* Razia, Boros Archangel - Fixed wrong casting costs.

This commit is contained in:
LevelX2 2013-08-19 07:44:21 +02:00
parent c62c21119f
commit a223b81218
2 changed files with 7 additions and 4 deletions

View file

@ -63,12 +63,15 @@ public class ShivsEmbrace extends CardImpl<ShivsEmbrace> {
this.color.setRed(true);
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature gets +2/+2 and has flying.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ShivsEmbraceEffect()));
// {R}: Enchanted creature gets +1/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}")));
}

View file

@ -35,8 +35,8 @@ import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
@ -55,7 +55,7 @@ import mage.target.common.TargetCreaturePermanent;
public class RaziaBorosArchangel extends CardImpl<RaziaBorosArchangel> {
public RaziaBorosArchangel(UUID ownerId) {
super(ownerId, 92, "Razia, Boros Archangel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{W}");
super(ownerId, 92, "Razia, Boros Archangel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}{W}{W}");
this.expansionSetCode = "HOP";
this.supertype.add("Legendary");
this.subtype.add("Angel");
@ -122,7 +122,7 @@ class RaziaBorosArchangelEffect extends PreventionEffectImpl<RaziaBorosArchangel
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
int prevented = 0;
int prevented;
if (event.getAmount() >= this.amount) {
int damage = amount;
event.setAmount(event.getAmount() - amount);