Removed code not needed from Isperia (#1003).

This commit is contained in:
LevelX2 2015-05-27 18:31:43 +02:00
parent 2390a7522f
commit 9dd5f66c64

View file

@ -68,7 +68,6 @@ public class IsperiaTheInscrutable extends CardImpl {
// Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
Effect effect1 = new NameACardEffect(NameACardEffect.TypeOfName.ALL);
// you need to set the target pointer so you can get the
Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(effect1, true, true);
Effect effect2 = new IsperiaTheInscrutableEffect();
ability.addEffect(effect2);
@ -106,9 +105,8 @@ class IsperiaTheInscrutableEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
MageObject sourceObject = game.getObject(source.getSourceId());
Object object = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
if (player != null && sourceObject != null && object instanceof String) {
if (player != null && object instanceof String) {
String namedCard = (String) object;
for (Card card : player.getHand().getCards(game)) {
if (card != null && card.getName().equals(namedCard)) {