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[MOM] Implement Surrak and Goreclaw
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Mage.Sets/src/mage/cards/s/SurrakAndGoreclaw.java
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74
Mage.Sets/src/mage/cards/s/SurrakAndGoreclaw.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.filter.predicate.permanent.TokenPredicate;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SurrakAndGoreclaw extends CardImpl {
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private static final FilterPermanent filter = new FilterCreaturePermanent("another nontoken creature");
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static {
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filter.add(AnotherPredicate.instance);
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filter.add(TokenPredicate.FALSE);
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}
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public SurrakAndGoreclaw(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.BEAR);
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this.power = new MageInt(6);
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this.toughness = new MageInt(5);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Other creatures you control have trample.
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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TrampleAbility.getInstance(), Duration.WhileOnBattlefield,
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StaticFilters.FILTER_PERMANENT_CREATURES, true
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)));
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// Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.
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Ability ability = new EntersBattlefieldControlledTriggeredAbility(
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Zone.BATTLEFIELD,
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new AddCountersTargetEffect(CounterType.P1P1.createInstance())
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.setText("put a +1/+1 counter on it"),
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filter, false, SetTargetPointer.PERMANENT, null
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);
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ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance())
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.setText("it gains haste until end of turn"));
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this.addAbility(ability);
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}
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private SurrakAndGoreclaw(final SurrakAndGoreclaw card) {
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super(card);
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}
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@Override
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public SurrakAndGoreclaw copy() {
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return new SurrakAndGoreclaw(this);
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}
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}
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@ -213,6 +213,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Sun-Blessed Guardian", 38, Rarity.UNCOMMON, mage.cards.s.SunBlessedGuardian.class));
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cards.add(new SetCardInfo("Sun-Blessed Guardian", 38, Rarity.UNCOMMON, mage.cards.s.SunBlessedGuardian.class));
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cards.add(new SetCardInfo("Sunder the Gateway", 39, Rarity.COMMON, mage.cards.s.SunderTheGateway.class));
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cards.add(new SetCardInfo("Sunder the Gateway", 39, Rarity.COMMON, mage.cards.s.SunderTheGateway.class));
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cards.add(new SetCardInfo("Sunfall", 40, Rarity.RARE, mage.cards.s.Sunfall.class));
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cards.add(new SetCardInfo("Sunfall", 40, Rarity.RARE, mage.cards.s.Sunfall.class));
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cards.add(new SetCardInfo("Surrak and Goreclaw", 337, Rarity.RARE, mage.cards.s.SurrakAndGoreclaw.class));
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cards.add(new SetCardInfo("Swamp", 279, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 279, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Swiftwater Cliffs", 273, Rarity.COMMON, mage.cards.s.SwiftwaterCliffs.class));
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cards.add(new SetCardInfo("Swiftwater Cliffs", 273, Rarity.COMMON, mage.cards.s.SwiftwaterCliffs.class));
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cards.add(new SetCardInfo("Swordsworn Cavalier", 42, Rarity.COMMON, mage.cards.s.SwordswornCavalier.class));
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cards.add(new SetCardInfo("Swordsworn Cavalier", 42, Rarity.COMMON, mage.cards.s.SwordswornCavalier.class));
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