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* Razia, Boros Archangel - Fixed wrong casting costs.
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2 changed files with 7 additions and 4 deletions
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@ -63,12 +63,15 @@ public class ShivsEmbrace extends CardImpl<ShivsEmbrace> {
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this.color.setRed(true);
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature gets +2/+2 and has flying.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ShivsEmbraceEffect()));
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// {R}: Enchanted creature gets +1/+0 until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}")));
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}
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@ -35,8 +35,8 @@ import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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@ -55,7 +55,7 @@ import mage.target.common.TargetCreaturePermanent;
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public class RaziaBorosArchangel extends CardImpl<RaziaBorosArchangel> {
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public RaziaBorosArchangel(UUID ownerId) {
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super(ownerId, 92, "Razia, Boros Archangel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{W}");
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super(ownerId, 92, "Razia, Boros Archangel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}{W}{W}");
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this.expansionSetCode = "HOP";
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this.supertype.add("Legendary");
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this.subtype.add("Angel");
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@ -122,7 +122,7 @@ class RaziaBorosArchangelEffect extends PreventionEffectImpl<RaziaBorosArchangel
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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int prevented = 0;
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int prevented;
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if (event.getAmount() >= this.amount) {
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int damage = amount;
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event.setAmount(event.getAmount() - amount);
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