Implemented Rite of Belzenlok

This commit is contained in:
Evan Kranzler 2018-04-16 21:50:41 -04:00
parent a36c7f62b6
commit a30c9cc682
4 changed files with 247 additions and 0 deletions

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@ -0,0 +1,69 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.r;
import java.util.UUID;
import mage.abilities.common.SagaAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SagaChapter;
import mage.game.permanent.token.BelzenlokClericToken;
import mage.game.permanent.token.BelzenlokDemonToken;
/**
*
* @author TheElk801
*/
public class RiteOfBelzenlok extends CardImpl {
public RiteOfBelzenlok(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}");
this.subtype.add(SubType.SAGA);
// <i>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)</i>
SagaAbility sagaAbility = new SagaAbility(this, SagaChapter.CHAPTER_III);
// I, II Create two 0/1 black Cleric creature tokens.
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_II, new CreateTokenEffect(new BelzenlokClericToken(), 2));
// III Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_III, new CreateTokenEffect(new BelzenlokDemonToken()));
this.addAbility(sagaAbility);
}
public RiteOfBelzenlok(final RiteOfBelzenlok card) {
super(card);
}
@Override
public RiteOfBelzenlok copy() {
return new RiteOfBelzenlok(this);
}
}

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@ -209,6 +209,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Pyromantic Pilgrim", 278, Rarity.COMMON, mage.cards.p.PyromanticPilgrim.class));
cards.add(new SetCardInfo("Raff Capashen, Ship's Mage", 202, Rarity.UNCOMMON, mage.cards.r.RaffCapashenShipsMage.class));
cards.add(new SetCardInfo("Rescue", 63, Rarity.COMMON, mage.cards.r.Rescue.class));
cards.add(new SetCardInfo("Rite of Belzenlok", 102, Rarity.RARE, mage.cards.r.RiteOfBelzenlok.class));
cards.add(new SetCardInfo("Run Amok", 140, Rarity.COMMON, mage.cards.r.RunAmok.class));
cards.add(new SetCardInfo("Sage of Lat-Nam", 64, Rarity.UNCOMMON, mage.cards.s.SageOfLatNam.class));
cards.add(new SetCardInfo("Sanctum Spirit", 30, Rarity.UNCOMMON, mage.cards.s.SanctumSpirit.class));

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.permanent.token;
import mage.MageInt;
import mage.constants.CardType;
import mage.constants.SubType;
/**
*
* @author spjspj
*/
public class BelzenlokClericToken extends TokenImpl {
public BelzenlokClericToken() {
super("Cleric", "0/1 black Cleric creature token");
cardType.add(CardType.CREATURE);
subtype.add(SubType.CLERIC);
color.setBlack(true);
power = new MageInt(0);
toughness = new MageInt(1);
}
public BelzenlokClericToken(final BelzenlokClericToken token) {
super(token);
}
public BelzenlokClericToken copy() {
return new BelzenlokClericToken(this);
}
}

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@ -0,0 +1,121 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.permanent.token;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeControllerEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LoneFox
*/
public class BelzenlokDemonToken extends TokenImpl {
public BelzenlokDemonToken() {
super("Demon", "6/6 black Demon creature token with flying, trample, and "
+ "\"At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you.\"");
cardType.add(CardType.CREATURE);
color.setBlack(true);
subtype.add(SubType.DEMON);
power = new MageInt(6);
toughness = new MageInt(6);
addAbility(FlyingAbility.getInstance());
addAbility(TrampleAbility.getInstance());
addAbility(new BeginningOfUpkeepTriggeredAbility(new BelzenlokDemonTokenEffect(), TargetController.YOU, false));
}
public BelzenlokDemonToken(final BelzenlokDemonToken token) {
super(token);
}
@Override
public BelzenlokDemonToken copy() {
return new BelzenlokDemonToken(this);
}
@Override
public void setExpansionSetCodeForImage(String code) {
super.setExpansionSetCodeForImage(code);
if (getOriginalExpansionSetCode().equals("C14")) {
this.setTokenType(2);
}
}
}
class BelzenlokDemonTokenEffect extends OneShotEffect {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("another creature");
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(new AnotherPredicate());
}
BelzenlokDemonTokenEffect() {
super(Outcome.Benefit);
this.staticText = "sacrifice another creature. If you can't, this creature deals 6 damage to you.";
}
BelzenlokDemonTokenEffect(final BelzenlokDemonTokenEffect effect) {
super(effect);
}
@Override
public BelzenlokDemonTokenEffect copy() {
return new BelzenlokDemonTokenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int otherCreatures = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this);
if (otherCreatures > 0) {
new SacrificeControllerEffect(filter, 1, "").apply(game, source);
} else {
Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (permanent != null) {
permanent.damage(6, permanent.getId(), game, false, true);
}
}
return true;
}
}