Merge pull request #3364 from drmDev/master

modified incendiary flow test for #3359
This commit is contained in:
Derek M 2017-05-12 15:33:39 -04:00 committed by GitHub
commit 9e7f65bbc8

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@ -53,11 +53,10 @@ public class WouldDieExileInsteadTest extends CardTestPlayerBase {
} }
/* /*
* Incendiary Flow only exiles if a creature dealt damage by it would die. * Incendiary Flow though worded slightly differently than Magma Spray, still would exile the creature from damage dealt to it
* With Soul-Scar Mage it would die from the -1/-1 counters, not the damage by Incendiary Flow.
*/ */
@Test @Test
public void incendiaryFlow_SoulScarMageEffect_ShouldNotExile() { public void incendiaryFlow_SoulScarMageEffect_ShouldExile() {
/* /*
Soul-Scar Mage {R} Soul-Scar Mage {R}
@ -90,7 +89,7 @@ public class WouldDieExileInsteadTest extends CardTestPlayerBase {
assertGraveyardCount(playerA, iFlow, 1); assertGraveyardCount(playerA, iFlow, 1);
assertPermanentCount(playerB, hGiant, 0); assertPermanentCount(playerB, hGiant, 0);
assertPowerToughness(playerA, ssMage, 2, 3); // prowess triggered assertPowerToughness(playerA, ssMage, 2, 3); // prowess triggered
assertExileCount(playerB, hGiant, 0); assertGraveyardCount(playerB, hGiant, 0);
assertGraveyardCount(playerB, hGiant, 1); assertExileCount(playerB, hGiant, 1);
} }
} }