[40K] updated spoiler and reprints

This commit is contained in:
Evan Kranzler 2022-09-17 10:12:51 -04:00
parent 639277402d
commit 9c801056d3
2 changed files with 126 additions and 15 deletions

View file

@ -12,7 +12,7 @@ import java.util.List;
*/
public final class Warhammer40000 extends ExpansionSet {
private static final List<String> unfinished = Arrays.asList("Vanguard Suppressor");
private static final List<String> unfinished = Arrays.asList("Arco-Flagellant", "Sicarian Infiltrator", "Space Marine Devastator", "Ultramarines Honour Guard", "Vanguard Suppressor", "Zephyrim");
private static final Warhammer40000 instance = new Warhammer40000();
@ -29,11 +29,15 @@ public final class Warhammer40000 extends ExpansionSet {
cards.add(new SetCardInfo("Aberrant", 86, Rarity.UNCOMMON, mage.cards.a.Aberrant.class));
cards.add(new SetCardInfo("Abundance", 210, Rarity.RARE, mage.cards.a.Abundance.class));
cards.add(new SetCardInfo("Aetherize", 191, Rarity.UNCOMMON, mage.cards.a.Aetherize.class));
cards.add(new SetCardInfo("Arcane Sanctum", 264, Rarity.UNCOMMON, mage.cards.a.ArcaneSanctum.class));
cards.add(new SetCardInfo("Arcane Signet", 227, Rarity.COMMON, mage.cards.a.ArcaneSignet.class));
cards.add(new SetCardInfo("Ash Barrens", 265, Rarity.COMMON, mage.cards.a.AshBarrens.class));
cards.add(new SetCardInfo("Assault Suit", 230, Rarity.UNCOMMON, mage.cards.a.AssaultSuit.class));
cards.add(new SetCardInfo("Atalan Jackal", 105, Rarity.RARE, mage.cards.a.AtalanJackal.class));
cards.add(new SetCardInfo("Barren Moor", 266, Rarity.UNCOMMON, mage.cards.b.BarrenMoor.class));
cards.add(new SetCardInfo("Bastion Protector", 182, Rarity.RARE, mage.cards.b.BastionProtector.class));
cards.add(new SetCardInfo("Be'lakor, the Dark Master", 6, Rarity.MYTHIC, mage.cards.b.BelakorTheDarkMaster.class));
cards.add(new SetCardInfo("Beacon of Unrest", 194, Rarity.RARE, mage.cards.b.BeaconOfUnrest.class));
cards.add(new SetCardInfo("Bile Blight", 195, Rarity.UNCOMMON, mage.cards.b.BileBlight.class));
cards.add(new SetCardInfo("Bituminous Blast", 221, Rarity.UNCOMMON, mage.cards.b.BituminousBlast.class));
cards.add(new SetCardInfo("Blasphemous Act", 204, Rarity.RARE, mage.cards.b.BlasphemousAct.class));
@ -52,22 +56,28 @@ public final class Warhammer40000 extends ExpansionSet {
cards.add(new SetCardInfo("Chromatic Lantern", 232, Rarity.RARE, mage.cards.c.ChromaticLantern.class));
cards.add(new SetCardInfo("Chronomancer", 32, Rarity.RARE, mage.cards.c.Chronomancer.class));
cards.add(new SetCardInfo("Cinder Glade", 269, Rarity.RARE, mage.cards.c.CinderGlade.class));
cards.add(new SetCardInfo("Collective Effort", 183, Rarity.RARE, mage.cards.c.CollectiveEffort.class));
cards.add(new SetCardInfo("Command Tower", 270, Rarity.COMMON, mage.cards.c.CommandTower.class));
cards.add(new SetCardInfo("Commander's Sphere", 235, Rarity.COMMON, mage.cards.c.CommandersSphere.class));
cards.add(new SetCardInfo("Commander's Sphere", 233, Rarity.COMMON, mage.cards.c.CommandersSphere.class));
cards.add(new SetCardInfo("Cranial Plating", 236, Rarity.UNCOMMON, mage.cards.c.CranialPlating.class));
cards.add(new SetCardInfo("Crumbling Necropolis", 273, Rarity.UNCOMMON, mage.cards.c.CrumblingNecropolis.class));
cards.add(new SetCardInfo("Cryptothrall", 155, Rarity.RARE, mage.cards.c.Cryptothrall.class));
cards.add(new SetCardInfo("Cultivate", 211, Rarity.COMMON, mage.cards.c.Cultivate.class));
cards.add(new SetCardInfo("Dark Ritual", 196, Rarity.COMMON, mage.cards.d.DarkRitual.class));
cards.add(new SetCardInfo("Darkness", 197, Rarity.COMMON, mage.cards.d.Darkness.class));
cards.add(new SetCardInfo("Darkwater Catacombs", 274, Rarity.RARE, mage.cards.d.DarkwaterCatacombs.class));
cards.add(new SetCardInfo("Death's Presence", 212, Rarity.RARE, mage.cards.d.DeathsPresence.class));
cards.add(new SetCardInfo("Deathleaper, Terror Weapon", 115, Rarity.RARE, mage.cards.d.DeathleaperTerrorWeapon.class));
cards.add(new SetCardInfo("Decree of Pain", 198, Rarity.RARE, mage.cards.d.DecreeOfPain.class));
cards.add(new SetCardInfo("Defile", 199, Rarity.UNCOMMON, mage.cards.d.Defile.class));
cards.add(new SetCardInfo("Deny Reality", 223, Rarity.COMMON, mage.cards.d.DenyReality.class));
cards.add(new SetCardInfo("Deploy to the Front", 184, Rarity.RARE, mage.cards.d.DeployToTheFront.class));
cards.add(new SetCardInfo("Desert of the Glorified", 275, Rarity.COMMON, mage.cards.d.DesertOfTheGlorified.class));
cards.add(new SetCardInfo("Dismal Backwater", 276, Rarity.COMMON, mage.cards.d.DismalBackwater.class));
cards.add(new SetCardInfo("Dread Return", 200, Rarity.UNCOMMON, mage.cards.d.DreadReturn.class));
cards.add(new SetCardInfo("Endless Atlas", 237, Rarity.RARE, mage.cards.e.EndlessAtlas.class));
cards.add(new SetCardInfo("Entrapment Maneuver", 185, Rarity.RARE, mage.cards.e.EntrapmentManeuver.class));
cards.add(new SetCardInfo("Everflowing Chalice", 238, Rarity.RARE, mage.cards.e.EverflowingChalice.class));
cards.add(new SetCardInfo("Evolving Wilds", 277, Rarity.COMMON, mage.cards.e.EvolvingWilds.class));
cards.add(new SetCardInfo("Exalted Flamer of Tzeentch", 119, Rarity.RARE, mage.cards.e.ExaltedFlamerOfTzeentch.class));
cards.add(new SetCardInfo("Exocrine", 76, Rarity.RARE, mage.cards.e.Exocrine.class));
@ -75,39 +85,50 @@ public final class Warhammer40000 extends ExpansionSet {
cards.add(new SetCardInfo("Explore", 213, Rarity.COMMON, mage.cards.e.Explore.class));
cards.add(new SetCardInfo("Fabricate", 181, Rarity.RARE, mage.cards.f.Fabricate.class));
cards.add(new SetCardInfo("Farseek", 214, Rarity.COMMON, mage.cards.f.Farseek.class));
cards.add(new SetCardInfo("Fell the Mighty", 186, Rarity.RARE, mage.cards.f.FellTheMighty.class));
cards.add(new SetCardInfo("Flayed One", 34, Rarity.UNCOMMON, mage.cards.f.FlayedOne.class));
cards.add(new SetCardInfo("Foreboding Ruins", 279, Rarity.RARE, mage.cards.f.ForebodingRuins.class));
cards.add(new SetCardInfo("Forest", 317, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Forgotten Cave", 280, Rarity.COMMON, mage.cards.f.ForgottenCave.class));
cards.add(new SetCardInfo("Frontier Bivouac", 281, Rarity.UNCOMMON, mage.cards.f.FrontierBivouac.class));
cards.add(new SetCardInfo("Game Trail", 282, Rarity.RARE, mage.cards.g.GameTrail.class));
cards.add(new SetCardInfo("Gargoyle Flock", 123, Rarity.RARE, mage.cards.g.GargoyleFlock.class));
cards.add(new SetCardInfo("Gilded Lotus", 239, Rarity.RARE, mage.cards.g.GildedLotus.class));
cards.add(new SetCardInfo("Go for the Throat", 201, Rarity.COMMON, mage.cards.g.GoForTheThroat.class));
cards.add(new SetCardInfo("Goliath Truck", 158, Rarity.UNCOMMON, mage.cards.g.GoliathTruck.class));
cards.add(new SetCardInfo("Great Unclean One", 35, Rarity.RARE, mage.cards.g.GreatUncleanOne.class));
cards.add(new SetCardInfo("Hardened Scales", 215, Rarity.RARE, mage.cards.h.HardenedScales.class));
cards.add(new SetCardInfo("Harrow", 216, Rarity.COMMON, mage.cards.h.Harrow.class));
cards.add(new SetCardInfo("Hedron Archive", 240, Rarity.UNCOMMON, mage.cards.h.HedronArchive.class));
cards.add(new SetCardInfo("Herald of Slaanesh", 77, Rarity.UNCOMMON, mage.cards.h.HeraldOfSlaanesh.class));
cards.add(new SetCardInfo("Herald's Horn", 241, Rarity.UNCOMMON, mage.cards.h.HeraldsHorn.class));
cards.add(new SetCardInfo("Heralds of Tzeentch", 23, Rarity.UNCOMMON, mage.cards.h.HeraldsOfTzeentch.class));
cards.add(new SetCardInfo("Hexmark Destroyer", 36, Rarity.UNCOMMON, mage.cards.h.HexmarkDestroyer.class));
cards.add(new SetCardInfo("Hormagaunt Horde", 93, Rarity.RARE, mage.cards.h.HormagauntHorde.class));
cards.add(new SetCardInfo("Hour of Reckoning", 187, Rarity.RARE, mage.cards.h.HourOfReckoning.class));
cards.add(new SetCardInfo("Hull Breach", 224, Rarity.UNCOMMON, mage.cards.h.HullBreach.class));
cards.add(new SetCardInfo("Icon of Ancestry", 242, Rarity.RARE, mage.cards.i.IconOfAncestry.class));
cards.add(new SetCardInfo("Imotekh the Stormlord", 5, Rarity.MYTHIC, mage.cards.i.ImotekhTheStormlord.class));
cards.add(new SetCardInfo("Inquisitor Greyfax", 3, Rarity.MYTHIC, mage.cards.i.InquisitorGreyfax.class));
cards.add(new SetCardInfo("Inspiring Call", 217, Rarity.UNCOMMON, mage.cards.i.InspiringCall.class));
cards.add(new SetCardInfo("Island", 308, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Island", 307, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Kill! Maim! Burn!", 128, Rarity.RARE, mage.cards.k.KillMaimBurn.class));
cards.add(new SetCardInfo("Launch the Fleet", 188, Rarity.RARE, mage.cards.l.LaunchTheFleet.class));
cards.add(new SetCardInfo("Let the Galaxy Burn", 81, Rarity.RARE, mage.cards.l.LetTheGalaxyBurn.class));
cards.add(new SetCardInfo("Lictor", 94, Rarity.RARE, mage.cards.l.Lictor.class));
cards.add(new SetCardInfo("Living Death", 202, Rarity.RARE, mage.cards.l.LivingDeath.class));
cards.add(new SetCardInfo("Lokhust Heavy Destroyer", 38, Rarity.RARE, mage.cards.l.LokhustHeavyDestroyer.class));
cards.add(new SetCardInfo("Lord of Change", 24, Rarity.RARE, mage.cards.l.LordOfChange.class));
cards.add(new SetCardInfo("Lychguard", 39, Rarity.RARE, mage.cards.l.Lychguard.class));
cards.add(new SetCardInfo("Mind Stone", 245, Rarity.UNCOMMON, mage.cards.m.MindStone.class));
cards.add(new SetCardInfo("Martial Coup", 189, Rarity.RARE, mage.cards.m.MartialCoup.class));
cards.add(new SetCardInfo("Mask of Memory", 243, Rarity.UNCOMMON, mage.cards.m.MaskOfMemory.class));
cards.add(new SetCardInfo("Memorial to Glory", 283, Rarity.UNCOMMON, mage.cards.m.MemorialToGlory.class));
cards.add(new SetCardInfo("Mind Stone", 244, Rarity.UNCOMMON, mage.cards.m.MindStone.class));
cards.add(new SetCardInfo("Molten Slagheap", 284, Rarity.UNCOMMON, mage.cards.m.MoltenSlagheap.class));
cards.add(new SetCardInfo("Mortify", 225, Rarity.UNCOMMON, mage.cards.m.Mortify.class));
cards.add(new SetCardInfo("Mountain", 315, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Mutilate", 203, Rarity.RARE, mage.cards.m.Mutilate.class));
cards.add(new SetCardInfo("Myriad Landscape", 285, Rarity.UNCOMMON, mage.cards.m.MyriadLandscape.class));
cards.add(new SetCardInfo("Mystic Forge", 246, Rarity.RARE, mage.cards.m.MysticForge.class));
cards.add(new SetCardInfo("New Horizons", 218, Rarity.COMMON, mage.cards.n.NewHorizons.class));
cards.add(new SetCardInfo("Night Scythe", 162, Rarity.UNCOMMON, mage.cards.n.NightScythe.class));
@ -117,27 +138,38 @@ public final class Warhammer40000 extends ExpansionSet {
cards.add(new SetCardInfo("Overgrowth", 219, Rarity.COMMON, mage.cards.o.Overgrowth.class));
cards.add(new SetCardInfo("Past in Flames", 206, Rarity.MYTHIC, mage.cards.p.PastInFlames.class));
cards.add(new SetCardInfo("Path of Ancestry", 287, Rarity.COMMON, mage.cards.p.PathOfAncestry.class));
cards.add(new SetCardInfo("Plains", 306, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plasmancer", 48, Rarity.UNCOMMON, mage.cards.p.Plasmancer.class));
cards.add(new SetCardInfo("Polluted Mire", 288, Rarity.COMMON, mage.cards.p.PollutedMire.class));
cards.add(new SetCardInfo("Port Town", 289, Rarity.RARE, mage.cards.p.PortTown.class));
cards.add(new SetCardInfo("Prairie Stream", 290, Rarity.RARE, mage.cards.p.PrairieStream.class));
cards.add(new SetCardInfo("Purestrain Genestealer", 97, Rarity.UNCOMMON, mage.cards.p.PurestrainGenestealer.class));
cards.add(new SetCardInfo("Rampant Growth", 220, Rarity.COMMON, mage.cards.r.RampantGrowth.class));
cards.add(new SetCardInfo("Reconnaissance Mission", 193, Rarity.UNCOMMON, mage.cards.r.ReconnaissanceMission.class));
cards.add(new SetCardInfo("Reliquary Tower", 291, Rarity.UNCOMMON, mage.cards.r.ReliquaryTower.class));
cards.add(new SetCardInfo("Reverberate", 207, Rarity.RARE, mage.cards.r.Reverberate.class));
cards.add(new SetCardInfo("Royal Warden", 52, Rarity.RARE, mage.cards.r.RoyalWarden.class));
cards.add(new SetCardInfo("Rugged Highlands", 292, Rarity.COMMON, mage.cards.r.RuggedHighlands.class));
cards.add(new SetCardInfo("Sautekh Immortal", 54, Rarity.UNCOMMON, mage.cards.s.SautekhImmortal.class));
cards.add(new SetCardInfo("Scoured Barrens", 293, Rarity.COMMON, mage.cards.s.ScouredBarrens.class));
cards.add(new SetCardInfo("Screamer-Killer", 84, Rarity.RARE, mage.cards.s.ScreamerKiller.class));
cards.add(new SetCardInfo("Sculpting Steel", 247, Rarity.RARE, mage.cards.s.SculptingSteel.class));
cards.add(new SetCardInfo("Skorpekh Destroyer", 57, Rarity.UNCOMMON, mage.cards.s.SkorpekhDestroyer.class));
cards.add(new SetCardInfo("Skorpekh Lord", 58, Rarity.RARE, mage.cards.s.SkorpekhLord.class));
cards.add(new SetCardInfo("Skullclamp", 248, Rarity.UNCOMMON, mage.cards.s.Skullclamp.class));
cards.add(new SetCardInfo("Skycloud Expanse", 294, Rarity.RARE, mage.cards.s.SkycloudExpanse.class));
cards.add(new SetCardInfo("Sol Ring", 249, Rarity.UNCOMMON, mage.cards.s.SolRing.class));
cards.add(new SetCardInfo("Starstorm", 208, Rarity.RARE, mage.cards.s.Starstorm.class));
cards.add(new SetCardInfo("Sunken Hollow", 295, Rarity.RARE, mage.cards.s.SunkenHollow.class));
cards.add(new SetCardInfo("Swamp", 310, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swiftwater Cliffs", 296, Rarity.COMMON, mage.cards.s.SwiftwaterCliffs.class));
cards.add(new SetCardInfo("Swords to Plowshares", 190, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
cards.add(new SetCardInfo("Szarekh, the Silent King", 1, Rarity.MYTHIC, mage.cards.s.SzarekhTheSilentKing.class));
cards.add(new SetCardInfo("Talisman of Creativity", 253, Rarity.UNCOMMON, mage.cards.t.TalismanOfCreativity.class));
cards.add(new SetCardInfo("Talisman of Dominance", 255, Rarity.UNCOMMON, mage.cards.t.TalismanOfDominance.class));
cards.add(new SetCardInfo("Talisman of Dominance", 254, Rarity.UNCOMMON, mage.cards.t.TalismanOfDominance.class));
cards.add(new SetCardInfo("Talisman of Hierarchy", 256, Rarity.UNCOMMON, mage.cards.t.TalismanOfHierarchy.class));
cards.add(new SetCardInfo("Talisman of Indulgence", 257, Rarity.UNCOMMON, mage.cards.t.TalismanOfIndulgence.class));
cards.add(new SetCardInfo("Talisman of Progress", 258, Rarity.UNCOMMON, mage.cards.t.TalismanOfProgress.class));
cards.add(new SetCardInfo("Temple of Abandon", 297, Rarity.RARE, mage.cards.t.TempleOfAbandon.class));
cards.add(new SetCardInfo("Temple of Epiphany", 298, Rarity.RARE, mage.cards.t.TempleOfEpiphany.class));
cards.add(new SetCardInfo("Temple of Mystery", 299, Rarity.RARE, mage.cards.t.TempleOfMystery.class));
@ -149,12 +181,16 @@ public final class Warhammer40000 extends ExpansionSet {
cards.add(new SetCardInfo("Their Name Is Death", 62, Rarity.RARE, mage.cards.t.TheirNameIsDeath.class));
cards.add(new SetCardInfo("Thornwood Falls", 302, Rarity.COMMON, mage.cards.t.ThornwoodFalls.class));
cards.add(new SetCardInfo("Thought Vessel", 259, Rarity.COMMON, mage.cards.t.ThoughtVessel.class));
cards.add(new SetCardInfo("Tranquil Cove", 303, Rarity.COMMON, mage.cards.t.TranquilCove.class));
cards.add(new SetCardInfo("Trygon Prime", 143, Rarity.UNCOMMON, mage.cards.t.TrygonPrime.class));
cards.add(new SetCardInfo("Tyranid Invasion", 102, Rarity.UNCOMMON, mage.cards.t.TyranidInvasion.class));
cards.add(new SetCardInfo("Tyranid Prime", 145, Rarity.RARE, mage.cards.t.TyranidPrime.class));
cards.add(new SetCardInfo("Tyrant Guard", 103, Rarity.RARE, mage.cards.t.TyrantGuard.class));
cards.add(new SetCardInfo("Unclaimed Territory", 304, Rarity.UNCOMMON, mage.cards.u.UnclaimedTerritory.class));
cards.add(new SetCardInfo("Unstable Obelisk", 260, Rarity.COMMON, mage.cards.u.UnstableObelisk.class));
cards.add(new SetCardInfo("Utter End", 226, Rarity.RARE, mage.cards.u.UtterEnd.class));
cards.add(new SetCardInfo("Vanguard Suppressor", 27, Rarity.RARE, mage.cards.v.VanguardSuppressor.class));
cards.add(new SetCardInfo("Vault of Whispers", 305, Rarity.COMMON, mage.cards.v.VaultOfWhispers.class));
cards.add(new SetCardInfo("Venomcrawler", 68, Rarity.RARE, mage.cards.v.Venomcrawler.class));
cards.add(new SetCardInfo("Venomthrope", 147, Rarity.UNCOMMON, mage.cards.v.Venomthrope.class));
cards.add(new SetCardInfo("Warstorm Surge", 209, Rarity.RARE, mage.cards.w.WarstormSurge.class));

View file

@ -45229,12 +45229,27 @@ Imotekh the Stormlord|Warhammer 40,000|5|M|{2}{B}{B}|Legendary Artifact Creature
Be'lakor, the Dark Master|Warhammer 40,000|6|M|{3}{U}{B}{R}|Legendary Creature - Demon Noble|6|5|Flying$Prince of Chaos -- When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.$Lord of Torment -- Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.|
Magus Lucea Kane|Warhammer 40,000|7|M|{1}{G}{U}{R}|Legendary Creature - Human Tyranid Wizard|1|1|Spiritual Leader -- At the beginning of combat on your turn, put a +1/+1 counter on target creature.$Psychic Stimulus -- {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy.|
Marneus Calgar|Warhammer 40,000|8|M|{2}{W}{U}{B}|Legendary Creature - Astartes Warrior|3|5|Double strike$Master Tactician -- Whenever one or more tokens enter the battlefield under your control, draw a card.$Chapter Master -- {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.|
And They Shall Know No Fear|Warhammer 40,000|9|U|{1}{W}|Instant|||Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.|
Celestine, the Living Saint|Warhammer 40,000|10|R|{4}{W}|Legendary Creature - Human Warrior|3|4|Flying, lifelink$Healing Tears -- At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.|
Defenders of Humanity|Warhammer 40,000|11|R|{X}{2}{W}|Enchantment|||When Defenders of Humanity enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.${X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your tunr.|
For the Emperor!|Warhammer 40,000|12|R|{3}{W}|Sorcery|||Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.|
Grey Knight Paragon|Warhammer 40,000|13|U|{4}{W}|Creature - Astartes Knight|4|4|Flash$Rites of Banishment -- When Grey Knight Paragon enters the battlefield, destroy target attacking creature. If that creature is a Demon, exile it instead.|
Space Marine Devastator|Warhammer 40,000|14|R|{3}{W}|Creature - Astartes Warrior|3|3|Squad {2}$Grav-cannon -- When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.|
Space Marine Scout|Warhammer 40,000|15|U|{2}{W}|Creature - Astartes Scout|2|1|First strike, vigilance$Concealed Position -- When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.|
Thunderwolf Cavalry|Warhammer 40,000|16|U|{4}{W}|Creature - Astartes Warrior|4|4|First strike$Crushing Teeth -- Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.|
Triumph of Saint Katherine|Warhammer 40,000|17|R|{4}{W}|Creature - Human Warrior|5|5|Lifelink$Praesidium Protectiva -- When Triumph of Saint Katherine dies, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.$Miracle {1}{W}|
Ultramarines Honour Guard|Warhammer 40,000|18|R|{3}{W}|Creature - Astartes Warrior|2|2|Squad {2}$Other creatures you control get +1/+1.|
Vexilus Praetor|Warhammer 40,000|19|R|{3}{W}|Creature - Custodes Warrior|3|4|Flash$Vigilance$Aegis of the Emperor -- Commanders you control have protection from everything.|
Zephyrim|Warhammer 40,000|20|R|{3}{W}|Creature - Human Warrior|3|3|Squad {2}$Flying, vigilance$Miracle {1}{W}|
Genestealer Locus|Warhammer 40,000|21|U|{3}{U}|Creature - Tyranid Human|3|3|Neurotraumal Rod -- Whenever a creature attacks you, it gets -1/-0 until end of turn.$Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.|
Genestealer Patriarch|Warhammer 40,000|22|R|{4}{U}|Creature - Tyranid|4|4|Genestealer's Kiss -- Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.$Children of the Cult -- Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.|
Heralds of Tzeentch|Warhammer 40,000|23|U|{4}{U}|Creature - Demon|3|3|Flying$Cascade|
Lord of Change|Warhammer 40,000|24|R|{6}{U}|Creature - Demon|6|6|Flying, ward {3}$Architect of Deception -- When Lord of Change enters the battlefield, draw three cards.|
Sicarian Infiltrator|Warhammer 40,000|25|U|{2}{U}|Artifact Creature - Human Soldier|1|2|Flash$Squad {2}$Benediction of Omnissiah -- When Sicarian Infiltrator enters the battlefield, draw a card.|
Sister of Silence|Warhammer 40,000|26|R|{4}{U}|Creature - Human Knight|3|3|Flash$Psychic Abomination -- When Sister of Silence enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability.|
Vanguard Suppressor|Warhammer 40,000|27|R|{3}{U}|Creature - Astartes Warrior|3|2|Squad {2}$Flying$Suppressing Fire -- Whenever Vanguard Suppressor deals combat damage to a player, draw a card.|
Anrakyr the Traveller|Warhammer 40,000|28|R|{4}{B}|Legendary Artifact Creature - Necron|4|4|Lord of the Pyrrhian Legions -- Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.|
Arco-Flagellant|Warhammer 40,000|29|R|{2}{B}|Creature - Human|3|1|Squad {2}$Arco-Flagellant can't block.$Endurant -- Pay {3} life: Arco-Flagellant gains indestructible until end of turn.|
Biotransference|Warhammer 40,000|30|R|{2}{B}{B}|Enchantment|||Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.$Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.|
Blight Grenade|Warhammer 40,000|31|R|{4}{B}|Sorcery|||Destroy target creature.$All creatures get -3/-3 until end of turn.|
Chronomancer|Warhammer 40,000|32|R|{1}{B}|Artifact Creature - Necron Wizard|1|1|Flying$Atomic Transmutation -- {1}, {T}, Sacrifice another artifact: Draw a card.$Unearth {2}{B}|
@ -45243,23 +45258,25 @@ Flayed One|Warhammer 40,000|34|U|{2}{B}|Artifact Creature - Necron|4|1|Lifelink$
Great Unclean One|Warhammer 40,000|35|R|{4}{B}|Creature - Demon|4|5|Reverberating Summons -- At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.|
Hexmark Destroyer|Warhammer 40,000|36|U|{4}{B}{B}|Artifact Creature - Necron|6|6|Multi-threat Eliminator -- Hexmark Destroyer can't be blocked except by six or more creatures.$Unearth {4}{B}{B}|
Illuminor Szeras|Warhammer 40,000|37|R|{2}{B}|Legendary Artifact Creature - Necron|3|3|Secrets of the Soul -- {T}, Sacrifice another creature: Add an amount of {B} equal to the sacrificed creature's mana value.|
Lokhust Heavy Destroyer|Warhammer 40,000|38|R|{1}{B}{B}{B}|Artifact Creature - Necron|3|2|Flying$Enmitic Exterminator -- When Lokhust Heavy Destroyer enters the battlefield, each plater sacrifices a creature.$Unearth {5}{B}{B}{B}|
Lokhust Heavy Destroyer|Warhammer 40,000|38|R|{1}{B}{B}{B}|Artifact Creature - Necron|3|2|Flying$Enmitic Exterminator -- When Lokhust Heavy Destroyer enters the battlefield, each player sacrifices a creature.$Unearth {5}{B}{B}{B}|
Lychguard|Warhammer 40,000|39|R|{2}{B}|Artifact Creature - Necron|2|3|Guardian Patrols -- {3}{B}, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand.|
Mandate of Abaddon|Warhammer 40,000|40|R|{3}{B}|Sorcery|||Choose target creature you control. Destroy all creatures with power less than that creature's power.|
Mortarion, Daemon Primarch|Warhammer 40,000|41|R|{5}{B}|Legendary Creature - Demon Primarch|5|6|Flying$Primarch of the Death Guard -- At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.|
Necron Deathmark|Warhammer 40,000|42|R|{3}{B}{B}|Artifact Creature - Necron|5|3|Flash$Synaptic Disintegrator -- When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.|
Necron Overlord|Warhammer 40,000|43|R|{2}{B}{B}|Artifact Creature - Necron Noble|2|5|Relentless Mind -- {X, {T}, Tap X untapped artifacts you control: Target opponent loses X life.|
Necron Overlord|Warhammer 40,000|43|R|{2}{B}{B}|Artifact Creature - Necron Noble|2|5|Relentless Mind -- {X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life.|
Nurgle's Conscription|Warhammer 40,000|44|R|{4}{B}|Instant|||Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.|
Nurgle's Rot|Warhammer 40,000|45|U|{B}|Enchantment - Aura|||Enchant creature an opponent controls$When enchanted creature dies, return Nurgle's Rot to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.|
Out of the Tombs|Warhammer 40,000|46|R|{2}{B}|Enchantment|||At the beginning of your upkeep, put two eon counters on Out of the Tombs, then mill cards equal to the number of eon counters on it.$If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.|
Plague Drone|Warhammer 40,000|47|R|{3}{B}|Creature - Demon|3|3|Flying$Rot Fly -- If an opponent would gain life, that player loses that much life instead.|
Plasmancer|Warhammer 40,000|48|U|{2}{B}{B}|Artifact Creature - Necron Wizard|3|3|Flying$Dynastic Advisor -- When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.|
Poxwalkers|Warhammer 40,000|49|R|{2}{B}|Creature - Zombie|3|1|Deathtouch$Curse of the Walking Pox -- Whenever you cast a spell from anywhere other than your hand, return Poxwalkers from your graveyard to the battlefield tapped.|
Psychomancer|Warhammer 40,000|51|U|{1}{B}|Artifact Creature - Necron Wizard|1|1|Flying$Harbinger of Despair -- Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, each opponent loses 1 life and you gain 1 life.|
Primaris Eliminator|Warhammer 40,000|50|R|{4}{B}|Creature - Astartes Warrior|3|2|When Primaris Eliminator enters the battlefield, choose one --$* Executioner Round -- Destroy target creature.$* Hyperfang Round -- Creatures target player controls gets -2/-2 until end of turn.|
Psychomancer|Warhammer 40,000|51|U|{1}{B}|Artifact Creature - Necron Wizard|1|1|Flying$Harbinger of Despair -- Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.|
Royal Warden|Warhammer 40,000|52|R|{3}{B}{B}|Artifact Creature - Necron|3|2|Phalanx Commander -- When Royal Warden enters the battlefield, create two tapped 2/2 black Necron Warrior artifact creature tokens.$Unearth {3}{B}|
Sanguinary Priest|Warhammer 40,000|53|U|{3}{B}|Creature - Astartes Cleric|2|4|Lifelink$Blood Chalice -- Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.|
Sautekh Immortal|Warhammer 40,000|54|U|{2}{B}|Artifact Creature - Necron|2|2|Flash$Elite Troops -- Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn.|
Shard of the Nightbringer|Warhammer 40,000|55|R|{5}{B}{B}{B}|Creature - C'tan|8|8|Flying$Drain Life -- When Shard of the Nightbringer enters the battlefield, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.|
Shard of the Void Dragon|Warhammer 40,000|56|R|{4}{B}{B}|Creature - C'tan|7|7|Flying$Sphere of the Void Dragon -- Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.$Matter Absorption -- Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.|
Shard of the Void Dragon|Warhammer 40,000|56|R|{4}{B}{B}{B}|Creature - C'tan|7|7|Flying$Sphere of the Void Dragon -- Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.$Matter Absorption -- Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.|
Skorpekh Destroyer|Warhammer 40,000|57|U|{2}{B}{B}|Artifact Creature - Necron|4|2|Deathtouch$Hyperphase Threshers -- Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn.|
Skorpekh Lord|Warhammer 40,000|58|R|{2}{B}|Artifact Creature - Necron Noble|3|2|Menace$Command Protocols -- Other artifact creatures you control get +1/+0 and have menace.$Unearth {2}{B}|
Sloppity Bilepiper|Warhammer 40,000|59|R|{3}{B}|Creature - Demon|3|3|Jolly Gutpipes -- {2}, {T}, Sacrifice a creature: The next creature spell you cast this turn has cascade.|
@ -45268,11 +45285,11 @@ Technomancer|Warhammer 40,000|61|R|{5}{B}{B}|Artifact Creature - Necron Wizard|5
Their Name Is Death|Warhammer 40,000|62|R|{3}{B}{B}{B}|Sorcery|||Destroy all nonartifact creatures.|
Their Number Is Legion|Warhammer 40,000|63|R|{X}{B}{B}{B}{B}|Sorcery|||Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion.$You may cast Their Number Is Legion from your graveyard.|
Tomb Blade|Warhammer 40,000|64|R|{4}{B}{B}|Artifact Creature - Necron|5|4|Flying$Whenever Tomb Blade deals combat damage to a player, that player loses life equal to the number of creatures they control unless they sacrifice a creature.$Unearth {6}{B}{B}|
Trazyn the Infinitea|Warhammer 40,000|65|R|{4}{B}{B}|Legendary Artifact Creature - Necron|4|6|Deathtouch$Prismatic Gallery -- As long as Trazyn the Infinitea is on the battlefield, it has all activated abilities of all artifact cards in your graveyard.|
Trazyn the Infinite|Warhammer 40,000|65|R|{4}{B}{B}|Legendary Artifact Creature - Necron|4|6|Deathtouch$Prismatic Gallery -- As long as Trazyn the Infinite is on the battlefield, it has all activated abilities of all artifact cards in your graveyard.|
Triarch Praetorian|Warhammer 40,000|66|U|{1}{B}|Artifact Creature - Necron|2|1|Flying$Dynastic Codes -- When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life.$Unearth {4}{B}|
Triarch Stalker|Warhammer 40,000|67|R|{3}{B}{B}|Artifact Creature - Necron|4|5|Targeting Relay -- At the beginning of combat on your turn, choose an opponent.$Creatures attacking the last chosen player have menace.|
Venomcrawler|Warhammer 40,000|68|R|{3}{B}|Artifact Creature - Demon|2|2|Lifelink$Devourer of Souls -- Whenever another creature dies, put a +1/+1 counter on Venomcrawler.|
The War in Heaven|Warhammer 40,000|69|R|{3}{B}{B}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- You draw three cards and you lose 3 life.$II -- Mill three cards.$III -- Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their others types.|
The War in Heaven|Warhammer 40,000|69|R|{3}{B}{B}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- You draw three cards and you lose 3 life.$II -- Mill three cards.$III -- Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.|
Acolyte Hybrid|Warhammer 40,000|70|U|{2}{R}|Creature - Tyranid Human|2|2|Heavy Rock Cutter -- Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.|
Aspiring Champion|Warhammer 40,000|71|R|{3}{R}|Creature - Astartes Warrior|3|3|Menace$Ruinous Ascension -- When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.|
Bloodcrusher of Khorne|Warhammer 40,000|72|U|{3}{R}|Creature - Demon Knight|3|3|Trample$Devastating Charge -- Other creatures you control have trample.|
@ -45307,18 +45324,30 @@ Tervigon|Warhammer 40,000|100|R|{X}{1}{G}|Creature - Tyranid|0|0|Ravenous$Trampl
Toxicrene|Warhammer 40,000|101|R|{3}{G}|Creature - Tyranid|2|4|Reach, deathtouch$Hypertoxic Miasma -- All lands have "{T}: Add one mana of any color" and lose all other abilities.|
Tyranid Invasion|Warhammer 40,000|102|U|{3}{G}|Sorcery|||Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.|
Tyrant Guard|Warhammer 40,000|103|R|{X}{2}{G}|Creature - Tyranid|3|3|Ravenous$Shieldwall -- Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.|
Assault Intercessor|Warhammer 40,000|104|R|{1}{W}{B}|Creature - Astartes Warrior|3|2|First strike, menace$Chainsword -- Whenever a creature an opponent controls dies, that player loses 2 life.|
Atalan Jackal|Warhammer 40,000|105|R|{1}{R}{G}|Creature - Human Tyranid Scout|2|2|Trample, haste$Skilled Outrider -- Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
Belisarius Cawl|Warhammer 40,000|106|R|{2}{W}{U}|Legendary Artifact Creature - Human|2|4|Ultima Founding -- {T}, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.$Master of Machines -- {T}, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
Birth of the Imperium|Warhammer 40,000|107|R|{2}{W}{U}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.$II -- Each opponent sacrifices a creature.$III -- Draw two cards for each opponent who controls fewer creatures than you.|
Blood for the Blood God!|Warhammer 40,000|108|R|{8}{B}{B}{R}|Instant|||This spell costs {1} less to cast for each creature that died this turn.$Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!|
Callidus Assassin|Warhammer 40,000|109|R|{4}{U}{B}|Creature - Human Shapeshifter Assassin|3|3|Flash$Polymorphine -- You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."|
Chaos Defiler|Warhammer 40,000|110|R|{3}{B}{R}|Artifact Creature - Demon Construct|5|4|Trample$Battle Cannon -- When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.|
Chaos Mutation|Warhammer 40,000|111|R|{3}{U}{R}|Instant|||Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.|
Commissar Severina Raine|Warhammer 40,000|112|R|{1}{W}{B}|Legendary Creature - Human Soldier|2|2|Leading from the Front -- Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.$Summary Execution -- {2}, Sacrifice another creature: You gain 2 life and draw a card.|
Company Commander|Warhammer 40,000|113|R|{2}{W}{B}|Creature - Human Soldier|2|4|Command Section -- When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.$Bring it Down! -- Whenever Company Commander attack, creatures you control gain deathtouch until end of turn.|
Cybernetica Datasmith|Warhammer 40,000|114|R|{1}{U}{B}|Artifact Creature - Human Artificer|0|1|Protection from Robots$Field Reprogramming -- {U}, {T}: Target player draws a card. Another target player create a 4/4 colorless Robot artifact creature token with "This creature can't block."|
Deathleaper, Terror Weapon|Warhammer 40,000|115|R|{2}{R}{G}|Legendary Creature - Tyranid|3|3|Flash$Haste$Flesh Hooks -- Creatures you control that entered the battlefield this turn have double strike.|
Deny the Witch|Warhammer 40,000|116|U|{1}{W}{U}{B}|Instant|||Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.|
Drach'Nyen|Warhammer 40,000|117|R|{4}{B}{R}|Legendary Artifact - Equipment|||Echo of the First Murder -- When Drach'Nyen enters the battlefield, exile up to one target creature.$Daemon Sword -- Equipped creature has menace and gets +X/+0, where X is the exiled card's power.$Equip {2}|
Epistolary Librarian|Warhammer 40,000|118|R|{2}{W}{U}|Creature - Astartes Wizard|3|4|Veil of Time -- Whenever Epistolary Librarian attacks, you may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of attacking creatures.|
Exalted Flamer of Tzeentch|Warhammer 40,000|119|R|{2}{U}{R}|Creature - Demon|2|4|Sorcerous Inspiration -- At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.$Fire of Tzeentch -- Whenever you cast an instant or sorcery spell, Exalted Flamer of Tzeentch deals 1 damage to each opponent.|
Exterminatus|Warhammer 40,000|120|R|{5}{W}{B}|Sorcery|||Nonland permanents your opponents control lose indestructible until end of turn.$Destroy all nonland permanents.|
The First Tyrannic War|Warhammer 40,000|121|R|{2}{G}{U}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.$II, III -- Double the number of each kind of counter on target creature you control.|
The Flesh Is Weak|Warhammer 40,000|122|R|{2}{W}{U}{B}|Enchantment|||When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.$Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.$Nonartifact creatures get -1/-1.|
Gargoyle Flock|Warhammer 40,000|123|R|{2}{G}{U}|Creature - Tyranid Gargoyle|2|2|Flying$Skyswarm -- At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.|
Ghyrson Starn, Kelermorph|Warhammer 40,000|124|R|{1}{U}{R}|Legendary Creature - Tyranid Human|3|2|Ward {2}$Three Autostubs -- Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.|
Helbrute|Warhammer 40,000|125|R|{3}{B}{R}|Artifact Creature - Astartes Dreadnought|5|4|Haste$Sarcophagus -- You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.|
The Horus Heresy|Warhammer 40,000|126|R|{3}{U}{B}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.$II -- Draw a card for each creature you control but don't own.$III -- Starting with you, each player chooses a creature. Destroy each creature chosen this way.|
Inquisitor Eisenhorn|Warhammer 40,000|127|R|{2}{U}{B}|Legendary Creature - Human Inquisitor|2|3|You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, and legendary 4/4 black Demon creature token with flying.$Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times.|
Kill! Maim! Burn!|Warhammer 40,000|128|R|{3}{B}{R}|Instant|||Choose one or more --$* Destroy target artifact.$* Destroy target creature.$* Kill! Maim! Burn! deals 3 damage to target player.|
The Lost and the Damned|Warhammer 40,000|129|U|{1}{U}{R}|Enchantment|||Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create 3/3 red Spawn creature token.|
Lucius the Eternal|Warhammer 40,000|130|R|{3}{B}{R}|Legendary Creature - Astartes Warrior|5|3|Haste$Armor of Shrieking Souls -- When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control.|
@ -45326,10 +45355,14 @@ Magnus the Red|Warhammer 40,000|131|R|{3}{U}{R}|Legendary Creature - Demon Prima
Malanthrope|Warhammer 40,000|132|R|{1}{G}{U}|Creature - Tyranid|2|2|Flying$Scavenge the Dead -- When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope fro each creature card exiled this way.|
Mawloc|Warhammer 40,000|133|R|{X}{R}{G}|Creature - Tyranid|2|2|Ravenous$Terror from the Deep -- When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.|
Mutalith Vortex Beast|Warhammer 40,000|134|R|{4}{U}{R}|Creature - Mutant Beast|6|6|Trample$Warp Vortex -- When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.|
Neyam Shai Murad|Warhammer 40,000|135|R|{2}{W}{B}|Legendary Creature - Human Rogue|3|3|Rogue Trader -- Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player choses a permanent card in your graveyard, then you put it onto the battlefield under your control.|
Pink Horror|Warhammer 40,000|136|R|{3}{U}{R}|Creature - Demon Horror|4|4|Coruscating Flames -- Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target.$Split -- When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target."|
Primaris Chaplain|Warhammer 40,000|137|U|{2}{W}{B}|Creature - Astartes Cleric|3|3|Battle cry$Rosarius -- Whenever Primaris Chaplain attacks, it gains indestructible until end of turn.|
Ravener|Warhammer 40,000|138|R|{X}{G}{U}|Creature - Tyranid|0|0|Flash$Ravenous$When Ravener enters the battlefield, target creature attacks target opponent this turn if able.|
The Ruinous Powers|Warhammer 40,000|139|R|{2}{B}{R}|Enchantment|||At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.|
Shadow in the Warp|Warhammer 40,000|140|R|{1}{R}{G}|Enchantment|||The first creature spell you cast each turn costs {2} less to cast.$Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.|
Sister Hospitaller|Warhammer 40,000|141|R|{4}{W}{B}|Creature - Human Cleric|3|2|Medicus Ministorum -- When Sister Hospitaller enters the battlefield, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value.|
Sister Repentia|Warhammer 40,000|142|R|{3}{W}{B}|Creature - Human Warrior|5|1|Martyrdom -- When Sister Repentia dies, you gain 2 life and draw two cards.$Miracle {W}{B}|
Trygon Prime|Warhammer 40,000|143|U|{2}{G}{U}|Creature - Tyranid|4|4|Subterranean Assault -- Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.|
Tyranid Harridan|Warhammer 40,000|144|R|{4}{G}{U}|Creature - Tyranid|4|4|Flying, ward {4}$Shrieking Gargoyles -- Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.|
Tyranid Prime|Warhammer 40,000|145|R|{1}{G}{U}|Creature - Tyranid|0|4|Evolve$Synapse Creature -- Other creatures you control have evolve.|
@ -45344,21 +45377,39 @@ Canoptek Wraith|Warhammer 40,000|153|R|{3}|Artifact Creature - Wraith|2|1|Wraith
Convergence of Dominion|Warhammer 40,000|154|R|{3}|Artifact|||Dynastic Command Node -- As long as you control your commander, activated abilities of cards in your graveyard cost {2} less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana.$Translocation Protocols -- {3}, {T}: Mill three cards.|
Cryptothrall|Warhammer 40,000|155|R|{4}|Artifact Creature - Construct|3|3|Protector -- Other artifact creatures you control have hexproof.|
Ghost Ark|Warhammer 40,000|156|R|{4}|Artifact - Vehicle|3|3|Flying$Repair Barge -- Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn.$Crew 2|
The Golden Throne|Warhammer 40,000|157|R|{4}|Legendary Artifact|||Arcane Life-support -- If you would lose the game, instead exile The Golden Throne and your life total becomes 1.$A Thousand Souls Die Every Day -- {T}, Sacrifice a creature: Add three mana in any combination of colors.|
Goliath Truck|Warhammer 40,000|158|U|{4}|Artifact - Vehicle|4|4|Stowage -- Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.$Crew 2|
Inquisitorial Rosette|Warhammer 40,000|159|R|{2}|Artifact - Equipment|||Inquisition Agents -- Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn.$Equip {3}|
Knight Paladin|Warhammer 40,000|160|R|{5}|Artifact - Vehicle|6|6|Trample$Rapid-fire Battle Cannon -- When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.$Crew 1|
Necron Monolith|Warhammer 40,000|161|R|{7}|Artifact - Vehicle|7|7|Flying, indestructible$Eternity Gate -- Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.$Crew 4|
Night Scythe|Warhammer 40,000|162|U|{3}|Artifact - Vehicle|3|1|Flying$Invasion Beams -- When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.$Crew 2|
Reaver Titan|Warhammer 40,000|163|R|{7}|Artifact - Vehicle|10|10|Void Shields -- Protection from mana value 3 or less.$Gatling Blaster -- Whenever Reaver Titan attacks, it deals 5 damage to each opponent.$Crew 4|
Redemptor Dreadnought|Warhammer 40,000|164|R|{5}|Artifact Creature - Astartes Dreadnought|4|4|Fallen Warrior -- As an additional cost to cast this spell, you may exile a creature card from your graveyard.$Trample$Plasma Incinerator -- When Redemptor Dreadnought attack, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.|
Resurrection Orb|Warhammer 40,000|165|R|{2}|Artifact - Equipment|||Equipped creature has lifelink.$Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step.$Equip {4}|
Sceptre of Eternal Glory|Warhammer 40,000|166|R|{4}|Legendary Artifact|||{T}: Add one mana of any color.${T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.|
Thunderhawk Gunship|Warhammer 40,000|167|R|{6}|Artifact - Vehicle|6|6|Flying$When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance.$Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn.$Crew 2|
Tomb Fortress|Warhammer 40,000|168|R||Land|||Tomb Fortress enters the battlefield tapped.${T}: Add {B}.${2}{B}{B}{B}, {T}, Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.|
Fabricate|Warhammer 40,000|181|R|{2}{U}|Sorcery|||Search your library for an artifact card, reveal it, put it into your hand, then shuffle.|
Bastion Protector|Warhammer 40,000|182|R|{2}{W}|Creature - Human Soldier|3|3|Commander creatures you control get +2/+2 and have indestructible.|
Collective Effort|Warhammer 40,000|183|R|{1}{W}{W}|Sorcery|||Escalate--Tap an untapped creature you control.$Choose one or more --$* Destroy target creature with power 4 or greater.$* Destroy target enchantment.$* Put a +1/+1 counter on each creature target player controls.|
Deploy to the Front|Warhammer 40,000|184|R|{5}{W}{W}|Sorcery|||Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.|
Entrapment Maneuver|Warhammer 40,000|185|R|{3}{W}|Instant|||Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.|
Fell the Mighty|Warhammer 40,000|186|R|{4}{W}|Sorcery|||Destroy all creatures with power greater than target creature's power.|
Hour of Reckoning|Warhammer 40,000|187|R|{4}{W}{W}{W}|Sorcery|||Convoke$Destroy all nontoken creatures.|
Launch the Fleet|Warhammer 40,000|188|R|{W}|Sorcery|||Strive -- This spell costs {1} more to cast for each target beyond the first.$Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."|
Martial Coup|Warhammer 40,000|189|R|{X}{W}{W}|Sorcery|||Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.|
Swords to Plowshares|Warhammer 40,000|190|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.|
Aetherize|Warhammer 40,000|191|U|{3}{U}|Instant|||Return all attacking creatures to their owner's hand.|
Brainstorm|Warhammer 40,000|192|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.|
Reconnaissance Mission|Warhammer 40,000|193|U|{2}{U}{U}|Enchantment|||Whenever a creature you control deals combat damage to a player, you may draw a card.$Cycling {2}|
Beacon of Unrest|Warhammer 40,000|194|R|{3}{B}{B}|Sorcery|||Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.|
Bile Blight|Warhammer 40,000|195|U|{B}{B}|Instant|||Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.|
Dark Ritual|Warhammer 40,000|196|C|{B}|Instant|||Add {B}{B}{B}.|
Darkness|Warhammer 40,000|197|C|{B}|Instant|||Prevent all combat damage that would be dealt this turn.|
Decree of Pain|Warhammer 40,000|198|R|{6}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.$Cycling {3}{B}{B}$When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.|
Defile|Warhammer 40,000|199|U|{B}|Instant|||Target creature gets -1/-1 until end of turn for each Swamp you control.|
Dread Return|Warhammer 40,000|200|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback--Sacrifice three creatures.|
Go for the Throat|Warhammer 40,000|201|C|{1}{B}|Instant|||Destroy target nonartifact creature.|
Living Death|Warhammer 40,000|202|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.|
Mutilate|Warhammer 40,000|203|R|{2}{B}{B}|Sorcery|||All creatures get -1/-1 until end of turn for each Swamp you control.|
Blasphemous Act|Warhammer 40,000|204|R|{8}{R}|Sorcery|||This spell costs {1} less to cast for each creature on the battlefield.$Blasphemous Act deals 13 damage to each creature.|
@ -45382,43 +45433,64 @@ Bituminous Blast|Warhammer 40,000|221|U|{3}{B}{R}|Instant|||Cascade$Bituminous B
Bred for the Hunt|Warhammer 40,000|222|U|{1}{G}{U}|Enchantment|||Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.|
Deny Reality|Warhammer 40,000|223|C|{3}{U}{B}|Sorcery|||Cascade$Return target permanent to its owner's hand.|
Hull Breach|Warhammer 40,000|224|U|{R}{G}|Sorcery|||Choose one --$* Destroy target artifact.$* Destroy target enchantment.$* Destroy target artifact and target enchantment.|
Mortify|Warhammer 40,000|225|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.|
Utter End|Warhammer 40,000|226|R|{2}{W}{B}|Instant|||Exile target nonland permanent.|
Arcane Signet|Warhammer 40,000|227|C|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
Assault Suit|Warhammer 40,000|230|U|{4}|Artifact - Equipment|||Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.$At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.$Equip {3}|
Caged Sun|Warhammer 40,000|231|R|{6}|Artifact|||As Caged Sun enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.$Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.|
Chromatic Lantern|Warhammer 40,000|232|R|{3}|Artifact|||Lands you control have "{T}: Add one mana of any color."${T}: Add one mana of any color.|
Commander's Sphere|Warhammer 40,000|235|C|{3}|Artifact|||{T}: Add one mana of any color in your commander's color identity.$Sacrifice Commander's Sphere: Draw a card.|
Commander's Sphere|Warhammer 40,000|233|C|{3}|Artifact|||{T}: Add one mana of any color in your commander's color identity.$Sacrifice Commander's Sphere: Draw a card.|
Cranial Plating|Warhammer 40,000|236|U|{2}|Artifact - Equipment|||Equipped creature gets +1/+0 for each artifact you control.${B}{B}: Attach Cranial Plating to target creature you control.$Equip {1}|
Endless Atlas|Warhammer 40,000|237|R|{2}|Artifact|||{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.|
Everflowing Chalice|Warhammer 40,000|238|R|{0}|Artifact|||Multikicker {2}$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${T}: Add {C} for each charge counter on Everflowing Chalice.|
Gilded Lotus|Warhammer 40,000|239|R|{5}|Artifact|||{T}: Add three mana of any one color.|
Hedron Archive|Warhammer 40,000|240|U|{4}|Artifact|||{T}: Add {C}{C}.${2}, {T}, Sacrifice Hedron Archive: Draw two cards.|
Herald's Horn|Warhammer 40,000|241|U|{3}|Artifact|||As Herald's Horn enters the battlefield, choose a creature type.$Creature spells you cast of the chosen type cost {1} less to cast.$At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.|
Icon of Ancestry|Warhammer 40,000|242|R|{3}|Artifact|||As Icon of Ancestry enters the battlefield, choose a creature type.$Creatures you control of the chosen type get +1/+1.${3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
Mind Stone|Warhammer 40,000|245|U|{2}|Artifact|||{T}: Add {C}.${1}, {T}, Sacrifice Mind Stone: Draw a card.|
Mask of Memory|Warhammer 40,000|243|U|{2}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.$Equip {1}|
Mind Stone|Warhammer 40,000|244|U|{2}|Artifact|||{T}: Add {C}.${1}, {T}, Sacrifice Mind Stone: Draw a card.|
Mystic Forge|Warhammer 40,000|246|R|{4}|Artifact|||You may look at the top card of your library any time.$You may cast artifact spells and colorless spells from the top of your library.${T}, Pay 1 life: Exile the top card of your library.|
Sculpting Steel|Warhammer 40,000|247|R|{3}|Artifact|||You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.|
Skullclamp|Warhammer 40,000|248|U|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}|
Sol Ring|Warhammer 40,000|249|U|{1}|Artifact|||{T}: Add {C}{C}.|
Talisman of Creativity|Warhammer 40,000|253|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.|
Talisman of Dominance|Warhammer 40,000|255|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.|
Talisman of Dominance|Warhammer 40,000|254|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.|
Talisman of Hierarchy|Warhammer 40,000|256|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.|
Talisman of Indulgence|Warhammer 40,000|257|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.|
Talisman of Progress|Warhammer 40,000|258|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.|
Thought Vessel|Warhammer 40,000|259|C|{2}|Artifact|||You have no maximum hand size.${T}: Add {C}.|
Unstable Obelisk|Warhammer 40,000|260|C|{3}|Artifact|||{T}: Add {C}.${7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.|
Wayfarer's Bauble|Warhammer 40,000|261|C|{1}|Artifact|||{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.|
Worn Powerstone|Warhammer 40,000|263|U|{3}|Artifact|||Worn Powerstone enters the battlefield tapped.${T}: Add {C}{C}.|
Arcane Sanctum|Warhammer 40,000|264|U||Land|||Arcane Sanctum enters the battlefield tapped.${T}: Add {W}, {U}, or {B}.|
Ash Barrens|Warhammer 40,000|265|C||Land|||{T}: Add {C}.$Basic landcycling {1}|
Barren Moor|Warhammer 40,000|266|U||Land|||Barren Moor enters the battlefield tapped.${T}: Add {B}.$Cycling {B}|
Cave of Temptation|Warhammer 40,000|267|C||Land|||{T}: Add {C}.${1}, {T}: Add one mana of any color.${4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.|
Choked Estuary|Warhammer 40,000|268|R||Land|||As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.${T}: Add {U} or {B}.|
Cinder Glade|Warhammer 40,000|269|R||Land - Mountain Forest|||({T}: Add {R} or {G}.)$Cinder Glade enters the battlefield tapped unless you control two or more basic lands.|
Command Tower|Warhammer 40,000|270|C||Land|||{T}: Add one mana of any color in your commander's color identity.|
Crumbling Necropolis|Warhammer 40,000|273|U||Land|||Crumbling Necropolis enters the battlefield tapped.${T}: Add {U}, {B}, or {R}.|
Darkwater Catacombs|Warhammer 40,000|274|R||Land|||{1}, {T}: Add {U}{B}.|
Desert of the Glorified|Warhammer 40,000|275|C||Land - Desert|||Desert of the Glorified enters the battlefield tapped.${T}: Add {B}.$Cycling {1}{B}|
Dismal Backwater|Warhammer 40,000|276|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${T}: Add {U} or {B}.|
Evolving Wilds|Warhammer 40,000|277|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
Exotic Orchard|Warhammer 40,000|278|R||Land|||{T}: Add one mana of any color that a land an opponent controls could produce.|
Foreboding Ruins|Warhammer 40,000|279|R||Land|||As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.${T}: Add {B} or {R}.|
Forgotten Cave|Warhammer 40,000|280|C||Land|||Forgotten Cave enters the battlefield tapped.${T}: Add {R}.$Cycling {R}|
Frontier Bivouac|Warhammer 40,000|281|U||Land|||Frontier Bivouac enters the battlefield tapped.${T}: Add {G}, {U}, or {R}.|
Game Trail|Warhammer 40,000|282|R||Land|||As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.${T}: Add {R} or {G}.|
Memorial to Glory|Warhammer 40,000|283|U||Land|||Memorial to Glory enters the battlefield tapped.${T}: Add {W}.${3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.|
Molten Slagheap|Warhammer 40,000|284|U||Land|||{T}: Add {C}.${1}, {T}: Put a storage counter on Molten Slagheap.${1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.|
Myriad Landscape|Warhammer 40,000|285|U||Land|||Myriad Landscape enters the battlefield tapped.${T}: Add {C}.${2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.|
Opal Palace|Warhammer 40,000|286|C||Land|||{T}: Add {C}.${1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.|
Path of Ancestry|Warhammer 40,000|287|C||Land|||Path of Ancestry enters the battlefield tapped.${T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.|
Polluted Mire|Warhammer 40,000|288|C||Land|||Polluted Mire enters the battlefield tapped.${T}: Add {B}.$Cycling {2}|
Port Town|Warhammer 40,000|289|R||Land|||As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.${T}: Add {W} or {U}.|
Prairie Stream|Warhammer 40,000|290|R||Land - Plains Island|||({T}: Add {W} or {U}.)$Prairie Stream enters the battlefield tapped unless you control two or more basic lands.|
Reliquary Tower|Warhammer 40,000|291|U||Land|||You have no maximum hand size.${T}: Add {C}.|
Rugged Highlands|Warhammer 40,000|292|C||Land|||Rugged Highlands enters the battlefield tapped.$When Rugged Highlands enters the battlefield, you gain 1 life.${T}: Add {R} or {G}.|
Scoured Barrens|Warhammer 40,000|293|C||Land|||Scoured Barrens enters the battlefield tapped.$When Scoured Barrens enters the battlefield, you gain 1 life.${T}: Add {W} or {B}.|
Skycloud Expanse|Warhammer 40,000|294|R||Land|||{1}, {T}: Add {W}{U}.|
Sunken Hollow|Warhammer 40,000|295|R||Land - Island Swamp|||({T}: Add {U} or {B}.)$Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.|
Swiftwater Cliffs|Warhammer 40,000|296|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${T}: Add {U} or {R}.|
Temple of Abandon|Warhammer 40,000|297|R||Land|||Temple of Abandon enters the battlefield tapped.$When Temple of Abandon enters the battlefield, scry 1.${T}: Add {R} or {G}.|
@ -45427,8 +45499,11 @@ Temple of Mystery|Warhammer 40,000|299|R||Land|||Temple of Mystery enters the ba
Temple of the False God|Warhammer 40,000|300|U||Land|||{T}: Add {C}{C}. Activate only if you control five or more lands.|
Terramorphic Expanse|Warhammer 40,000|301|C||Land|||{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
Thornwood Falls|Warhammer 40,000|302|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${T}: Add {G} or {U}.|
Tranquil Cove|Warhammer 40,000|303|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${T}: Add {W} or {U}.|
Unclaimed Territory|Warhammer 40,000|304|U||Land|||As Unclaimed Territory enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.|
Island|Warhammer 40,000|308|C||Basic Land - Island|||({T}: Add {U}.)|
Vault of Whispers|Warhammer 40,000|305|C||Artifact Land|||(Vault of Whispers isn't a spell.)${T}: Add {B}.|
Plains|Warhammer 40,000|306|C||Basic Land - Plains|||({T}: Add {W}.)|
Island|Warhammer 40,000|307|C||Basic Land - Island|||({T}: Add {U}.)|
Swamp|Warhammer 40,000|310|C||Basic Land - Swamp|||({T}: Add {B}.)|
Mountain|Warhammer 40,000|315|C||Basic Land - Mountain|||({T}: Add {R}.)|
Forest|Warhammer 40,000|317|C||Basic Land - Forest|||({T}: Add {G}.)|