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* Sunhome Guildmage - Fixed that the created token only was red instead of white and red.
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1 changed files with 4 additions and 6 deletions
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@ -29,18 +29,16 @@
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package mage.sets.gatecrash;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continious.BoostControlledEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.permanent.token.Token;
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@ -87,8 +85,8 @@ class SoldierToken extends Token {
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public SoldierToken() {
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super("Soldier", "1/1 red and white Soldier creature token with haste");
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cardType.add(CardType.CREATURE);
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color = ObjectColor.WHITE;
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color = ObjectColor.RED;
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color.setWhite(true);
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color.setRed(true);
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subtype.add("Soldier");
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power = new MageInt(1);
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toughness = new MageInt(1);
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