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* Combat - Fixed a bug that the game log showed block information of blocks that were undone.
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@ -424,7 +424,7 @@ public class Combat implements Serializable, Copyable<Combat> {
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*/
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private void logBlockerInfo(Player defender, Game game) {
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boolean shownDefendingPlayer = game.getPlayers().size() < 3; // only two players no ned to sow the attacked player
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for (CombatGroup group : this.getGroups()) {
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for (CombatGroup group : game.getCombat().getGroups()) {
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if (group.defendingPlayerId.equals(defender.getId())) {
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if (!shownDefendingPlayer) {
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game.informPlayers("Attacked player: " + defender.getLogName());
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