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[NEC] Implemented Drumbellower
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2 changed files with 43 additions and 0 deletions
42
Mage.Sets/src/mage/cards/d/Drumbellower.java
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42
Mage.Sets/src/mage/cards/d/Drumbellower.java
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package mage.cards.d;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continuous.UntapAllDuringEachOtherPlayersUntapStepEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class Drumbellower extends CardImpl {
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public Drumbellower(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.SPIRIT);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Untap all creatures you control during each other player's untap step.
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this.addAbility(new SimpleStaticAbility(new UntapAllDuringEachOtherPlayersUntapStepEffect(StaticFilters.FILTER_CONTROLLED_CREATURES)));
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}
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private Drumbellower(final Drumbellower card) {
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super(card);
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}
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@Override
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public Drumbellower copy() {
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return new Drumbellower(this);
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}
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}
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@ -47,6 +47,7 @@ public final class NeonDynastyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Dance of the Manse", 136, Rarity.RARE, mage.cards.d.DanceOfTheManse.class));
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cards.add(new SetCardInfo("Decimate", 137, Rarity.RARE, mage.cards.d.Decimate.class));
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cards.add(new SetCardInfo("Dispatch", 83, Rarity.UNCOMMON, mage.cards.d.Dispatch.class));
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cards.add(new SetCardInfo("Drumbellower", 6, Rarity.RARE, mage.cards.d.Drumbellower.class));
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cards.add(new SetCardInfo("Elemental Mastery", 105, Rarity.RARE, mage.cards.e.ElementalMastery.class));
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cards.add(new SetCardInfo("Emry, Lurker of the Loch", 91, Rarity.RARE, mage.cards.e.EmryLurkerOfTheLoch.class));
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cards.add(new SetCardInfo("Etherium Sculptor", 92, Rarity.COMMON, mage.cards.e.EtheriumSculptor.class));
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