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* Necrotic Plague - Fixed that the second ability was a ability of the enchanted creature instead of the enchantment. Fixed that the new target creature was choosen during resolution instead of already set on stack.
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532c51afd1
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2 changed files with 91 additions and 128 deletions
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@ -29,35 +29,32 @@
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package mage.sets.magic2011;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.common.OnEventTriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.SacrificeSourceEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -65,63 +62,94 @@ import mage.target.targetpointer.FixedTarget;
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*/
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public class NecroticPlague extends CardImpl<NecroticPlague> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
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static {
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public NecroticPlague(UUID ownerId) {
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super(ownerId, 107, "Necrotic Plague", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}");
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this.expansionSetCode = "M11";
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this.color.setBlack(true);
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new NecroticPlagueEffect(this.objectId)));
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// Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
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// When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
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Ability gainedAbility = new BeginningOfUpkeepTriggeredAbility(new SacrificeSourceEffect(), TargetController.YOU, false);
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Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA, Duration.WhileOnBattlefield);
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effect.setText("Enchanted creature has \"At the beginning of your upkeep, sacrifice this creature.\"");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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this.addAbility(new DiesAttachedTriggeredAbility(new NecroticPlagueEffect(),"enchanted creature", false));
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}
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@Override
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public void adjustTargets(Ability ability, Game game) {
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if (ability instanceof DiesAttachedTriggeredAbility) {
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Permanent attachedTo = null;
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for (Effect effect :ability.getEffects()) {
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attachedTo = (Permanent) effect.getValue("attachedTo");
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}
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if (attachedTo != null) {
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Player creatureController = game.getPlayer(attachedTo.getControllerId());
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if (creatureController != null) {
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ability.setControllerId(creatureController.getId());
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ability.getTargets().clear();
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TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
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target.setRequired(true);
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ability.getTargets().add(target);
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}
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}
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}
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}
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public NecroticPlague(final NecroticPlague card) {
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super(card);
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}
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@Override
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public void assignNewId() {
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super.assignNewId();
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updateSource();
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}
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@Override
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public NecroticPlague copy() {
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return new NecroticPlague(this);
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}
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private void updateSource() {
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for (Ability ability: abilities) {
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for (Effect effect: ability.getEffects()) {
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if (effect instanceof NecroticPlagueEffect) {
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((NecroticPlagueEffect)effect).updateSource(objectId);
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}
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}
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}
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}
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}
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class NecroticPlagueEffect extends ContinuousEffectImpl<NecroticPlagueEffect> {
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class NecroticPlagueEffect extends OneShotEffect<NecroticPlagueEffect> {
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private Ability ability1;
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private Ability ability2;
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public NecroticPlagueEffect(UUID cardId) {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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ability1 = new OnEventTriggeredAbility(EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new SacrificeSourceEffect());
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ability2 = new DiesTriggeredAbility(new NecroticPlagueEffect2(cardId), false);
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staticText = "Enchanted creature has \"At the beginning of your upkeep, sacrifice this creature.\" When enchanted creature is put into a graveyard, its controller chooses target creature one of his or her opponents controls. Return {this} from its owner's graveyard to the battlefield attached to that creature.";
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public NecroticPlagueEffect() {
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super(Outcome.PutCardInPlay);
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staticText = "its controller chooses target creature one of his or her opponents controls. Return {this} from its owner's graveyard to the battlefield attached to that creature";
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}
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public NecroticPlagueEffect(final NecroticPlagueEffect effect) {
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super(effect);
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this.ability1 = effect.ability1.copy();
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this.ability2 = effect.ability2.copy();
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent attachedTo = (Permanent) this.getValue("attachedTo");
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if (attachedTo != null) {
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Player creatureController = game.getPlayer(attachedTo.getControllerId());
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if (creatureController != null) {
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Card sourceEnchantmentCard = game.getCard(source.getSourceId());
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Permanent creature = game.getPermanent(this.getTargetPointer().getFirst(game, source));
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if (sourceEnchantmentCard != null && creature != null) {
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game.getState().setValue("attachTo:" + sourceEnchantmentCard.getId(), creature);
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creatureController.putOntoBattlefieldWithInfo(sourceEnchantmentCard, game, Zone.GRAVEYARD, source.getSourceId());
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return creature.addAttachment(sourceEnchantmentCard.getId(), game);
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}
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}
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}
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return false;
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}
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@Override
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@ -129,92 +157,4 @@ class NecroticPlagueEffect extends ContinuousEffectImpl<NecroticPlagueEffect> {
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return new NecroticPlagueEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent enchantment = game.getPermanent(source.getSourceId());
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if (enchantment != null && enchantment.getAttachedTo() != null) {
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Permanent creature = game.getPermanent(enchantment.getAttachedTo());
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if (creature != null) {
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switch (layer) {
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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creature.addAbility(ability1, game);
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creature.addAbility(ability2, game);
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}
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break;
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}
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return true;
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}
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}
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return false;
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}
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public void updateSource(UUID id) {
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for (Effect effect: ability2.getEffects()) {
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if (effect instanceof NecroticPlagueEffect2) {
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((NecroticPlagueEffect2)effect).updateSource(id);
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.AbilityAddingRemovingEffects_6;
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}
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}
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class NecroticPlagueEffect2 extends OneShotEffect<NecroticPlagueEffect2> {
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private UUID cardId;
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
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static {
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public NecroticPlagueEffect2(UUID cardId) {
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super(Outcome.PutCardInPlay);
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this.cardId = cardId;
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staticText = "its controller chooses target creature one of his or her opponents controls. Return {this} from its owner's graveyard to the battlefield attached to that creature.";
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}
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public NecroticPlagueEffect2(final NecroticPlagueEffect2 effect) {
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super(effect);
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this.cardId = effect.cardId;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
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if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
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if (controller.chooseTarget(Outcome.Detriment, target, source, game)) {
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Card card = game.getCard(cardId);
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if (card != null) {
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this.setTargetPointer(new FixedTarget(target.getFirstTarget()));
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return card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId());
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}
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}
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}
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}
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return false;
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}
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public void updateSource(UUID id) {
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this.cardId = id;
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}
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@Override
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public NecroticPlagueEffect2 copy() {
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return new NecroticPlagueEffect2(this);
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}
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}
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@ -36,8 +36,30 @@ public class NecroticPlagueTest extends CardTestPlayerBase {
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@Test
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public void testCard2() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
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/**
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* Goblin Deathraiders English
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* Creature — Goblin Warrior 3/1, BR
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* Trample
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*/
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addCard(Zone.BATTLEFIELD, playerA, "Goblin Deathraiders");
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/**
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* Necrotic Plague
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* Enchantment — Aura, 2BB
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* Enchant creature
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* Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
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* When enchanted creature dies, its controller chooses target creature one of his or
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* her opponents controls. Return Necrotic Plague from its owner's graveyard to the
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* battlefield attached to that creature.
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*/
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addCard(Zone.HAND, playerA, "Necrotic Plague");
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/**
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* Sejiri Merfolk English
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* Creature — Merfolk Soldier 2/1, 1U
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* As long as you control a Plains, Sejiri Merfolk has first strike and lifelink.
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* (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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*/
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addCard(Zone.BATTLEFIELD, playerB, "Sejiri Merfolk");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Necrotic Plague", "Sejiri Merfolk");
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@ -47,8 +69,9 @@ public class NecroticPlagueTest extends CardTestPlayerBase {
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Goblin Deathraiders", 0);
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assertPermanentCount(playerB, "Sejiri Merfolk", 0);
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assertPermanentCount(playerA, "Goblin Deathraiders", 0);
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assertGraveyardCount(playerA, 2);
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assertGraveyardCount(playerA, "Necrotic Plague", 1);
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assertGraveyardCount(playerA, "Goblin Deathraiders", 1);
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