Implemented Truce

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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author L_J
*/
public class Truce extends CardImpl {
public Truce(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{W}");
// Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
this.getSpellAbility().addEffect(new TruceEffect());
}
public Truce(final Truce card) {
super(card);
}
@Override
public Truce copy() {
return new Truce(this);
}
}
class TruceEffect extends OneShotEffect {
TruceEffect() {
super(Outcome.DrawCard);
this.staticText = "Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life";
}
TruceEffect(final TruceEffect effect) {
super(effect);
}
@Override
public TruceEffect copy() {
return new TruceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
int cardsToDraw = player.getAmount(0, 2, "Draw how many cards?", game);
player.drawCards(cardsToDraw, game);
player.gainLife((2 - cardsToDraw) * 2, game);
}
}
return true;
}
return false;
}
}