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Land test.
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Mage.Tests/src/test/java/org/mage/test/LandTest.java
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36
Mage.Tests/src/test/java/org/mage/test/LandTest.java
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package org.mage.test;
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import org.junit.Test;
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import org.mage.test.base.MageAPI;
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import org.mage.test.bdd.and.And;
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import org.mage.test.bdd.given.Given;
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import org.mage.test.bdd.then.Then;
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import org.mage.test.bdd.when.When;
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import static org.mage.test.base.MageAPI.Owner.*;
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public class LandTest extends MageAPI {
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@Test
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public void testPlayingLandInMainPhase() throws Exception {
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//TODO: add test framework callback for synchronization and removing Thread.sleep calls
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Given.I.have.a.card("Island");
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And.phase.is("Precombat Main", mine);
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When.I.play("Island");
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Then.battlefield.has("Island");
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And.graveyards.empty();
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}
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/*@Test
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public void testLightningHelix() throws Exception {
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Given.I.have.a.card("Lightning Helix");
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And.battlefield.has("Mountain","Plains");
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And.phase.is("End of Turn", ai);
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And.lifes(20,20);
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When.I.play("Lightning Helix");
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Then.my.life(23);
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And.ai.life(17);
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And.my.graveyard.has("Lightning Helix");
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And.ai.graveyard.empty();
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}*/
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}
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