* Gideon's Phalanx, Kytheon's Tactics and Send to Sleep - Fixed that the spell mastery condition is only checked once during resolution of the spell.

This commit is contained in:
LevelX2 2015-07-11 09:20:16 +02:00
parent 6877148c2f
commit 9cc9d25944
2 changed files with 37 additions and 38 deletions

View file

@ -55,7 +55,7 @@ public class SendToSleep extends CardImpl {
// <i>Spell mastery</i> If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
Effect effect = new ConditionalOneShotEffect(
new AddContinuousEffectToGame(new DontUntapInControllersNextUntapStepTargetEffect()),
new AddContinuousEffectToGame(new DontUntapInControllersNextUntapStepTargetEffect(", those creatures")),
SpellMasteryCondition.getInstance());
effect.setText("<br><i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps");
this.getSpellAbility().addEffect(effect);

View file

@ -1,31 +1,30 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import java.util.UUID;
@ -50,9 +49,10 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
private String targetName;
/**
* Attention: This effect won't work with targets controlled by different controllers
* If this is needed, the validForTurnNum has to be saved per controller.
*
* Attention: This effect won't work with targets controlled by different
* controllers If this is needed, the validForTurnNum has to be saved per
* controller.
*
*/
public DontUntapInControllersNextUntapStepTargetEffect() {
super(Duration.Custom, Outcome.Detriment, false, true);
@ -94,13 +94,13 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.UNTAP_STEP || event.getType() == EventType.UNTAP;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
// the check for turn number is needed if multiple effects are added to prevent untap in next untap step of controller
// if we don't check for turn number, every untap step of a turn only one effect would be used instead of correctly only one time
// to skip the untap effect.
// Discard effect if it's related to a previous turn
if (validForTurnNum > 0 && validForTurnNum < game.getTurnNum()) {
discard();
@ -109,7 +109,7 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
// remember the turn of the untap step the effect has to be applied
if (GameEvent.EventType.UNTAP_STEP.equals(event.getType())) {
UUID controllerId = null;
for(UUID targetId : getTargetPointer().getTargets(game, source)) {
for (UUID targetId : getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
controllerId = permanent.getControllerId();
@ -128,7 +128,7 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
validForTurnNum = game.getTurnNum();
}
}
if (game.getTurn().getStepType() == PhaseStep.UNTAP && event.getType() == EventType.UNTAP) {
if (targetPointer.getTargets(game, source).contains(event.getTargetId())) {
Permanent permanent = game.getPermanent(event.getTargetId());
@ -147,9 +147,8 @@ public class DontUntapInControllersNextUntapStepTargetEffect extends ContinuousR
}
if (targetName != null && targetName.length() > 0) {
return targetName + " doesn't untap during its controller's next untap step";
}
else {
return "Target " + mode.getTargets().get(0).getTargetName() + " doesn't untap during its controller's next untap step";
} else {
return "Target " + (mode == null ? "creature" : mode.getTargets().get(0).getTargetName()) + " doesn't untap during its controller's next untap step";
}
}