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[KHM] Implemented Quakebringer
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94
Mage.Sets/src/mage/cards/q/Quakebringer.java
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94
Mage.Sets/src/mage/cards/q/Quakebringer.java
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package mage.cards.q;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.DamagePlayersEffect;
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import mage.abilities.effects.common.continuous.CantGainLifeAllEffect;
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import mage.abilities.keyword.ForetellAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class Quakebringer extends CardImpl {
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public Quakebringer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
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this.subtype.add(SubType.GIANT);
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this.subtype.add(SubType.BERSERKER);
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this.power = new MageInt(5);
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this.toughness = new MageInt(4);
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// Your opponents can't gain life.
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this.addAbility(new SimpleStaticAbility(new CantGainLifeAllEffect(
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Duration.WhileOnBattlefield, TargetController.OPPONENT
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)));
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// At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
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this.addAbility(new QuakebringerTriggeredAbility());
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// Foretell {2}{R}{R}
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this.addAbility(new ForetellAbility(this, "{2}{R}{R}"));
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}
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private Quakebringer(final Quakebringer card) {
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super(card);
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}
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@Override
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public Quakebringer copy() {
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return new Quakebringer(this);
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}
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}
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class QuakebringerTriggeredAbility extends TriggeredAbilityImpl {
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private static final FilterPermanent filter = new FilterControlledPermanent(SubType.GIANT);
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QuakebringerTriggeredAbility() {
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super(Zone.ALL, new DamagePlayersEffect(2, TargetController.OPPONENT));
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}
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private QuakebringerTriggeredAbility(final QuakebringerTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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switch (game.getState().getZone(getSourceId())) {
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case BATTLEFIELD:
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return game.isActivePlayer(getControllerId());
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case GRAVEYARD:
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return game.isActivePlayer(game.getOwnerId(getSourceId()))
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&& game.getBattlefield().count(filter, getSourceId(), getControllerId(), game) > 0;
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}
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return false;
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}
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@Override
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public QuakebringerTriggeredAbility copy() {
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return new QuakebringerTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "At the beginning of your upkeep, {this} deals 2 damage to each opponent. " +
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"This ability triggers only if {this} is on the battlefield " +
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"or if {this} is in your graveyard and you control a Giant.";
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}
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}
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@ -210,6 +210,7 @@ public final class Kaldheim extends ExpansionSet {
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cards.add(new SetCardInfo("Priest of the Haunted Edge", 104, Rarity.COMMON, mage.cards.p.PriestOfTheHauntedEdge.class));
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cards.add(new SetCardInfo("Provoke the Trolls", 144, Rarity.UNCOMMON, mage.cards.p.ProvokeTheTrolls.class));
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cards.add(new SetCardInfo("Pyre of Heroes", 241, Rarity.RARE, mage.cards.p.PyreOfHeroes.class));
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cards.add(new SetCardInfo("Quakebringer", 145, Rarity.MYTHIC, mage.cards.q.Quakebringer.class));
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cards.add(new SetCardInfo("Raiders' Karve", 242, Rarity.COMMON, mage.cards.r.RaidersKarve.class));
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cards.add(new SetCardInfo("Raise the Draugr", 105, Rarity.COMMON, mage.cards.r.RaiseTheDraugr.class));
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cards.add(new SetCardInfo("Rally the Ranks", 20, Rarity.RARE, mage.cards.r.RallyTheRanks.class));
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