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[LTR] Implement Foray of Orcs
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106
Mage.Sets/src/mage/cards/f/ForayOfOrcs.java
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Mage.Sets/src/mage/cards/f/ForayOfOrcs.java
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package mage.cards.f;
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import mage.abilities.Ability;
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import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.keyword.AmassEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetOpponentsCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ForayOfOrcs extends CardImpl {
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public ForayOfOrcs(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{R}");
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// Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power.
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this.getSpellAbility().addEffect(new ForayOfOrcsEffect());
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}
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private ForayOfOrcs(final ForayOfOrcs card) {
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super(card);
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}
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@Override
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public ForayOfOrcs copy() {
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return new ForayOfOrcs(this);
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}
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}
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class ForayOfOrcsEffect extends OneShotEffect {
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private static final class ForayOfOrcsValue implements DynamicValue {
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private final Permanent permanent;
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private ForayOfOrcsValue(Permanent permanent) {
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this.permanent = permanent;
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}
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private ForayOfOrcsValue(final ForayOfOrcsValue value) {
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this.permanent = value.permanent;
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return permanent.getPower().getValue();
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}
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@Override
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public ForayOfOrcsValue copy() {
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return new ForayOfOrcsValue(this);
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}
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@Override
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public String getMessage() {
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return "the amassed Army's power";
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}
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@Override
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public String toString() {
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return "X";
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}
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}
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ForayOfOrcsEffect() {
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super(Outcome.Benefit);
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staticText = "amass Orcs 2. When you do, {this} deals X damage to " +
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"target creature an opponent controls, where X is the amassed Army's power";
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}
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private ForayOfOrcsEffect(final ForayOfOrcsEffect effect) {
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super(effect);
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}
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@Override
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public ForayOfOrcsEffect copy() {
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return new ForayOfOrcsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = AmassEffect.doAmass(2, SubType.ORC, game, source);
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if (permanent == null) {
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return false;
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}
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ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(
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new DamageTargetEffect(new ForayOfOrcsValue(permanent)), false
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);
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ability.addTarget(new TargetOpponentsCreaturePermanent());
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game.fireReflexiveTriggeredAbility(ability, source);
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return true;
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}
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}
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@ -27,6 +27,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("Council's Deliberation", 48, Rarity.UNCOMMON, mage.cards.c.CouncilsDeliberation.class));
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cards.add(new SetCardInfo("Dunedain Blade", 6, Rarity.COMMON, mage.cards.d.DunedainBlade.class));
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cards.add(new SetCardInfo("Dunland Crebain", 82, Rarity.COMMON, mage.cards.d.DunlandCrebain.class));
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cards.add(new SetCardInfo("Foray of Orcs", 128, Rarity.UNCOMMON, mage.cards.f.ForayOfOrcs.class));
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cards.add(new SetCardInfo("Forest", 270, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Frodo Baggins", 205, Rarity.UNCOMMON, mage.cards.f.FrodoBaggins.class));
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cards.add(new SetCardInfo("Frodo, Sauron's Bane", 18, Rarity.RARE, mage.cards.f.FrodoSauronsBane.class));
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