mirror of
https://github.com/correl/mage.git
synced 2024-12-24 11:50:45 +00:00
Madness keyword
This commit is contained in:
parent
9d7376213e
commit
a3eb062669
2 changed files with 246 additions and 1 deletions
245
Mage/src/mage/abilities/keyword/MadnessAbility.java
Normal file
245
Mage/src/mage/abilities/keyword/MadnessAbility.java
Normal file
|
@ -0,0 +1,245 @@
|
|||
package mage.abilities.keyword;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.Mode;
|
||||
import mage.abilities.StaticAbility;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.effects.AsThoughEffectImpl;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.players.Player;
|
||||
import mage.watchers.WatcherImpl;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* 702.33. Madness
|
||||
*
|
||||
* 702.33a. Madness is a keyword that represents two abilities.
|
||||
*
|
||||
* The first is a static ability that functions while the card with madness is in a player's hand.
|
||||
* The second is a triggered ability that functions when the first ability is applied.
|
||||
*
|
||||
* "Madness [cost]" means "If a player would discard this card, that player discards it, but may exile it instead of putting it into his or her graveyard" and
|
||||
* "When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost.
|
||||
* If that player doesn't, he or she puts this card into his or her graveyard.
|
||||
*
|
||||
* 702.33b. Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2e-g.
|
||||
*
|
||||
* @author magenoxx_at_gmail.com
|
||||
*/
|
||||
public class MadnessAbility extends StaticAbility<MadnessAbility> {
|
||||
|
||||
private Cost madnessCost;
|
||||
|
||||
public MadnessAbility(Card card, Cost cost) {
|
||||
super(Constants.Zone.STACK, null);
|
||||
this.madnessCost = cost;
|
||||
card.addAbility(new SimpleStaticAbility(Constants.Zone.EXILED, new MadnessPlayEffect(cost)));
|
||||
card.addAbility(new MadnessTriggeredAbility());
|
||||
card.addWatcher(new MadnessCleanUpWatcher());
|
||||
}
|
||||
|
||||
public MadnessAbility(final MadnessAbility ability) {
|
||||
super(ability);
|
||||
this.madnessCost = ability.madnessCost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MadnessAbility copy() {
|
||||
return new MadnessAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
StringBuilder sbRule = new StringBuilder("Madness ");
|
||||
sbRule.append(madnessCost.getText());
|
||||
return sbRule.toString();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* This effect asks player about exiled card to be cast by its madness cost.
|
||||
* It checks:
|
||||
* 1. That card is in Exile zone
|
||||
* 2. It is being cast by owner
|
||||
* 3. It been discarded so it contains 'madness' mark stored in game state
|
||||
*
|
||||
*/
|
||||
class MadnessPlayEffect extends AsThoughEffectImpl<MadnessPlayEffect> {
|
||||
|
||||
private Cost cost;
|
||||
|
||||
public MadnessPlayEffect(Cost cost) {
|
||||
super(Constants.AsThoughEffectType.CAST, Constants.Duration.EndOfGame, Constants.Outcome.Benefit);
|
||||
staticText = null;
|
||||
this.cost = cost;
|
||||
}
|
||||
|
||||
public MadnessPlayEffect(final MadnessPlayEffect effect) {
|
||||
super(effect);
|
||||
this.cost = effect.cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MadnessPlayEffect copy() {
|
||||
return new MadnessPlayEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean applies(UUID sourceId, Ability source, Game game) {
|
||||
if (sourceId.equals(source.getSourceId())) {
|
||||
Card card = game.getCard(source.getSourceId());
|
||||
if (card != null && card.getOwnerId().equals(source.getControllerId()) && game.getState().getZone(source.getSourceId()) == Constants.Zone.EXILED) {
|
||||
Object object = game.getState().getValue("madness_" + card.getId());
|
||||
if (object != null && object.equals(true)) {
|
||||
Player player = game.getPlayer(card.getOwnerId());
|
||||
String message = "Cast " + card.getName() + " by its madness cost?";
|
||||
if (player != null && player.chooseUse(Constants.Outcome.Benefit, message, game)) {
|
||||
if (cost.pay(card.getSpellAbility(), game, sourceId, player.getId(), false)) {
|
||||
card.getSpellAbility().getManaCostsToPay().clear();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* This triggered ability along with effect exiles card with Madness abilities whenever it gets discarded.
|
||||
* It also marks it with "madness" mark storing unique value to game state
|
||||
* that will be used to check that card can be cast from exile zone.
|
||||
*/
|
||||
class MadnessTriggeredAbility extends TriggeredAbilityImpl<MadnessTriggeredAbility> {
|
||||
|
||||
MadnessTriggeredAbility() {
|
||||
super(Constants.Zone.GRAVEYARD, new MadnessExileEffect(), true);
|
||||
}
|
||||
|
||||
MadnessTriggeredAbility(final MadnessTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MadnessTriggeredAbility copy() {
|
||||
return new MadnessTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event.getType() == GameEvent.EventType.DISCARDED_CARD) {
|
||||
MageObject mageObject = game.getCard(event.getTargetId());
|
||||
if (mageObject != null && this.getSourceId().equals(mageObject.getId()) && mageObject instanceof Card) {
|
||||
Card card = (Card) mageObject;
|
||||
Player controller = game.getPlayer(event.getPlayerId());
|
||||
if (controller != null) {
|
||||
for (Ability madness : card.getAbilities()) {
|
||||
if (madness instanceof MadnessAbility) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard";
|
||||
}
|
||||
}
|
||||
|
||||
class MadnessExileEffect extends OneShotEffect<MadnessExileEffect> {
|
||||
|
||||
public MadnessExileEffect() {
|
||||
super(Constants.Outcome.Benefit);
|
||||
}
|
||||
|
||||
public MadnessExileEffect(final MadnessExileEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
Card card = game.getCard(source.getSourceId());
|
||||
if (player != null && card != null) {
|
||||
Object object = game.getState().getValue("madness exile");
|
||||
if (object == null || !(object instanceof UUID)) {
|
||||
object = UUID.randomUUID();
|
||||
game.getState().setValue("madness exile", object);
|
||||
}
|
||||
card.moveToExile((UUID)object, "Madness", card.getId(), game);
|
||||
card.addInfo("madness", "<i>This card is being cast using madness cost</i>");
|
||||
game.getState().setValue("madness_" + card.getId(), true);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Mode mode) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MadnessExileEffect copy() {
|
||||
return new MadnessExileEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whenever phase is changed, this watcher returns all cards exiled by madness to graveyard and informs players about it.
|
||||
*/
|
||||
class MadnessCleanUpWatcher extends WatcherImpl<MadnessCleanUpWatcher> {
|
||||
|
||||
public MadnessCleanUpWatcher() {
|
||||
super("MadnessPlayWasCanceled", Constants.WatcherScope.GAME);
|
||||
}
|
||||
|
||||
public MadnessCleanUpWatcher(final MadnessCleanUpWatcher watcher) {
|
||||
super(watcher);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MadnessCleanUpWatcher copy() {
|
||||
return new MadnessCleanUpWatcher(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void watch(GameEvent event, Game game) {
|
||||
if (event.getType() == GameEvent.EventType.PHASE_CHANGED) {
|
||||
for (Card card : game.getExile().getAllCards(game)) {
|
||||
Object object = game.getState().getValue("madness_" + card.getId());
|
||||
if (object != null && object.equals(true)) {
|
||||
game.informPlayers("Madness cost wasn't paied. " + card.getName() + " was put to its owner's graveyard.");
|
||||
// reset
|
||||
game.getState().setValue("madness_" + card.getId(), null);
|
||||
}
|
||||
card.moveToZone(Constants.Zone.GRAVEYARD, sourceId, game, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
super.reset();
|
||||
}
|
||||
}
|
|
@ -170,7 +170,7 @@ public abstract class CardImpl<T extends CardImpl<T>> extends MageObjectImpl<T>
|
|||
e.printStackTrace();
|
||||
}
|
||||
ArrayList<String> rules = new ArrayList<String>();
|
||||
rules.add("Exception occured in rulge generation");
|
||||
rules.add("Exception occured in rules generation");
|
||||
return rules;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue