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- Fixed Unstoppable Ash.
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@ -73,7 +73,7 @@ public class UnstoppableAsh extends CardImpl<UnstoppableAsh> {
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this.addAbility(TrampleAbility.getInstance());
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// Champion a Treefolk or Warrior
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this.addAbility(new ChampionAbility(this, new String[]{"Treefolk, Warrior"}));
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this.addAbility(new ChampionAbility(this, new String[]{"Treefolk", "Warrior"}));
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// Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
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this.addAbility(new BecomesBlockedAllTriggeredAbility(new UnstoppableAshEffect(), false, filter, true));
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