[SLD] fixed Rick, Steadfast Leader boosting non-Human creatures

This commit is contained in:
Evan Kranzler 2021-03-07 18:31:23 -05:00
parent 0ab8d0d16f
commit a1ab427654

View file

@ -36,8 +36,8 @@ import static mage.constants.Outcome.Benefit;
*/
public final class RickSteadfastLeader extends CardImpl {
private static final FilterPermanent filter
= new FilterControlledPermanent(SubType.HUMAN, "");
private static final FilterCreaturePermanent filter
= new FilterCreaturePermanent(SubType.HUMAN, "");
private static final FilterCreaturePermanent filter2
= new FilterCreaturePermanent(SubType.HUMAN, "");
private static final Condition condition
@ -60,7 +60,7 @@ public final class RickSteadfastLeader extends CardImpl {
// As long as you control four or more Humans, Humans you control get +2/+2.
this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield),
new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, filter),
condition, "as long as you control four or more Humans, Humans you control get +2/+2"
)));
}