Implemented Desolation

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package mage.cards.d;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.WatcherScope;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import mage.watchers.Watcher;
/**
*
* @author L_J
*/
public class Desolation extends CardImpl {
public Desolation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}{B}");
// At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
BeginningOfEndStepTriggeredAbility ability = new BeginningOfEndStepTriggeredAbility(new DesolationEffect(), TargetController.ANY, false);
this.addAbility(ability, new PlayerTappedForManaWatcher());
}
public Desolation(final Desolation card) {
super(card);
}
@Override
public Desolation copy() {
return new Desolation(this);
}
}
class DesolationEffect extends OneShotEffect {
private static final FilterPermanent filterPlains = new FilterPermanent();
static {
filterPlains.add(new SubtypePredicate(SubType.PLAINS));
}
public DesolationEffect() {
super(Outcome.Damage);
this.staticText = "each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way";
}
public DesolationEffect(DesolationEffect copy) {
super(copy);
}
@Override
public boolean apply(Game game, Ability source) {
PlayerTappedForManaWatcher watcher = (PlayerTappedForManaWatcher) game.getState().getWatchers().get(PlayerTappedForManaWatcher.class.getSimpleName());
if (watcher != null) {
for (UUID playerId : watcher.getPlayersTappedForMana()) {
Player player = game.getPlayer(playerId);
if (player != null) {
FilterControlledPermanent filter = new FilterControlledPermanent("land");
filter.add(new CardTypePredicate(CardType.LAND));
filter.add(new ControllerIdPredicate(playerId));
TargetControlledPermanent target = new TargetControlledPermanent(1, 1, filter, false);
if (target.canChoose(player.getId(), game)) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
if (filterPlains.match(permanent, game)) {
player.damage(2, source.getSourceId(), game, false, true);
}
}
}
}
}
return true;
}
return false;
}
@Override
public DesolationEffect copy() {
return new DesolationEffect(this);
}
}
class PlayerTappedForManaWatcher extends Watcher {
private final Set<UUID> tappedForManaThisTurnPlayers = new HashSet<>();
public PlayerTappedForManaWatcher() {
super(PlayerTappedForManaWatcher.class.getSimpleName(), WatcherScope.GAME);
}
public PlayerTappedForManaWatcher(final PlayerTappedForManaWatcher watcher) {
super(watcher);
this.tappedForManaThisTurnPlayers.addAll(watcher.tappedForManaThisTurnPlayers);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.UNTAP_STEP_PRE) {
reset();
}
if (event.getType() == GameEvent.EventType.TAPPED_FOR_MANA) {
UUID playerId = event.getPlayerId();
if (playerId != null) {
tappedForManaThisTurnPlayers.add(playerId);
}
}
}
public Set<UUID> getPlayersTappedForMana() {
if (tappedForManaThisTurnPlayers != null) {
return tappedForManaThisTurnPlayers;
}
return new HashSet<>();
}
@Override
public void reset() {
super.reset();
tappedForManaThisTurnPlayers.clear();
}
@Override
public PlayerTappedForManaWatcher copy() {
return new PlayerTappedForManaWatcher(this);
}
}