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Rupture Spire
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Mage.Sets/src/mage/sets/conflux/RuptureSpire.java
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Mage.Sets/src/mage/sets/conflux/RuptureSpire.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.conflux;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.SacrificeSourceUnlessPaysEffect;
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import mage.abilities.mana.*;
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import mage.cards.CardImpl;
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/**
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*
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* @author Loki
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*/
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public class RuptureSpire extends CardImpl<RuptureSpire> {
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public RuptureSpire (UUID ownerId) {
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super(ownerId, 144, "Rupture Spire", Rarity.COMMON, new CardType[]{CardType.LAND}, null);
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this.expansionSetCode = "CON";
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this.addAbility(new EntersBattlefieldTappedAbility());
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeSourceUnlessPaysEffect(new ManaCostsImpl("{1}")), false));
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this.addAbility(new BlackManaAbility());
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this.addAbility(new BlueManaAbility());
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this.addAbility(new GreenManaAbility());
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this.addAbility(new RedManaAbility());
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this.addAbility(new WhiteManaAbility());
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}
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public RuptureSpire (final RuptureSpire card) {
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super(card);
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}
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@Override
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public RuptureSpire copy() {
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return new RuptureSpire(this);
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}
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}
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package mage.abilities.effects.common;
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import mage.Constants.Outcome;
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import mage.abilities.Ability;
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import mage.abilities.costs.Cost;
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import mage.abilities.effects.OneShotEffect;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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* Created by IntelliJ IDEA.
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* User: Loki
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* Date: 21.12.10
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* Time: 9:21
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*/
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public class SacrificeSourceUnlessPaysEffect extends OneShotEffect<SacrificeSourceUnlessPaysEffect> {
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protected Cost cost;
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public SacrificeSourceUnlessPaysEffect(Cost cost) {
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super(Outcome.Sacrifice);
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this.cost = cost;
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}
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public SacrificeSourceUnlessPaysEffect(final SacrificeSourceUnlessPaysEffect effect) {
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super(effect);
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this.cost = effect.cost;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null && player.chooseUse(Outcome.Benefit, cost.getText() + " or sacrifice {this}?", game)) {
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cost.clearPaid();
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if (cost.pay(game, source.getId(), source.getControllerId(), false))
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return true;
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}
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null)
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permanent.sacrifice(source.getSourceId(), game);
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return true;
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}
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@Override
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public SacrificeSourceUnlessPaysEffect copy() {
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return new SacrificeSourceUnlessPaysEffect(this);
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}
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@Override
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public String getText(Ability source) {
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return "sacrifice it unless you pay " + cost.getText();
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}
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}
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