fixed possible NPEs

This commit is contained in:
North 2013-03-02 17:53:10 +02:00
parent c0f837c2e0
commit a327668660
7 changed files with 57 additions and 43 deletions

View file

@ -250,12 +250,13 @@ public class TablesPanel extends javax.swing.JPanel {
}
public void showTables(UUID roomId) {
this.roomId = roomId;
session = MageFrame.getSession();
UUID chatRoomId = null;
if (session != null) {
btnQuickStart.setVisible(session.isTestMode());
gameChooser.init(session);
chatRoomId = session.getRoomChatId(roomId);
}
if (newTableDialog == null) {
newTableDialog = new NewTableDialog();
@ -269,14 +270,12 @@ public class TablesPanel extends javax.swing.JPanel {
joinTableDialog = new JoinTableDialog();
MageFrame.getDesktop().add(joinTableDialog, JLayeredPane.MODAL_LAYER);
}
UUID chatRoomId = session.getRoomChatId(roomId);
if (chatRoomId != null) {
this.chatPanel.connect(chatRoomId);
startTasks();
this.setVisible(true);
this.repaint();
}
else {
} else {
hideTables();
}

View file

@ -63,6 +63,7 @@ public class CounterPluginImpl implements CounterPlugin {
log.info(plugin.toString() + " has been loaded.");
}
@Override
public String toString() {
return "[Game counter plugin, version 0.1]";
}
@ -78,7 +79,7 @@ public class CounterPluginImpl implements CounterPlugin {
try {
ois = new ObjectInputStream(new FileInputStream(data));
Object o = ois.readObject();
CounterBean c = null;
CounterBean c;
if (o instanceof CounterBean) {
c = (CounterBean)o;
prev = c.getGamesPlayed();
@ -129,7 +130,7 @@ public class CounterPluginImpl implements CounterPlugin {
c = (CounterBean)o;
}
ois.close();
return c.getGamesPlayed();
return c == null ? 0 : c.getGamesPlayed();
}
} catch (EOFException e) {
return 0;

View file

@ -137,9 +137,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
if (game.getActivePlayerId().equals(playerId)) {
if (logger.isInfoEnabled()) {
printOutState(game, playerId);
Iterator it = game.getOpponents(playerId).iterator();
while (it.hasNext()) {
UUID opponentId = (UUID) it.next();
for (UUID opponentId : game.getOpponents(playerId)) {
printOutState(game, opponentId);
}
}
@ -395,7 +393,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
for (UUID targetId : target.possibleTargets(ability.getSourceId(), ability.getControllerId(), game)) {
Game sim = game.copy();
StackAbility newAbility = (StackAbility) ability.copy();
SearchEffect newEffect = getSearchEffect((StackAbility) newAbility);
SearchEffect newEffect = getSearchEffect(newAbility);
newEffect.getTarget().addTarget(targetId, newAbility, sim);
sim.getStack().push(newAbility);
SimulationNode2 newNode = new SimulationNode2(node, sim, depth, ability.getControllerId());
@ -1298,7 +1296,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
return false;
}
protected void getSuggestedActions() {
protected final void getSuggestedActions() {
try {
File file = new File(FILE_WITH_INSTRUCTIONS);
if (file.exists()) {
@ -1323,7 +1321,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
@Override
public void addAction(String action) {
System.out.println("adding to suggested actions: " + action);
if (action != null && action.startsWith("cast:") || action.startsWith("play:")) {
if (action != null && (action.startsWith("cast:") || action.startsWith("play:"))) {
suggested.add(action.substring(5, action.length()));
}
}

View file

@ -1036,8 +1036,7 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
}
});
List<Permanent> result = new ArrayList<Permanent>();
for (Iterator it = list.iterator(); it.hasNext();) {
Entry<Permanent, Integer> entry = (Entry<Permanent, Integer>)it.next();
for (Entry<Permanent, Integer> entry : list) {
result.add(entry.getKey());
}
return result;
@ -1086,9 +1085,7 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
}
if (!choice.isChosen()) {
int choiceIdx = (int) (Math.random()*choice.getChoices().size()+1);
Iterator iterator = choice.getChoices().iterator();
while (iterator.hasNext()) {
String next = (String) iterator.next();
for (String next : choice.getChoices()) {
if (--choiceIdx > 0) {
continue;
}
@ -1159,7 +1156,7 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
@Override
public boolean chooseTarget(Outcome outcome, Cards cards, TargetCard target, Ability source, Game game) {
log.debug("chooseTarget");
if (cards != null && cards.isEmpty()) {
if (cards == null || cards.isEmpty()) {
if (!target.isRequired()) {
return false;
}
@ -1183,7 +1180,7 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
@Override
public boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game) {
log.debug("choose 2");
if (cards != null && cards.isEmpty()) {
if (cards == null || cards.isEmpty()) {
if (!target.isRequired()) {
return false;
}
@ -1585,9 +1582,9 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
if (o1.score.equals(o2.score)) {
Integer i1 = RateCard.getColorManaCount(o1.card);
Integer i2 = RateCard.getColorManaCount(o2.card);
return -i1.compareTo(i2);
return i2.compareTo(i1);
}
return -o1.score.compareTo(o2.score);
return o2.score.compareTo(o1.score);
}
});
Set<String> chosenSymbols = new HashSet<String>();

View file

@ -111,7 +111,9 @@ public class ShapeAnew extends CardImpl<ShapeAnew> {
nonArtifactCards.add(card);
}
player.revealCards("Shape Anew", revealed, game);
if (artifactCard != null) {
artifactCard.putOntoBattlefield(game, Constants.Zone.LIBRARY, source.getId(), player.getId());
}
player.getLibrary().addAll(nonArtifactCards.getCards(game), game);
player.shuffleLibrary(game);
return true;

View file

@ -127,7 +127,7 @@ public abstract class SearchTargetGraveyardHandLibraryForCardNameAndExileEffect
// cards in Library
Cards cardsInLibrary = new CardsImpl(Zone.LIBRARY);
cardsInLibrary.addAll(targetPlayer.getLibrary().getCards(game));
cardsCount = (cardName.isEmpty() ? 0 :cardsInLibrary.count(filter, game));
cardsCount = (cardName.isEmpty() ? 0 : cardsInLibrary.count(filter, game));
if (cardsCount > 0) {
filter.setMessage("card named " + cardName + " in the library of " + targetPlayer.getName());
TargetCardInLibrary target = new TargetCardInLibrary(0, cardsCount, filter);
@ -143,9 +143,9 @@ public abstract class SearchTargetGraveyardHandLibraryForCardNameAndExileEffect
} else {
player.lookAtCards(targetPlayer.getName() + " library", cardsInLibrary, game);
}
}
targetPlayer.shuffleLibrary(game);
}
return true;
}

View file

@ -65,8 +65,9 @@ public abstract class Phase<T extends Phase<T>> implements Serializable {
this.preEvent = phase.preEvent;
this.postEvent = phase.postEvent;
this.activePlayerId = phase.activePlayerId;
if (phase.currentStep != null)
if (phase.currentStep != null) {
this.currentStep = phase.currentStep.copy();
}
this.count = phase.count;
for (Step step: phase.steps) {
this.steps.add(step.copy());
@ -94,24 +95,29 @@ public abstract class Phase<T extends Phase<T>> implements Serializable {
}
public boolean play(Game game, UUID activePlayerId) {
if (game.isPaused() || game.isGameOver())
if (game.isPaused() || game.isGameOver()) {
return false;
}
this.activePlayerId = activePlayerId;
if (beginPhase(game, activePlayerId)) {
for (Step step: steps) {
if (game.isPaused() || game.isGameOver())
if (game.isPaused() || game.isGameOver()) {
return false;
}
currentStep = step;
if (!game.isSimulation() && checkStopOnStepOption(game))
if (!game.isSimulation() && checkStopOnStepOption(game)) {
return false;
if (!game.getState().getTurnMods().skipStep(activePlayerId, getStep().getType()))
}
if (!game.getState().getTurnMods().skipStep(activePlayerId, getStep().getType())) {
playStep(game);
}
if (game.isPaused() || game.isGameOver())
}
if (game.isPaused() || game.isGameOver()) {
return false;
}
count++;
endPhase(game, activePlayerId);
return true;
@ -130,8 +136,9 @@ public abstract class Phase<T extends Phase<T>> implements Serializable {
}
public boolean resumePlay(Game game, PhaseStep stepType, boolean wasPaused) {
if (game.isPaused() || game.isGameOver())
if (game.isPaused() || game.isGameOver()) {
return false;
}
this.activePlayerId = game.getActivePlayerId();
Iterator<Step> it = steps.iterator();
@ -143,15 +150,18 @@ public abstract class Phase<T extends Phase<T>> implements Serializable {
resumeStep(game, wasPaused);
while (it.hasNext()) {
step = it.next();
if (game.isPaused() || game.isGameOver())
if (game.isPaused() || game.isGameOver()) {
return false;
}
currentStep = step;
if (!game.getState().getTurnMods().skipStep(activePlayerId, currentStep.getType()))
if (!game.getState().getTurnMods().skipStep(activePlayerId, currentStep.getType())) {
playStep(game);
}
}
if (game.isPaused() || game.isGameOver())
if (game.isPaused() || game.isGameOver()) {
return false;
}
count++;
endPhase(game, activePlayerId);
return true;
@ -184,17 +194,21 @@ public abstract class Phase<T extends Phase<T>> implements Serializable {
protected void playStep(Game game) {
if (!currentStep.skipStep(game, activePlayerId)) {
prePriority(game, activePlayerId);
if (!game.isPaused() && !game.isGameOver())
if (!game.isPaused() && !game.isGameOver()) {
currentStep.priority(game, activePlayerId, false);
if (!game.isPaused() && !game.isGameOver())
}
if (!game.isPaused() && !game.isGameOver()) {
postPriority(game, activePlayerId);
}
}
}
protected void resumeStep(Game game, boolean wasPaused) {
boolean resuming = true;
if (currentStep == null || currentStep.getStepPart() == null)
if (currentStep == null || currentStep.getStepPart() == null) {
game.end();
return;
}
switch (currentStep.getStepPart()) {
case PRE:
if (wasPaused) {
@ -205,19 +219,22 @@ public abstract class Phase<T extends Phase<T>> implements Serializable {
prePriority(game, activePlayerId);
}
case PRIORITY:
if (!game.isPaused() && !game.isGameOver())
if (!game.isPaused() && !game.isGameOver()) {
currentStep.priority(game, activePlayerId, resuming);
}
case POST:
if (!game.isPaused() && !game.isGameOver())
if (!game.isPaused() && !game.isGameOver()) {
postPriority(game, activePlayerId);
}
}
}
private void playExtraSteps(Game game, PhaseStep afterStep) {
while (true) {
Step extraStep = game.getState().getTurnMods().extraStep(activePlayerId, afterStep);
if (extraStep == null)
if (extraStep == null) {
return;
}
currentStep = extraStep;
playStep(game);
}