diff --git a/Mage.Sets/src/mage/sets/coldsnap/LovisaColdeyes.java b/Mage.Sets/src/mage/sets/coldsnap/LovisaColdeyes.java index ebdff5a908..de5401202d 100644 --- a/Mage.Sets/src/mage/sets/coldsnap/LovisaColdeyes.java +++ b/Mage.Sets/src/mage/sets/coldsnap/LovisaColdeyes.java @@ -32,8 +32,8 @@ import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.Effect; -import mage.abilities.effects.common.continuous.BoostControlledEffect; -import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; +import mage.abilities.effects.common.continuous.BoostAllEffect; +import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.constants.CardType; @@ -50,7 +50,7 @@ import mage.filter.predicate.mageobject.SubtypePredicate; */ public class LovisaColdeyes extends CardImpl { - private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature you control that's a Barbarian, a Warrior, or a Berserker"); + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature that's a Barbarian, a Warrior, or a Berserker"); static { filter.add(Predicates.or(new SubtypePredicate("Barbarian"), new SubtypePredicate("Warrior"), new SubtypePredicate("Berserker"))); @@ -65,10 +65,10 @@ public class LovisaColdeyes extends CardImpl { this.toughness = new MageInt(3); // Each creature you control that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. - Effect effect = new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, filter, false); + Effect effect = new BoostAllEffect(2, 2, Duration.WhileOnBattlefield, filter, false); effect.setText("Each creature you control that's a Barbarian, a Warrior, or a Berserker gets +2/+2"); Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect); - effect = new GainAbilityControlledEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, false); + effect = new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, false); effect.setText("and has haste"); ability.addEffect(effect); this.addAbility(ability);