Fix Unesh, Criosphinx Sovereign

Unesh incorrectly defaulted to the first opponent in multiplayer rather
than letting the player choose an opponent.
This commit is contained in:
Thomas Winwood 2020-07-27 21:26:03 +01:00
parent 6e68e038b6
commit a2fbfa87bc

View file

@ -15,6 +15,7 @@ import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetOpponent;
import java.util.ArrayList;
import java.util.List;
@ -93,9 +94,16 @@ class UneshCriosphinxSovereignEffect extends OneShotEffect {
Set<UUID> opponents = game.getOpponents(source.getControllerId());
if (!opponents.isEmpty()) {
Player opponent = game.getPlayer(opponents.iterator().next());
if (opponents.size() > 1) {
Target targetOpponent = new TargetOpponent(true);
if (controller.chooseTarget(Outcome.Neutral, targetOpponent, source, game)) {
opponent = game.getPlayer(targetOpponent.getFirstTarget());
game.informPlayers(controller.getLogName() + " chose " + opponent.getLogName() + " to separate the revealed cards");
}
}
TargetCard target = new TargetCard(0, cards.size(), Zone.LIBRARY, new FilterCard("cards to put in the first pile"));
List<Card> pile1 = new ArrayList<>();
if (opponent != null && opponent.choose(Outcome.Neutral, cards, target, game)) {
if (opponent.choose(Outcome.Neutral, cards, target, game)) {
List<UUID> targets = target.getTargets();
for (UUID targetId : targets) {
Card card = cards.get(targetId, game);