Changed duration of Intimidate to EndOfGame (like Flying and Shadow) instead of WhileOnBattlefield.

This commit is contained in:
LevelX2 2014-08-13 16:58:01 +02:00
parent 3bbbd4c02b
commit a42318070e

View file

@ -46,7 +46,7 @@ public class IntimidateAbility extends EvasionAbility implements MageSingleton
class IntimidateEffect extends RestrictionEffect implements MageSingleton {
public IntimidateEffect() {
super(Duration.WhileOnBattlefield);
super(Duration.EndOfGame);
}
public IntimidateEffect(final IntimidateEffect effect) {