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add essence symbiote
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1 changed files with 85 additions and 1 deletions
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@ -2,10 +2,26 @@ package mage.cards.e;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.keyword.MutateAbility;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.abilities.Ability;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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/**
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*
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*
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@ -13,14 +29,26 @@ import mage.constants.CardType;
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*/
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*/
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public final class EssenceSymbiote extends CardImpl {
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public final class EssenceSymbiote extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent("creature you control mutates");
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static {
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filter.add(new AbilityPredicate(MutateAbility.class));
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}
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public EssenceSymbiote(UUID ownerId, CardSetInfo setInfo) {
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public EssenceSymbiote(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
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this.subtype.add(SubType.BEAST);
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this.subtype.add(SubType.BEAST);
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
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// Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
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Ability ability = new EssenceSymbioteTriggeredAbility(Zone.BATTLEFIELD,
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new AddCountersTargetEffect(CounterType.P1P1.createInstance()).setText("put a +1/+1 counter on that creature"),
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filter);
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// You gain 2 life when Essence Symbiote’s ability resolves, even if you can’t put a +1/+1 counter on the mutated creature
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ability.addEffect(new GainLifeEffect(2).concatBy("and"));
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this.addAbility(ability);
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}
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}
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private EssenceSymbiote(final EssenceSymbiote card) {
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private EssenceSymbiote(final EssenceSymbiote card) {
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@ -32,3 +60,59 @@ public final class EssenceSymbiote extends CardImpl {
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return new EssenceSymbiote(this);
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return new EssenceSymbiote(this);
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}
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}
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}
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}
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class EssenceSymbioteTriggeredAbility extends TriggeredAbilityImpl {
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private final FilterPermanent filter;
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public EssenceSymbioteTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter) {
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super(zone, effect, false);
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this.filter = filter;
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}
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public EssenceSymbioteTriggeredAbility(final mage.cards.e.EssenceSymbioteTriggeredAbility ability) {
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super(ability);
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this.filter = ability.filter;
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}
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@Override
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public mage.cards.e.EssenceSymbioteTriggeredAbility copy() {
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return new mage.cards.e.EssenceSymbioteTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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// TODO: Implement this
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//return event.getType() == GameEvent.EventType.CREATURE_MUTATED;
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return false;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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// TODO: Implement this
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/*
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Permanent sourcePermanent = game.getPermanent(event.getSourceId());
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Permanent targetPermanent = game.getPermanent(event.getTargetId());
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if (sourcePermanent != null && targetPermanent != null) {
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Player controller = game.getPlayer(targetPermanent.getControllerId());
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if (controller != null
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&& event.getTargetId().equals(targetPermanent.getId())
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&& controller.getId().equals(sourcePermanent.getControllerId())
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&& this.isControlledBy(controller.getId())) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("targetId", targetPermanent.getId());
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effect.setTargetPointer(new FixedTarget(targetPermanent.getId(), targetPermanent.getZoneChangeCounter(game)));
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}
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return true;
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}
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}
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*/
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature you control mutates, " + super.getRule();
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}
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}
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