mirror of
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synced 2024-11-25 11:09:53 +00:00
rework RevealCardsFromLibraryUntilEffect to use PutCards
This commit is contained in:
parent
39d78aff2f
commit
a3c4dc2395
18 changed files with 122 additions and 159 deletions
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@ -1,6 +1,5 @@
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package mage.cards.a;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.dynamicvalue.common.ControllerLifeCount;
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@ -11,17 +10,14 @@ import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author Styxo
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*/
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public final class AjaniValiantProtector extends CardImpl {
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@ -39,7 +35,7 @@ public final class AjaniValiantProtector extends CardImpl {
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this.addAbility(ability);
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// +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
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this.addAbility(new LoyaltyAbility(new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_CREATURE, Zone.HAND, Zone.LIBRARY), 1));
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this.addAbility(new LoyaltyAbility(new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_CREATURE, PutCards.HAND, PutCards.BOTTOM_RANDOM), 1));
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// -11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
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Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(), ControllerLifeCount.instance);
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@ -61,7 +61,7 @@ public final class ArtificerClass extends CardImpl {
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this.addAbility(new BecomesClassLevelTriggeredAbility(
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new RevealCardsFromLibraryUntilEffect(
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StaticFilters.FILTER_CARD_ARTIFACT_AN,
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Zone.HAND, Zone.LIBRARY, false, false
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PutCards.HAND, PutCards.BOTTOM_RANDOM
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), 2
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));
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@ -1,19 +1,18 @@
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.DealsDamageToOpponentTriggeredAbility;
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import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandCard;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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*
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* @author Styxo
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*/
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public final class AvengingDruid extends CardImpl {
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@ -27,7 +26,9 @@ public final class AvengingDruid extends CardImpl {
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this.toughness = new MageInt(3);
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// Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(new RevealCardsFromLibraryUntilEffect(new FilterLandCard(), Zone.BATTLEFIELD, Zone.GRAVEYARD), true));
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(new RevealCardsFromLibraryUntilEffect(
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StaticFilters.FILTER_CARD_LAND, PutCards.BATTLEFIELD, PutCards.GRAVEYARD
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), true));
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}
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private AvengingDruid(final AvengingDruid card) {
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@ -10,9 +10,9 @@ import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterPermanentCard;
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@ -42,7 +42,9 @@ public final class DreamshaperShaman extends CardImpl {
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// At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
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this.addAbility(new BeginningOfEndStepTriggeredAbility(new DoIfCostPaid(
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new RevealCardsFromLibraryUntilEffect(filter, Zone.BATTLEFIELD, Zone.LIBRARY),
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new RevealCardsFromLibraryUntilEffect(
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filter, PutCards.BATTLEFIELD, PutCards.BOTTOM_RANDOM
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),
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new CompositeCost(
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new ManaCostsImpl<>("{2}{R}"),
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new SacrificeTargetCost(new TargetControlledPermanent(
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@ -1,6 +1,5 @@
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package mage.cards.e;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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@ -9,13 +8,15 @@ import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.constants.PutCards;
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import mage.filter.StaticFilters;
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import static mage.filter.StaticFilters.FILTER_CONTROLLED_CREATURE_SHORT_TEXT;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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import static mage.filter.StaticFilters.FILTER_CONTROLLED_CREATURE_SHORT_TEXT;
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/**
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*
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* @author fireshoes
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*/
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public final class EvolutionaryLeap extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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// {G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_CREATURE, Zone.HAND, Zone.LIBRARY), new ManaCostsImpl<>("{G}"));
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Ability ability = new SimpleActivatedAbility(new RevealCardsFromLibraryUntilEffect(
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StaticFilters.FILTER_CARD_CREATURE, PutCards.HAND, PutCards.BOTTOM_RANDOM
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), new ManaCostsImpl<>("{G}"));
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(FILTER_CONTROLLED_CREATURE_SHORT_TEXT)));
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this.addAbility(ability);
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}
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@ -1,7 +1,5 @@
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesCreatureTriggeredAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.common.DoIfCostPaid;
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@ -9,11 +7,12 @@ import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.constants.PutCards;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class Foster extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}{G}");
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// Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
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Ability ability = new DiesCreatureTriggeredAbility(
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new DoIfCostPaid(new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_CREATURE, Zone.HAND, Zone.GRAVEYARD), new GenericManaCost(1)),
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false, StaticFilters.FILTER_CONTROLLED_A_CREATURE);
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this.addAbility(ability);
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this.addAbility(new DiesCreatureTriggeredAbility(
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new DoIfCostPaid(new RevealCardsFromLibraryUntilEffect(
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StaticFilters.FILTER_CARD_CREATURE, PutCards.HAND, PutCards.GRAVEYARD
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), new GenericManaCost(1)), false, StaticFilters.FILTER_CONTROLLED_A_CREATURE
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));
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}
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private Foster(final Foster card) {
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@ -1,8 +1,6 @@
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.costs.common.ExileSourceFromGraveCost;
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import mage.abilities.effects.common.DoIfCostPaid;
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@ -10,12 +8,13 @@ import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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*/
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public final class Gamekeeper extends CardImpl {
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this.toughness = new MageInt(2);
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// When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
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Ability ability = new DiesSourceTriggeredAbility(new DoIfCostPaid(new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_CREATURE, Zone.BATTLEFIELD, Zone.GRAVEYARD), new ExileSourceFromGraveCost(), "Exile to reveal cards from the top of your library until you reveal a creature card?"), false);
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this.addAbility(ability);
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this.addAbility(new DiesSourceTriggeredAbility(new DoIfCostPaid(
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new RevealCardsFromLibraryUntilEffect(
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StaticFilters.FILTER_CARD_CREATURE, PutCards.BATTLEFIELD, PutCards.GRAVEYARD
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), new ExileSourceFromGraveCost()
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), false));
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}
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private Gamekeeper(final Gamekeeper card) {
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@ -1,4 +1,3 @@
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package mage.cards.h;
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import mage.MageInt;
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@ -10,14 +9,13 @@ import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class HermitDruid extends CardImpl {
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this.toughness = new MageInt(1);
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// {G}, {tap}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_BASIC_LAND, Zone.HAND, Zone.GRAVEYARD), new ManaCostsImpl<>("{G}"));
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Ability ability = new SimpleActivatedAbility(new RevealCardsFromLibraryUntilEffect(
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StaticFilters.FILTER_CARD_BASIC_LAND, PutCards.HAND, PutCards.GRAVEYARD
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), new ManaCostsImpl<>("{G}"));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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@ -1,7 +1,5 @@
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package mage.cards.j;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -12,16 +10,17 @@ import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.Predicates;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class JaliraMasterPolymorphist extends CardImpl {
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@ -43,7 +42,9 @@ public final class JaliraMasterPolymorphist extends CardImpl {
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// {2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card.
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// Put that card onto the battlefield and the rest on the bottom of your library in a random order.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RevealCardsFromLibraryUntilEffect(filterCard, Zone.BATTLEFIELD, Zone.LIBRARY), new ManaCostsImpl<>("{2}{U}"));
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Ability ability = new SimpleActivatedAbility(new RevealCardsFromLibraryUntilEffect(
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filterCard, PutCards.BATTLEFIELD, PutCards.BOTTOM_RANDOM
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), new ManaCostsImpl<>("{2}{U}"));
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE, true)));
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this.addAbility(ability);
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@ -96,7 +96,7 @@ class KethekCrucibleGoliathEffect extends OneShotEffect {
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// Lesser Mana Value
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filterCreatureCard.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, xValue));
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//put it onto the battlefield, then put the rest on the bottom of your library in a random order.
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RevealCardsFromLibraryUntilEffect effect = new RevealCardsFromLibraryUntilEffect(filterCreatureCard, Zone.BATTLEFIELD, Zone.LIBRARY);
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RevealCardsFromLibraryUntilEffect effect = new RevealCardsFromLibraryUntilEffect(filterCreatureCard, PutCards.BATTLEFIELD,PutCards.BOTTOM_RANDOM);
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effect.apply(game, source);
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return true;
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}
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@ -41,7 +41,7 @@ public final class NissaResurgentAnimist extends CardImpl {
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Ability ability = new LandfallAbility(new AddManaOfAnyColorEffect());
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ability.addEffect(new IfAbilityHasResolvedXTimesEffect(
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Outcome.DrawCard, 2,
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new RevealCardsFromLibraryUntilEffect(filter, Zone.HAND, Zone.LIBRARY)
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new RevealCardsFromLibraryUntilEffect(filter, PutCards.HAND, PutCards.BOTTOM_RANDOM)
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).concatBy("Then"));
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this.addAbility(ability);
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}
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@ -1,19 +1,17 @@
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package mage.cards.r;
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import java.util.UUID;
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import mage.abilities.effects.common.DoIfClashWonEffect;
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import mage.abilities.effects.common.ReturnToHandSpellEffect;
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import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandCard;
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import mage.constants.PutCards;
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import mage.filter.StaticFilters;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class RecrossThePaths extends CardImpl {
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@ -22,7 +20,9 @@ public final class RecrossThePaths extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{G}");
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// Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order.
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this.getSpellAbility().addEffect(new RevealCardsFromLibraryUntilEffect(new FilterLandCard(), Zone.BATTLEFIELD, Zone.LIBRARY, false, true));
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this.getSpellAbility().addEffect(new RevealCardsFromLibraryUntilEffect(
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StaticFilters.FILTER_CARD_LAND, PutCards.BATTLEFIELD, PutCards.BOTTOM_ANY
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));
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// Clash with an opponent. If you win, return Recross the Paths to its owner's hand.
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this.getSpellAbility().addEffect(new DoIfClashWonEffect(ReturnToHandSpellEffect.getInstance()));
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@ -1,7 +1,6 @@
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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@ -12,13 +11,14 @@ import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import java.util.UUID;
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/**
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*
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* @author Styxo
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*/
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public final class SacredGuide extends CardImpl {
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@ -38,7 +38,9 @@ public final class SacredGuide extends CardImpl {
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this.toughness = new MageInt(1);
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// {1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RevealCardsFromLibraryUntilEffect(filterCard, Zone.HAND, Zone.EXILED), new ManaCostsImpl<>("{1}{W}"));
|
||||
Ability ability = new SimpleActivatedAbility(
|
||||
new RevealCardsFromLibraryUntilEffect(filterCard, PutCards.HAND, PutCards.EXILED), new ManaCostsImpl<>("{1}{W}")
|
||||
);
|
||||
ability.addCost(new SacrificeSourceCost());
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
|
|
@ -36,7 +36,7 @@ public final class TezzeretMasterOfMetal extends CardImpl {
|
|||
this.setStartingLoyalty(5);
|
||||
|
||||
// +1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
|
||||
this.addAbility(new LoyaltyAbility(new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_ARTIFACT, Zone.HAND, Zone.LIBRARY), 1));
|
||||
this.addAbility(new LoyaltyAbility(new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_ARTIFACT, PutCards.HAND, PutCards.BOTTOM_RANDOM), 1));
|
||||
|
||||
// -3: Target opponent loses life equal to the number of artifacts you control.
|
||||
Ability ability = new LoyaltyAbility(new LoseLifeTargetEffect(ArtifactYouControlCount.instance).setText("target opponent loses life equal to the number of artifacts you control"), -3);
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
package mage.cards.t;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.TriggeredAbility;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.condition.common.KickedCondition;
|
||||
import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
|
||||
|
@ -11,12 +9,13 @@ import mage.abilities.keyword.KickerAbility;
|
|||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.PutCards;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.StaticFilters;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author fireshoes
|
||||
*/
|
||||
public final class ThicketElemental extends CardImpl {
|
||||
|
@ -31,9 +30,13 @@ public final class ThicketElemental extends CardImpl {
|
|||
this.addAbility(new KickerAbility("{1}{G}"));
|
||||
|
||||
// When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
|
||||
TriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new RevealCardsFromLibraryUntilEffect(StaticFilters.FILTER_CARD_CREATURE, Zone.BATTLEFIELD, Zone.LIBRARY, true));
|
||||
this.addAbility(new ConditionalInterveningIfTriggeredAbility(ability, KickedCondition.ONCE,
|
||||
"When {this} enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library."));
|
||||
this.addAbility(new ConditionalInterveningIfTriggeredAbility(
|
||||
new EntersBattlefieldTriggeredAbility(new RevealCardsFromLibraryUntilEffect(
|
||||
StaticFilters.FILTER_CARD_CREATURE, PutCards.BATTLEFIELD, PutCards.SHUFFLE
|
||||
)), KickedCondition.ONCE, "When {this} enters the battlefield, if it was kicked, " +
|
||||
"you may reveal cards from the top of your library until you reveal a creature card. If you do, " +
|
||||
"put that card onto the battlefield and shuffle all other cards revealed this way into your library."
|
||||
));
|
||||
}
|
||||
|
||||
private ThicketElemental(final ThicketElemental card) {
|
||||
|
|
|
@ -20,10 +20,10 @@ import java.util.UUID;
|
|||
* @author TheElk801
|
||||
*/
|
||||
public final class VivienNaturesAvenger extends CardImpl {
|
||||
|
||||
|
||||
public VivienNaturesAvenger(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{4}{G}{G}");
|
||||
|
||||
|
||||
this.addSuperType(SuperType.LEGENDARY);
|
||||
this.subtype.add(SubType.VIVIEN);
|
||||
this.setStartingLoyalty(3);
|
||||
|
@ -37,7 +37,7 @@ public final class VivienNaturesAvenger extends CardImpl {
|
|||
|
||||
// −1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
|
||||
this.addAbility(new LoyaltyAbility(new RevealCardsFromLibraryUntilEffect(
|
||||
StaticFilters.FILTER_CARD_CREATURE, Zone.HAND, Zone.HAND, false, false
|
||||
StaticFilters.FILTER_CARD_CREATURE, PutCards.HAND, PutCards.BOTTOM_RANDOM
|
||||
), -1));
|
||||
|
||||
// −6: Target creature gets +10/+10 and gains trample until end of turn.
|
||||
|
@ -50,11 +50,11 @@ public final class VivienNaturesAvenger extends CardImpl {
|
|||
ability.addTarget(new TargetCreaturePermanent());
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
|
||||
private VivienNaturesAvenger(final VivienNaturesAvenger card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public VivienNaturesAvenger copy() {
|
||||
return new VivienNaturesAvenger(this);
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package mage.abilities.effects.common;
|
||||
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.Mode;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
|
@ -8,10 +7,10 @@ import mage.cards.Card;
|
|||
import mage.cards.Cards;
|
||||
import mage.cards.CardsImpl;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.PutCards;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.game.Game;
|
||||
import mage.players.Library;
|
||||
import mage.players.Player;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
|
@ -21,35 +20,21 @@ import mage.util.CardUtil;
|
|||
public class RevealCardsFromLibraryUntilEffect extends OneShotEffect {
|
||||
|
||||
private final FilterCard filter;
|
||||
private final Zone zoneToPutRest;
|
||||
private final Zone zoneToPutCard;
|
||||
private final boolean shuffleRestInto;
|
||||
private final boolean anyOrder;
|
||||
private final PutCards putPickedCard;
|
||||
private final PutCards putRemainingCards;
|
||||
|
||||
public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest) {
|
||||
this(filter, zoneToPutCard, zoneToPutRest, false, false);
|
||||
}
|
||||
|
||||
public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest, boolean shuffleRestInto) {
|
||||
this(filter, zoneToPutCard, zoneToPutRest, shuffleRestInto, false);
|
||||
}
|
||||
|
||||
public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest, boolean shuffleRestInto, boolean anyOrder) {
|
||||
public RevealCardsFromLibraryUntilEffect(FilterCard filter, PutCards putPickedCard, PutCards putRemainingCards) {
|
||||
super(Outcome.Benefit);
|
||||
this.filter = filter;
|
||||
this.zoneToPutCard = zoneToPutCard;
|
||||
this.zoneToPutRest = zoneToPutRest;
|
||||
this.shuffleRestInto = shuffleRestInto;
|
||||
this.anyOrder = anyOrder;
|
||||
this.putPickedCard = putPickedCard;
|
||||
this.putRemainingCards = putRemainingCards;
|
||||
}
|
||||
|
||||
private RevealCardsFromLibraryUntilEffect(final RevealCardsFromLibraryUntilEffect effect) {
|
||||
super(effect);
|
||||
this.filter = effect.filter;
|
||||
this.zoneToPutCard = effect.zoneToPutCard;
|
||||
this.zoneToPutRest = effect.zoneToPutRest;
|
||||
this.shuffleRestInto = effect.shuffleRestInto;
|
||||
this.anyOrder = effect.anyOrder;
|
||||
this.putPickedCard = effect.putPickedCard;
|
||||
this.putRemainingCards = effect.putRemainingCards;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -57,47 +42,32 @@ public class RevealCardsFromLibraryUntilEffect extends OneShotEffect {
|
|||
return new RevealCardsFromLibraryUntilEffect(this);
|
||||
}
|
||||
|
||||
private Card getCard(Player controller, Cards cards, Ability source, Game game) {
|
||||
for (Card card : controller.getLibrary().getCards(game)) {
|
||||
cards.add(card);
|
||||
if (filter.match(card, source.getControllerId(), source, game)) {
|
||||
return card;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject sourceObject = game.getObject(source);
|
||||
if (controller == null || !controller.getLibrary().hasCards()) {
|
||||
return false;
|
||||
}
|
||||
Cards cards = new CardsImpl();
|
||||
Library library = controller.getLibrary();
|
||||
Card card = null;
|
||||
do {
|
||||
card = library.removeFromTop(game);
|
||||
if (card != null) {
|
||||
cards.add(card);
|
||||
}
|
||||
} while (library.hasCards() && !filter.match(card, game));
|
||||
// reveal cards
|
||||
if (cards.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
controller.revealCards(sourceObject.getIdName(), cards, game);
|
||||
if (filter.match(card, game)) {
|
||||
// put card in correct zone
|
||||
controller.moveCards(card, zoneToPutCard, source, game);
|
||||
// remove it from revealed card list
|
||||
Card card = getCard(controller, cards, source, game);
|
||||
controller.revealCards(source, cards, game);
|
||||
putPickedCard.moveCard(controller, card, source, game, "card");
|
||||
if (putPickedCard.getZone() == Zone.LIBRARY) {
|
||||
cards.remove(card);
|
||||
}
|
||||
// Put the rest in correct zone
|
||||
if (zoneToPutRest == Zone.LIBRARY) {
|
||||
if (!cards.isEmpty()) {
|
||||
if (shuffleRestInto) {
|
||||
library.addAll(cards.getCards(game), game);
|
||||
} else {
|
||||
controller.putCardsOnBottomOfLibrary(cards, game, source, anyOrder);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!cards.isEmpty()) {
|
||||
controller.moveCards(cards, zoneToPutRest, source, game);
|
||||
}
|
||||
cards.retainZone(Zone.LIBRARY, game);
|
||||
}
|
||||
putRemainingCards.moveCards(controller, cards, source, game);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -109,42 +79,20 @@ public class RevealCardsFromLibraryUntilEffect extends OneShotEffect {
|
|||
StringBuilder sb = new StringBuilder("reveal cards from the top of your library until you reveal ");
|
||||
sb.append(CardUtil.addArticle(filter.getMessage()));
|
||||
sb.append(". Put that card ");
|
||||
|
||||
switch (zoneToPutCard) {
|
||||
case HAND: {
|
||||
sb.append("into your hand");
|
||||
sb.append(putPickedCard.getMessage(false, false));
|
||||
switch (putRemainingCards) {
|
||||
case SHUFFLE:
|
||||
sb.append(" and shuffle the rest into your library");
|
||||
break;
|
||||
}
|
||||
case BATTLEFIELD: {
|
||||
sb.append("onto the battlefield");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch (zoneToPutRest) {
|
||||
case GRAVEYARD: {
|
||||
sb.append(" and put all other cards revealed this way into your graveyard.");
|
||||
break;
|
||||
}
|
||||
case LIBRARY: {
|
||||
if (shuffleRestInto) {
|
||||
sb.append(", then shuffles the rest into their library.");
|
||||
} else {
|
||||
sb.append(" and the rest on the bottom of your library in ");
|
||||
if (anyOrder) {
|
||||
sb.append("any");
|
||||
} else {
|
||||
sb.append("a random");
|
||||
|
||||
}
|
||||
sb.append(" order");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EXILED: {
|
||||
case EXILED:
|
||||
sb.append(" and exile all other cards revealed this way.");
|
||||
break;
|
||||
}
|
||||
case GRAVEYARD:
|
||||
sb.append(" and all other cards revealed this way into your graveyard");
|
||||
break;
|
||||
default:
|
||||
sb.append(" and the rest ");
|
||||
sb.append(putRemainingCards.getMessage(false, true));
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
|
|
|
@ -22,7 +22,8 @@ public enum PutCards {
|
|||
TOP_OR_BOTTOM(Outcome.Benefit, Zone.LIBRARY, "on the top or bottom of your library"),
|
||||
TOP_ANY(Outcome.Benefit, Zone.LIBRARY, "on top of your library", " in any order"),
|
||||
BOTTOM_ANY(Outcome.Benefit, Zone.LIBRARY, "on the bottom of your library", " in any order"),
|
||||
BOTTOM_RANDOM(Outcome.Benefit, Zone.LIBRARY, "on the bottom of your library", " in a random order");
|
||||
BOTTOM_RANDOM(Outcome.Benefit, Zone.LIBRARY, "on the bottom of your library", " in a random order"),
|
||||
SHUFFLE(Outcome.Benefit, Zone.LIBRARY, "shuffled into your library"); // may need special case code to generate correct text
|
||||
|
||||
private final Outcome outcome;
|
||||
private final Zone zone;
|
||||
|
@ -74,6 +75,8 @@ public enum PutCards {
|
|||
return player.putCardsOnBottomOfLibrary(new CardsImpl(card), game, source, false);
|
||||
case BATTLEFIELD_TAPPED:
|
||||
return player.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, false, null);
|
||||
case SHUFFLE:
|
||||
return player.shuffleCardsToLibrary(card, game, source);
|
||||
case BATTLEFIELD_TRANSFORMED:
|
||||
game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + card.getId(), Boolean.TRUE);
|
||||
case BATTLEFIELD:
|
||||
|
@ -98,6 +101,8 @@ public enum PutCards {
|
|||
return player.putCardsOnBottomOfLibrary(cards, game, source, false);
|
||||
case BATTLEFIELD_TAPPED:
|
||||
return player.moveCards(cards.getCards(game), Zone.BATTLEFIELD, source, game, true, false, false, null);
|
||||
case SHUFFLE:
|
||||
return player.shuffleCardsToLibrary(cards, game, source);
|
||||
case BATTLEFIELD_TRANSFORMED:
|
||||
cards.stream().forEach(uuid -> game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + uuid, Boolean.TRUE));
|
||||
case BATTLEFIELD:
|
||||
|
|
Loading…
Reference in a new issue