* Port Town - Fixed that it did no longer work with basic Plains (fixes #3633).

This commit is contained in:
LevelX2 2017-07-09 19:22:24 +02:00
parent 88a8612b06
commit a28dc88479
3 changed files with 47 additions and 14 deletions

View file

@ -27,6 +27,7 @@
*/
package mage.cards.h;
import java.util.UUID;
import mage.abilities.common.EndOfCombatTriggeredAbility;
import mage.abilities.effects.common.DestroyAllEffect;
import mage.cards.CardImpl;
@ -38,30 +39,23 @@ import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.BlockedPredicate;
import mage.filter.predicate.permanent.BlockingPredicate;
import java.util.UUID;
/**
* @author dustinroepsch
*/
public class HeatStroke extends CardImpl {
private static final FilterPermanent filter = new FilterCreaturePermanent();
static {
filter.add(Predicates.or(
new BlockedPredicate(), new BlockingPredicate()
));
filter.add(Predicates.or(new BlockedPredicate(), new BlockingPredicate()));
}
public HeatStroke(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
// At end of combat, destroy each creature that blocked or was blocked this turn.
this.addAbility(
new EndOfCombatTriggeredAbility(
new DestroyAllEffect(filter).setText("destroy each creature that blocked or was blocked this turn."),
false
)
);
this.addAbility(new EndOfCombatTriggeredAbility(new DestroyAllEffect(filter)
.setText("destroy each creature that blocked or was blocked this turn"), false));
}
public HeatStroke(final HeatStroke card) {
@ -73,4 +67,3 @@ public class HeatStroke extends CardImpl {
return new HeatStroke(this);
}
}

View file

@ -51,12 +51,12 @@ public class PortTown extends CardImpl {
private static final FilterCard filter = new FilterCard("a Plains or Island card from your hand");
static {
filter.add(Predicates.or(new SubtypePredicate(SubType.ISLAND),
filter.add(Predicates.or(new SubtypePredicate(SubType.PLAINS),
new SubtypePredicate(SubType.ISLAND)));
}
public PortTown(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
// As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
this.addAbility(new AsEntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new RevealTargetFromHandCost(new TargetCardInHand(filter))),

View file

@ -0,0 +1,40 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package org.mage.test.cards.abilities.oneshot.destroy;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class HeatStrokeTest extends CardTestPlayerBase {
@Test
public void testWithValidTarget() {
addCard(Zone.BATTLEFIELD, playerA, "Heat Stroke");
addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox");
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
attack(2, playerB, "Pillarfield Ox");
block(2, playerA, "Pillarfield Ox", "Pillarfield Ox");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Pillarfield Ox", 0);
assertPermanentCount(playerB, "Pillarfield Ox", 0);
assertGraveyardCount(playerA, "Pillarfield Ox", 1);
assertGraveyardCount(playerB, "Pillarfield Ox", 1);
}
}