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fixed Sea God's Revenge being able to target non-opposing creatures (fixes #5304)
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1 changed files with 3 additions and 5 deletions
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@ -1,4 +1,3 @@
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package mage.cards.s;
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import java.util.UUID;
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@ -7,7 +6,7 @@ import mage.abilities.effects.keyword.ScryEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetOpponentsCreaturePermanent;
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/**
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*
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@ -16,12 +15,11 @@ import mage.target.common.TargetCreaturePermanent;
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public final class SeaGodsRevenge extends CardImpl {
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public SeaGodsRevenge(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{5}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{U}");
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// Return up to three target creatures to their owners' hands. Scry 1.
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this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(0,3));
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this.getSpellAbility().addTarget(new TargetOpponentsCreaturePermanent(0, 3));
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this.getSpellAbility().addEffect(new ScryEffect(1));
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}
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