diff --git a/Mage.Sets/src/mage/cards/j/JiangYanggu.java b/Mage.Sets/src/mage/cards/j/JiangYanggu.java index 49b0a5fd3a..449ffe74c2 100644 --- a/Mage.Sets/src/mage/cards/j/JiangYanggu.java +++ b/Mage.Sets/src/mage/cards/j/JiangYanggu.java @@ -55,7 +55,7 @@ public final class JiangYanggu extends CardImpl { new CreateTokenEffect(new MowuToken()), new InvertCondition(new PermanentsOnTheBattlefieldCondition(filter)), "If you don't control a creature named Mowu, " - + "creature a legendary 3/3 green Hound creature token named Mowu." + + "creature a legendary 3/3 green Dog creature token named Mowu." ), -1)); // -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. diff --git a/Mage.Sets/src/mage/cards/l/LurkingJackals.java b/Mage.Sets/src/mage/cards/l/LurkingJackals.java index cdb3803a9d..0ed7de68dd 100644 --- a/Mage.Sets/src/mage/cards/l/LurkingJackals.java +++ b/Mage.Sets/src/mage/cards/l/LurkingJackals.java @@ -108,7 +108,7 @@ class LurkingJackalsStateTriggeredAbility extends StateTriggeredAbility { class LurkingJackalsToken extends TokenImpl { public LurkingJackalsToken() { - super("Hound", "3/2 Hound creature"); + super("Dog", "3/2 Dog creature"); cardType.add(CardType.CREATURE); subtype.add(SubType.DOG); power = new MageInt(3);