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@ -133,6 +133,11 @@ class SirensCallDestroyEffect extends OneShotEffect {
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Player player = game.getPlayer(game.getActivePlayerId());
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if (player != null) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(player.getId())) {
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// Non Creature Cards are safe.
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if(!permanent.getCardType().contains(CardType.CREATURE))
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continue;
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// Walls are safe.
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if (permanent.getSubtype(game).contains("Wall")) {
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continue;
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