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Desolation Angel: remove custom effect
now using the same template as Desolation Giant
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1 changed files with 13 additions and 38 deletions
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@ -29,26 +29,31 @@ package mage.sets.apocalypse;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.KickedCondition;
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import mage.abilities.condition.common.KickedCondition;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.KickerAbility;
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import mage.abilities.keyword.KickerAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.Game;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.permanent.Permanent;
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/**
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/**
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* @author Loki
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* @author Loki
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*/
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*/
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public class DesolationAngel extends CardImpl {
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public class DesolationAngel extends CardImpl {
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private static final FilterLandPermanent filter = new FilterLandPermanent("lands");
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private static final FilterLandPermanent filter2 = new FilterLandPermanent("lands you control");
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static {
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filter2.add(new ControllerPredicate(TargetController.YOU));
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}
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public DesolationAngel(UUID ownerId) {
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public DesolationAngel(UUID ownerId) {
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super(ownerId, 38, "Desolation Angel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
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super(ownerId, 38, "Desolation Angel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
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this.expansionSetCode = "APC";
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this.expansionSetCode = "APC";
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@ -64,7 +69,8 @@ public class DesolationAngel extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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// When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
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// When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DesolationAngelEntersBattlefieldEffect()));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new ConditionalOneShotEffect(new DestroyAllEffect(filter),
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new DestroyAllEffect(filter2), KickedCondition.getInstance(), "destroy all lands you control. If it was kicked, destroy all lands instead.")));
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}
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}
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public DesolationAngel(final DesolationAngel card) {
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public DesolationAngel(final DesolationAngel card) {
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@ -76,34 +82,3 @@ public class DesolationAngel extends CardImpl {
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return new DesolationAngel(this);
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return new DesolationAngel(this);
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}
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}
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}
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}
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class DesolationAngelEntersBattlefieldEffect extends OneShotEffect {
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DesolationAngelEntersBattlefieldEffect() {
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super(Outcome.DestroyPermanent);
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staticText = "destroy all lands you control. If it was kicked, destroy all lands instead";
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}
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DesolationAngelEntersBattlefieldEffect(final DesolationAngelEntersBattlefieldEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card p = game.getCard(source.getSourceId());
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boolean kicked = KickedCondition.getInstance().apply(game, source);
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterLandPermanent(), source.getControllerId(), source.getSourceId(), game)) {
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if ((!kicked && permanent.getControllerId().equals(source.getControllerId()))
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|| kicked) {
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permanent.destroy(source.getSourceId(), game, false);
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}
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}
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return true;
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}
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@Override
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public DesolationAngelEntersBattlefieldEffect copy() {
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return new DesolationAngelEntersBattlefieldEffect(this);
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}
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}
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