diff --git a/Mage.Sets/src/mage/cards/b/BlazeOfGlory.java b/Mage.Sets/src/mage/cards/b/BlazeOfGlory.java
new file mode 100644
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+++ b/Mage.Sets/src/mage/cards/b/BlazeOfGlory.java
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+/*
+ *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
+ *
+ *  Redistribution and use in source and binary forms, with or without modification, are
+ *  permitted provided that the following conditions are met:
+ *
+ *     1. Redistributions of source code must retain the above copyright notice, this list of
+ *        conditions and the following disclaimer.
+ *
+ *     2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *        of conditions and the following disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
+ *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ *  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ *  The views and conclusions contained in the software and documentation are those of the
+ *  authors and should not be interpreted as representing official policies, either expressed
+ *  or implied, of BetaSteward_at_googlemail.com.
+ */
+package mage.cards.b;
+
+import java.util.UUID;
+import mage.abilities.Ability;
+import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
+import mage.abilities.condition.common.BeforeBlockersAreDeclaredCondition;
+import mage.abilities.effects.RequirementEffect;
+import mage.abilities.effects.common.combat.CanBlockAdditionalCreatureTargetEffect;
+import mage.cards.CardImpl;
+import mage.cards.CardSetInfo;
+import mage.constants.CardType;
+import mage.constants.Duration;
+import mage.constants.TurnPhase;
+import mage.filter.common.FilterCreaturePermanent;
+import mage.filter.predicate.ObjectPlayer;
+import mage.filter.predicate.ObjectPlayerPredicate;
+import mage.game.Controllable;
+import mage.game.Game;
+import mage.game.permanent.Permanent;
+import mage.target.common.TargetCreaturePermanent;
+
+/**
+ *
+ * @author L_J
+ */
+public class BlazeOfGlory extends CardImpl {
+
+    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
+
+    static {
+        filter.add(new BlazeOfGloryDefendingPlayerControlsPredicate());
+    }
+
+    public BlazeOfGlory(UUID ownerId, CardSetInfo setInfo) {
+        super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{W}");
+
+        // Cast Blaze of Glory only during combat before blockers are declared.
+        this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(TurnPhase.COMBAT, BeforeBlockersAreDeclaredCondition.instance));
+
+        // Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
+        this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
+        this.getSpellAbility().addEffect(new CanBlockAdditionalCreatureTargetEffect(Duration.EndOfTurn, 0));
+        this.getSpellAbility().addEffect(new BlazeOfGloryRequirementEffect());
+    }
+
+    public BlazeOfGlory(final BlazeOfGlory card) {
+        super(card);
+    }
+
+    @Override
+    public BlazeOfGlory copy() {
+        return new BlazeOfGlory(this);
+    }
+}
+
+class BlazeOfGloryDefendingPlayerControlsPredicate implements ObjectPlayerPredicate<ObjectPlayer<Controllable>> {
+
+    @Override
+    public boolean apply(ObjectPlayer<Controllable> input, Game game) {
+        return game.getCombat().getPlayerDefenders(game).contains(input.getObject().getControllerId());
+    }
+}
+
+class BlazeOfGloryRequirementEffect extends RequirementEffect {
+
+    public BlazeOfGloryRequirementEffect() {
+        super(Duration.EndOfTurn);
+        this.staticText = "It blocks each attacking creature this turn if able";
+    }
+
+    public BlazeOfGloryRequirementEffect(final BlazeOfGloryRequirementEffect effect) {
+        super(effect);
+    }
+
+    @Override
+    public boolean applies(Permanent permanent, Ability source, Game game) {
+        return permanent.getId().equals(targetPointer.getFirst(game, source));
+    }
+
+    @Override
+    public boolean mustAttack(Game game) {
+        return false;
+    }
+
+    @Override
+    public boolean mustBlock(Game game) {
+        return true;
+    }
+
+    @Override
+    public boolean mustBlockAllAttackers(Game game) {
+        return true;
+    }
+
+    @Override
+    public BlazeOfGloryRequirementEffect copy() {
+        return new BlazeOfGloryRequirementEffect(this);
+    }
+
+}