mirror of
https://github.com/correl/mage.git
synced 2024-12-24 03:00:14 +00:00
* Sunhome Guildmage - Fixed that the created token only was red instead of white and red.
This commit is contained in:
parent
6f66ed2d65
commit
a38da25f69
1 changed files with 4 additions and 6 deletions
|
@ -29,18 +29,16 @@
|
|||
package mage.sets.gatecrash;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.ObjectColor;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.effects.common.CreateTokenEffect;
|
||||
import mage.abilities.effects.common.continious.BoostControlledEffect;
|
||||
import mage.abilities.keyword.HasteAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Rarity;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.permanent.token.Token;
|
||||
|
||||
|
@ -87,8 +85,8 @@ class SoldierToken extends Token {
|
|||
public SoldierToken() {
|
||||
super("Soldier", "1/1 red and white Soldier creature token with haste");
|
||||
cardType.add(CardType.CREATURE);
|
||||
color = ObjectColor.WHITE;
|
||||
color = ObjectColor.RED;
|
||||
color.setWhite(true);
|
||||
color.setRed(true);
|
||||
subtype.add("Soldier");
|
||||
power = new MageInt(1);
|
||||
toughness = new MageInt(1);
|
||||
|
|
Loading…
Reference in a new issue