new PermanentIdPredicate(permanent.getAttachedTo()));
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game.getCombat().setUseToughnessForDamage(true);
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game.getCombat().addUseToughnessForDamageFilter(filter);
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return true;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.RulesEffects;
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}
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}
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@ -257,6 +257,7 @@ public final class IkoriaLairOfBehemoths extends ExpansionSet {
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cards.add(new SetCardInfo("Slitherwisp", 208, Rarity.RARE, mage.cards.s.Slitherwisp.class));
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cards.add(new SetCardInfo("Snapdax, Apex of the Hunt", 209, Rarity.MYTHIC, mage.cards.s.SnapdaxApexOfTheHunt.class));
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cards.add(new SetCardInfo("Snare Tactician", 30, Rarity.COMMON, mage.cards.s.SnareTactician.class));
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cards.add(new SetCardInfo("Solid Footing", 31, Rarity.COMMON, mage.cards.s.SolidFooting.class));
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cards.add(new SetCardInfo("Song of Creation", 210, Rarity.RARE, mage.cards.s.SongOfCreation.class));
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cards.add(new SetCardInfo("Sonorous Howlbonder", 230, Rarity.UNCOMMON, mage.cards.s.SonorousHowlbonder.class));
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cards.add(new SetCardInfo("Spelleater Wolverine", 137, Rarity.COMMON, mage.cards.s.SpelleaterWolverine.class));
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