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Create AnimalBoneyard.java
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Mage.Sets/src/mage/sets/odyssey/AnimalBoneyard.java
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Mage.Sets/src/mage/sets/odyssey/AnimalBoneyard.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.odyssey;
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import mage.cards.CardImpl;
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import mage.constants.Rarity;
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import mage.constants.CardType;
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import mage.target.common.TargetLandPermanent;
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import mage.dynamicvalue.common.SacrificeCostCreaturesToughness;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.TargetPermanent;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.Ability;
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import mage.constants.Outcome;
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import java.util.UUID;
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public class AnimalBoneyard extends CardImpl<AnimalBoneyard> {
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public AnimalBoneyard(ownerID UUID) {
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super(ownerID, 4, "Animal Boneyard", Rarity.UNCOMMON, CardType[](CardType.ENCHANTMENT), "{2}{W}" );
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this.ExpansionSetCode = "ODY";
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this.color.setWhite(true);
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this.subtype.add("Aura");
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// Enchant Land
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TargetPermanent auraTarget = new TargetLandPermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted Land has "{tap}: Sacrifice a creature: You gain life equal to its toughness."
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Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainLifeEffect(new SacrificeCostCreaturesToughness()), new SacrificeTargetCost(TargetControlledCreaturePermanent()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA)));
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gainedAbility.addCost(new TapSourceCost());
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}
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public AnimalBoneyard(final AnimalBoneyard card){
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super(card);
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}
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@Override
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public AnimalBoneyard copy() {
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return new AnimalBoneyard(this);
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}
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}
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