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[AFR] fixed Fighter Class reducing equip costs by the wrong amount (fixes #8093)
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1 changed files with 3 additions and 3 deletions
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@ -57,9 +57,9 @@ public final class FighterClass extends CardImpl {
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// Equip abilities you activate cost {2} less to activate.
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this.addAbility(new SimpleStaticAbility(new GainClassAbilitySourceEffect(
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new AbilitiesCostReductionControllerEffect(EquipAbility.class, "Equip")
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.setText("equip abilities you activate cost {2} less to activate"),
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2
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new AbilitiesCostReductionControllerEffect(
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EquipAbility.class, "Equip", 2
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).setText("equip abilities you activate cost {2} less to activate"), 2
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)));
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// {3}{R}{W}: Level 3
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