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* Gobling Guide - Fixed that the effect did not work if Goblin Guide was removed from battlefield as it resolved.
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7f46323f67
commit
9f7f938796
1 changed files with 60 additions and 5 deletions
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@ -35,7 +35,8 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.cards.Card;
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@ -43,7 +44,10 @@ import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.cards.CardsImpl;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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/**
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*
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*
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@ -59,8 +63,12 @@ public class GoblinGuide extends CardImpl {
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this.subtype.add("Scout");
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this.subtype.add("Scout");
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// Haste
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this.addAbility(HasteAbility.getInstance());
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this.addAbility(HasteAbility.getInstance());
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this.addAbility(new AttacksTriggeredAbility(new GoblinGuideEffect(), false));
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// Whenever Goblin Guide attacks, defending player reveals the top card of his or her library.
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// If it's a land card, that player puts it into his or her hand.
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this.addAbility(new GoblinGuideTriggeredAbility(new GoblinGuideEffect(), false));
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}
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}
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public GoblinGuide(final GoblinGuide card) {
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public GoblinGuide(final GoblinGuide card) {
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@ -74,6 +82,54 @@ public class GoblinGuide extends CardImpl {
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}
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}
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class GoblinGuideTriggeredAbility extends TriggeredAbilityImpl {
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protected String text;
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public GoblinGuideTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.BATTLEFIELD, effect, optional);
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}
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public GoblinGuideTriggeredAbility(Effect effect, boolean optional, String text) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.text = text;
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}
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public GoblinGuideTriggeredAbility(final GoblinGuideTriggeredAbility ability) {
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super(ability);
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this.text = ability.text;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId()) ) {
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UUID defenderId = game.getCombat().getDefendingPlayerId(getSourceId(), game);
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if (defenderId != null) {
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for (Effect effect :this.getEffects()) {
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// set here because attacking creature can be removed until effect resolves
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effect.setTargetPointer(new FixedTarget(defenderId));
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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if (text == null || text.isEmpty()) {
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return "When {this} attacks, " + super.getRule();
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}
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return text;
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}
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@Override
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public GoblinGuideTriggeredAbility copy() {
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return new GoblinGuideTriggeredAbility(this);
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}
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}
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class GoblinGuideEffect extends OneShotEffect {
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class GoblinGuideEffect extends OneShotEffect {
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public GoblinGuideEffect() {
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public GoblinGuideEffect() {
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@ -91,9 +147,8 @@ class GoblinGuideEffect extends OneShotEffect {
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}
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}
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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UUID defenderId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game);
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Player defender = game.getPlayer(getTargetPointer().getFirst(game, source));
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Player defender = game.getPlayer(defenderId);
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if (defender != null) {
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if (defender != null) {
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Cards cards = new CardsImpl();
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Cards cards = new CardsImpl();
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Card card = defender.getLibrary().getFromTop(game);
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Card card = defender.getLibrary().getFromTop(game);
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