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Shuffling player seats in multi player
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parent
fce6756d77
commit
9c6dc78842
2 changed files with 14 additions and 5 deletions
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@ -389,10 +389,15 @@ class UpdateSeatsTask extends SwingWorker<Void, TableView> {
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} else {
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int current = getPlayersCount(tableView);
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if (current != count) {
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count = current;
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if (count > 0) {
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MageTray.getInstance().blink();
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if (current > count) {
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MageTray.getInstance().displayMessage("New player joined your game.");
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} else {
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MageTray.getInstance().displayMessage("A player left your game.");
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}
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MageTray.getInstance().blink();
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}
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count = current;
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}
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}
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dialog.update(tableView);
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@ -28,9 +28,6 @@
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package mage.game.match;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.cards.decks.Deck;
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import mage.game.Game;
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import mage.game.GameException;
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@ -40,6 +37,8 @@ import mage.game.events.TableEvent.EventType;
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import mage.game.events.TableEventSource;
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import mage.players.Player;
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import java.util.*;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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@ -132,6 +131,7 @@ public abstract class MatchImpl implements Match {
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}
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protected void initGame(Game game) throws GameException {
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shufflePlayers();
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for (MatchPlayer matchPlayer: this.players) {
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matchPlayer.getPlayer().init(game);
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game.loadCards(matchPlayer.getDeck().getCards(), matchPlayer.getPlayer().getId());
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@ -140,6 +140,10 @@ public abstract class MatchImpl implements Match {
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}
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}
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protected void shufflePlayers() {
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Collections.shuffle(this.players, new Random());
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}
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@Override
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public void endGame() {
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Game game = getGame();
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