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updated some mistakes
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2 changed files with 2 additions and 2 deletions
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@ -119,7 +119,7 @@ class FieldOfRuinEffect extends OneShotEffect {
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for (UUID cardId : target.getTargets()) {
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Card card = player.getLibrary().getCard(cardId, game);
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if (card != null) {
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card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), player.getId(), true);
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card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), player.getId());
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}
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}
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@ -108,7 +108,7 @@ class VancesBlastingCannonsExileEffect extends OneShotEffect {
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if (controller != null && sourcePermanent != null) {
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Card card = controller.getLibrary().getFromTop(game);
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if (card != null) {
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String exileName = sourcePermanent.getIdName() + " <this card may be cast the turn it was exiled";
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String exileName = sourcePermanent.getIdName() + (card.isLand() ? "" : " <this card may be cast the turn it was exiled");
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controller.moveCardsToExile(card, source, game, true, source.getSourceId(), exileName);
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if (game.getState().getZone(card.getId()) == Zone.EXILED && !card.isLand()) {
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ContinuousEffect effect = new CastFromNonHandZoneTargetEffect(Duration.EndOfTurn);
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