[KHM] Implemented Quakebringer

This commit is contained in:
Evan Kranzler 2021-01-23 19:43:36 -05:00
parent 5b8b89e39d
commit a00f3db62a
2 changed files with 95 additions and 0 deletions

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@ -0,0 +1,94 @@
package mage.cards.q;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.DamagePlayersEffect;
import mage.abilities.effects.common.continuous.CantGainLifeAllEffect;
import mage.abilities.keyword.ForetellAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class Quakebringer extends CardImpl {
public Quakebringer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.subtype.add(SubType.GIANT);
this.subtype.add(SubType.BERSERKER);
this.power = new MageInt(5);
this.toughness = new MageInt(4);
// Your opponents can't gain life.
this.addAbility(new SimpleStaticAbility(new CantGainLifeAllEffect(
Duration.WhileOnBattlefield, TargetController.OPPONENT
)));
// At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
this.addAbility(new QuakebringerTriggeredAbility());
// Foretell {2}{R}{R}
this.addAbility(new ForetellAbility(this, "{2}{R}{R}"));
}
private Quakebringer(final Quakebringer card) {
super(card);
}
@Override
public Quakebringer copy() {
return new Quakebringer(this);
}
}
class QuakebringerTriggeredAbility extends TriggeredAbilityImpl {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.GIANT);
QuakebringerTriggeredAbility() {
super(Zone.ALL, new DamagePlayersEffect(2, TargetController.OPPONENT));
}
private QuakebringerTriggeredAbility(final QuakebringerTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
switch (game.getState().getZone(getSourceId())) {
case BATTLEFIELD:
return game.isActivePlayer(getControllerId());
case GRAVEYARD:
return game.isActivePlayer(game.getOwnerId(getSourceId()))
&& game.getBattlefield().count(filter, getSourceId(), getControllerId(), game) > 0;
}
return false;
}
@Override
public QuakebringerTriggeredAbility copy() {
return new QuakebringerTriggeredAbility(this);
}
@Override
public String getRule() {
return "At the beginning of your upkeep, {this} deals 2 damage to each opponent. " +
"This ability triggers only if {this} is on the battlefield " +
"or if {this} is in your graveyard and you control a Giant.";
}
}

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@ -210,6 +210,7 @@ public final class Kaldheim extends ExpansionSet {
cards.add(new SetCardInfo("Priest of the Haunted Edge", 104, Rarity.COMMON, mage.cards.p.PriestOfTheHauntedEdge.class)); cards.add(new SetCardInfo("Priest of the Haunted Edge", 104, Rarity.COMMON, mage.cards.p.PriestOfTheHauntedEdge.class));
cards.add(new SetCardInfo("Provoke the Trolls", 144, Rarity.UNCOMMON, mage.cards.p.ProvokeTheTrolls.class)); cards.add(new SetCardInfo("Provoke the Trolls", 144, Rarity.UNCOMMON, mage.cards.p.ProvokeTheTrolls.class));
cards.add(new SetCardInfo("Pyre of Heroes", 241, Rarity.RARE, mage.cards.p.PyreOfHeroes.class)); cards.add(new SetCardInfo("Pyre of Heroes", 241, Rarity.RARE, mage.cards.p.PyreOfHeroes.class));
cards.add(new SetCardInfo("Quakebringer", 145, Rarity.MYTHIC, mage.cards.q.Quakebringer.class));
cards.add(new SetCardInfo("Raiders' Karve", 242, Rarity.COMMON, mage.cards.r.RaidersKarve.class)); cards.add(new SetCardInfo("Raiders' Karve", 242, Rarity.COMMON, mage.cards.r.RaidersKarve.class));
cards.add(new SetCardInfo("Raise the Draugr", 105, Rarity.COMMON, mage.cards.r.RaiseTheDraugr.class)); cards.add(new SetCardInfo("Raise the Draugr", 105, Rarity.COMMON, mage.cards.r.RaiseTheDraugr.class));
cards.add(new SetCardInfo("Rally the Ranks", 20, Rarity.RARE, mage.cards.r.RallyTheRanks.class)); cards.add(new SetCardInfo("Rally the Ranks", 20, Rarity.RARE, mage.cards.r.RallyTheRanks.class));