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[SLD] fixed Rick, Steadfast Leader boosting non-Human creatures
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1 changed files with 3 additions and 3 deletions
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@ -36,8 +36,8 @@ import static mage.constants.Outcome.Benefit;
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*/
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public final class RickSteadfastLeader extends CardImpl {
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private static final FilterPermanent filter
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= new FilterControlledPermanent(SubType.HUMAN, "");
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private static final FilterCreaturePermanent filter
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= new FilterCreaturePermanent(SubType.HUMAN, "");
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private static final FilterCreaturePermanent filter2
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= new FilterCreaturePermanent(SubType.HUMAN, "");
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private static final Condition condition
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@ -60,7 +60,7 @@ public final class RickSteadfastLeader extends CardImpl {
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// As long as you control four or more Humans, Humans you control get +2/+2.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield),
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new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, filter),
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condition, "as long as you control four or more Humans, Humans you control get +2/+2"
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)));
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}
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