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Merge pull request #7282 from weirddan455/court-of-ambition-fix
Fixed Court of Ambition incorrectly causing you to discard cards (fixes #7263)
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commit
a1c82f91d7
1 changed files with 2 additions and 1 deletions
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@ -70,7 +70,7 @@ class CourtOfAmbitionEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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int discardCount = source.isControlledBy(game.getMonarchId()) ? 2 : 1;
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String message = "Discard " + CardUtil.numberToText(discardCount, "a")
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+ "card" + (discardCount > 1 ? 's' : "") + "? If not you lose " + (discardCount * 3) + " life";
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+ " card" + (discardCount > 1 ? 's' : "") + "? If not you lose " + (discardCount * 3) + " life";
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Map<UUID, Cards> discardMap = new HashMap<>();
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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Player player = game.getPlayer(playerId);
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@ -79,6 +79,7 @@ class CourtOfAmbitionEffect extends OneShotEffect {
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}
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if (player.getHand().size() < discardCount || !player.chooseUse(outcome, message, source, game)) {
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player.loseLife(discardCount * 3, game, source, false);
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continue;
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}
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TargetDiscard target = new TargetDiscard(discardCount, StaticFilters.FILTER_CARD, playerId);
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player.choose(outcome, target, source.getSourceId(), game);
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