diff --git a/Mage.Sets/src/mage/sets/innistrad/TrepanationBlade.java b/Mage.Sets/src/mage/sets/innistrad/TrepanationBlade.java new file mode 100644 index 0000000000..4abf557257 --- /dev/null +++ b/Mage.Sets/src/mage/sets/innistrad/TrepanationBlade.java @@ -0,0 +1,195 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.innistrad; + +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Duration; +import mage.Constants.Layer; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.SubLayer; +import mage.Constants.Zone; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.effects.ContinuousEffectImpl; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.EquipAbility; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.cards.CardsImpl; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; +import mage.players.Player; + +/** + * + * @author North + */ +public class TrepanationBlade extends CardImpl { + + public TrepanationBlade(UUID ownerId) { + super(ownerId, 235, "Trepanation Blade", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}"); + this.expansionSetCode = "ISD"; + this.subtype.add("Equipment"); + + // Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. + // The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. + this.addAbility(new TrepanationBladeAbiltity()); + // Equip {2} + this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2))); + } + + public TrepanationBlade(final TrepanationBlade card) { + super(card); + } + + @Override + public TrepanationBlade copy() { + return new TrepanationBlade(this); + } +} + +class TrepanationBladeAbiltity extends TriggeredAbilityImpl { + + public TrepanationBladeAbiltity() { + super(Zone.BATTLEFIELD, new TrepanationBladeDiscardEffect()); + this.addEffect(new TrepanationBladeBoostEffect()); + } + + public TrepanationBladeAbiltity(final TrepanationBladeAbiltity abiltity) { + super(abiltity); + } + + @Override + public TrepanationBladeAbiltity copy() { + return new TrepanationBladeAbiltity(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + Permanent equipment = game.getPermanent(this.sourceId); + if (equipment != null && equipment.getAttachedTo() != null && event.getType() == GameEvent.EventType.ATTACKER_DECLARED && event.getSourceId().equals(equipment.getAttachedTo())) { + return true; + } + return false; + } + + @Override + public String getRule() { + return "Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard."; + } +} + +class TrepanationBladeDiscardEffect extends OneShotEffect { + + public TrepanationBladeDiscardEffect() { + super(Outcome.Discard); + } + + public TrepanationBladeDiscardEffect(final TrepanationBladeDiscardEffect effect) { + super(effect); + } + + @Override + public TrepanationBladeDiscardEffect copy() { + return new TrepanationBladeDiscardEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent equipment = game.getPermanent(source.getSourceId()); + if (equipment != null && equipment.getAttachedTo() != null) { + Permanent creature = game.getPermanent(equipment.getAttachedTo()); + if (creature == null) { + return false; + } + UUID defenderId = game.getCombat().getDefendingPlayer(creature.getId()); + Player player = game.getPlayer(defenderId); + if (player == null) { + return false; + } + + CardsImpl cards = new CardsImpl(); + boolean landFound = false; + while (player.getLibrary().size() > 0 && !landFound) { + Card card = player.getLibrary().removeFromTop(game); + if (card != null) { + cards.add(card); + card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false); + if (card.getCardType().contains(CardType.LAND)) { + landFound = true; + } + } + } + + if (creature != null && !cards.isEmpty()) { + player.revealCards("Trepanation Blade", cards, game); + game.getState().setValue(source.getSourceId().toString() + "_TrepanationBlade", cards.size()); + return true; + } + } + + game.getState().setValue(source.getSourceId().toString() + "_TrepanationBlade", null); + return false; + } +} + +class TrepanationBladeBoostEffect extends ContinuousEffectImpl { + + public TrepanationBladeBoostEffect() { + super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature); + } + + public TrepanationBladeBoostEffect(final TrepanationBladeBoostEffect effect) { + super(effect); + } + + @Override + public TrepanationBladeBoostEffect copy() { + return new TrepanationBladeBoostEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Integer amount = (Integer) game.getState().getValue(source.getSourceId().toString() + "_TrepanationBlade"); + + Permanent equipment = game.getPermanent(source.getSourceId()); + if (amount != null && amount > 0 && equipment != null && equipment.getAttachedTo() != null) { + Permanent creature = game.getPermanent(equipment.getAttachedTo()); + if (creature != null) { + creature.addPower(amount); + return true; + } + } + + return false; + } +}