[ORI] Added Hixus, Prison Warden.

This commit is contained in:
LevelX2 2015-06-16 08:28:06 +02:00
parent 40e22d9f49
commit 9ddba9802f
2 changed files with 160 additions and 1 deletions

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@ -0,0 +1,159 @@
/*
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*
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package mage.sets.magicorigins;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.keyword.FlashAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class HixusPrisonWarden extends CardImpl {
public HixusPrisonWarden(UUID ownerId) {
super(ownerId, 19, "Hixus, Prison Warden", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}{W}{3}{W}{W}");
this.expansionSetCode = "ORI";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Soldier");
this.power = new MageInt(4);
this.toughness = new MageInt(44);
// Flash
this.addAbility(FlashAbility.getInstance());
// Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.
this.addAbility(new HixusPrisonWardenTriggeredAbility(new HixusPrisonWardenExileEffect()));
}
public HixusPrisonWarden(final HixusPrisonWarden card) {
super(card);
}
@Override
public HixusPrisonWarden copy() {
return new HixusPrisonWarden(this);
}
}
class HixusPrisonWardenTriggeredAbility extends TriggeredAbilityImpl {
public HixusPrisonWardenTriggeredAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect);
this.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
}
public HixusPrisonWardenTriggeredAbility(final HixusPrisonWardenTriggeredAbility ability) {
super(ability);
}
@Override
public HixusPrisonWardenTriggeredAbility copy() {
return new HixusPrisonWardenTriggeredAbility(this);
}
@Override
public boolean checkInterveningIfClause(Game game) {
MageObject mageObject = getSourceObject(game);
return (mageObject instanceof Permanent) && ((Permanent)mageObject).getTurnsOnBattlefield() ==1;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
Permanent sourcePermanent = game.getPermanent(event.getSourceId());
if (damageEvent.getPlayerId().equals(getControllerId()) &&
damageEvent.isCombatDamage() &&
sourcePermanent != null &&
sourcePermanent.getCardType().contains(CardType.CREATURE)) {
getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature deals combat damage to you, if {this} entered the battlefield this turn, exile that creature until {this} leaves the battlefield.";
}
}
class HixusPrisonWardenExileEffect extends OneShotEffect {
public HixusPrisonWardenExileEffect() {
super(Outcome.Benefit);
this.staticText = "exile that creature until {this} leaves the battlefield";
}
public HixusPrisonWardenExileEffect(final HixusPrisonWardenExileEffect effect) {
super(effect);
}
@Override
public HixusPrisonWardenExileEffect copy() {
return new HixusPrisonWardenExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = (Permanent) source.getSourceObjectIfItStillExists(game);
// If Prison Warden leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled.
if (permanent != null) {
return new ExileTargetEffect(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), permanent.getIdName()).apply(game, source);
}
return false;
}
}

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@ -329,7 +329,7 @@ public abstract class AbilityImpl implements Ability {
// and/or zones become the target of a spell trigger at this point; they'll wait to be put on
// the stack until the spell has finished being cast.)
if (sourceObject != null && !this.getAbilityType().equals(AbilityType.TRIGGERED)) { // triggered abilities check this already TriggeredAbilities.checkTriggers()
if (sourceObject != null && !this.getAbilityType().equals(AbilityType.TRIGGERED)) { // triggered abilities check this already in playerImpl.triggerAbility
sourceObject.adjustTargets(this, game);
}
if (getTargets().size() > 0 && getTargets().chooseTargets(getEffects().get(0).getOutcome(), this.controllerId, this, game) == false) {