- Fixed Unstoppable Ash.

This commit is contained in:
Jeff 2014-05-22 09:41:43 -05:00
parent e83ca77b13
commit a0da39e5b5

View file

@ -73,7 +73,7 @@ public class UnstoppableAsh extends CardImpl<UnstoppableAsh> {
this.addAbility(TrampleAbility.getInstance());
// Champion a Treefolk or Warrior
this.addAbility(new ChampionAbility(this, new String[]{"Treefolk, Warrior"}));
this.addAbility(new ChampionAbility(this, new String[]{"Treefolk", "Warrior"}));
// Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
this.addAbility(new BecomesBlockedAllTriggeredAbility(new UnstoppableAshEffect(), false, filter, true));