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fixed issues with cardname an {this} in card text, changed Cinder Shade to use DynamicValue and fixed Backlash to filter untapped creatures on target.
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parent
607ecb0336
commit
a1505897b6
5 changed files with 14 additions and 5 deletions
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@ -34,6 +34,9 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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@ -45,12 +48,17 @@ import mage.target.common.TargetCreaturePermanent;
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*/
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public class Backlash extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("untapped creature");
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static {
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filter.add(Predicates.not(new TappedPredicate()));
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}
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public Backlash(UUID ownerId) {
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super(ownerId, 234, "Backlash", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{B}{R}");
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this.expansionSetCode = "INV";
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// Tap target untapped creature. That creature deals damage equal to its power to its controller.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
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this.getSpellAbility().addEffect(new BacklashEffect());
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}
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@ -33,6 +33,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.common.SourcePermanentPowerCount;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.cards.CardImpl;
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@ -59,7 +60,7 @@ public class CinderShade extends CardImpl {
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new ManaCostsImpl("{B}")));
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// {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(this.power.getValue()), new ManaCostsImpl("{R}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(new SourcePermanentPowerCount()), new ManaCostsImpl("{R}"));
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ability.addCost(new SacrificeSourceCost());
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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@ -64,7 +64,7 @@ public class Duskwalker extends CardImpl {
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// If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear.
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Ability ability = new ConditionalTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(2))),
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KickedCondition.getInstance(),"If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear.");
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KickedCondition.getInstance(),"If {this} was kicked, it enters the battlefield with two +1/+1 counters on it and with fear.");
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ability.addEffect(new GainAbilitySourceEffect(FearAbility.getInstance(), Duration.WhileOnBattlefield));
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this.addAbility(ability);
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}
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@ -63,7 +63,7 @@ public class LlanowarElite extends CardImpl {
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// If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.
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Ability ability = new EntersBattlefieldAbility(
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new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance(5)), KickedCondition.getInstance(), ""),
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"If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.");
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"If {this} was kicked, it enters the battlefield with five +1/+1 counters on it.");
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this.addAbility(ability);
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}
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@ -63,7 +63,7 @@ public class PincerSpider extends CardImpl {
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// If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.
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Ability ability = new EntersBattlefieldAbility(
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new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)), KickedCondition.getInstance(), ""),
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"If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.");
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"If {this} was kicked, it enters the battlefield with a +1/+1 counter on it.");
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this.addAbility(ability);
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}
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