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[CN2] Missed a couple conspiracies...
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@ -3458,8 +3458,10 @@ Tukatongue Thallid|Conflux|96|C|{G}|Creature - Fungus|1|1|When Tukatongue Thalli
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Wild Leotau|Conflux|97|C|{2}{G}{G}|Creature - Cat|5|4|At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.|
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Apocalypse Hydra|Conflux|98|M|{X}{R}{G}|Creature - Hydra|0|0|Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.${1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.|
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Blood Tyrant|Conflux|99|R|{4}{U}{B}{R}|Creature - Vampire|5|5|Flying, trample$At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.$Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.|
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Adriana's Valor|Conspiracy: Take the Crown|1|C||Conspiracy|||Hidden agenda <i>(Start the game with conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i>$Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>|
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Assemble the Rank and Vile|Conspiracy: Take the Crown|2|C||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i>$Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped."|
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Echoing Boon|Conspiracy: Take the Crown|3|U||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i>$Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.|
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Emissary's Ploy|Conspiracy: Take the Crown|4|R||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i>$Before drawing your opening hand, choose 1, 2, or 3.$You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number.|
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Hired Heist|Conspiracy: Take the Crown|5|C||Conspiracy|||Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i>$Whenever a creature control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card.|
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Hold the Perimeter|Conspiracy: Take the Crown|6|R||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i>$At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield.$At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block."|
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Hymn of the Wilds|Conspiracy: Take the Crown|7|M||Conspiracy|||<i>(Start the game with this conspiracy face up in the command zone.)</i>$The first creature spell you cast each turn costs {1} less to cast.$You can't cast instant or sorcery spells.|
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